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Graphics & Animation

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by

Arne Ubelhor

on 26 April 2010

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Transcript of Graphics & Animation

Graphics Its use in industry Types of graphics Hardware CAD Games Photography & illustration Animation -Computer aided design
-Means designers can transfer their designs
-Simulate real-life stresses
-Accurate
-Game graphics are rendered in real time so it requires the suitable
hardware
-The generation of games has quickened due to
scripting languages like action script
-Games use lots of polygons to create a 3D image,
the more polygons the better the graphics
-Triple A games will use a games engine which will allow designers
to create the desired level/character etc. -The first animations were done using hand drawn images
-Graphics aren't rendered in real time so it doesn't rely on
users hardware
-Recently the introduction of 'real' 3D has meant that complex algorithms
converts the flat image to a new dimension -The tools available to photographers has developed over the years
-Photoshop
-Illustrator
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