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Top 10

Best practices on how to use simple flash animations in combination with prezi Path and Frames - to achieve a strong narrative.
by

Steve Spohn

on 3 May 2010

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Transcript of Top 10

Welcome to Game Accessibility 101 Objectives Learn how to make your
game more accessible so
you can reap the reward
of a larger player base Don't worry, it is not that hard What you see may only be part of the story... Remappable Controls Not everyone can do, or even
wants to use the controlls and
keyboard layout you designed This simple modification will allow gamers with disabilities
as well as left handed gamers to
change the buttons and keys around
to make for a better gaming experence Lesson 1 - Remappable Controls Remappable controls are common in PC gaming, but are still extremely rare in
the world of console gaming. It is not unheard of for a console game to allow full
remapping of controls, but it is far more common for games to offer a finite set
of predefined control schemes, presumably because this is easier for the Quality
Assurance process.

Fully remappable controls allow users to define the game inputs irrespective of
the hardware they are using to control the game. Predefined control schemes
may not suit specialist interface hardware, of the sort required by users with
significant mobility problems, and are thus a barrier to accessibility. Remappable Controls This is a controller for someone who can not move their arms
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