Loading presentation...

Present Remotely

Send the link below via email or IM


Present to your audience

Start remote presentation

  • Invited audience members will follow you as you navigate and present
  • People invited to a presentation do not need a Prezi account
  • This link expires 10 minutes after you close the presentation
  • A maximum of 30 users can follow your presentation
  • Learn more about this feature in our knowledge base article

Do you really want to delete this prezi?

Neither you, nor the coeditors you shared it with will be able to recover it again.


Heian Period Games

No description

Krista Lemon

on 26 June 2013

Comments (0)

Please log in to add your comment.

Report abuse

Transcript of Heian Period Games

Heian Period Games
Kai Awase
Type: Memory Matching Game
Players: 1
Object: match pairs
Supplies: (traditional) Clam shells with images, designs/patterns, and/or poetry; (modern) cards
Also Called: “Concentration” , “Memory” (English)
Type: Ball Game
Players: 2+
Object: keep the ball off the ground
Supplies: mari, 6-7 m squared flat ground
Uniforms: kariginu
Resembles: footbag/hackysack
Introduced from China as Cuju in 6th century
Origin: China, Zhou Dynasty (1046-256 BC)
Arrived in Japan: 7th century
Type: Strategy Board Game
Players: 2
End Condition: both players pass, or one resigns
Object: surround larger area than opponent
Supplies: 19x19 grid, “stones” (black or white pieces)
Also Called: weiqi (Chinese); baduk (Korean); ca vei (vietnamese); go (English)
Type: Strategy Board Game
Players: 2
Object: Capture the opponent’s king
Supplies: 9x9 grid of rectangles, 40 wedge-shaped pieces of slightly varying sizes
Also Called: Japanese Chess, General's Chess
Developed from Chaturanga (Indian strategy board game, from which Chess also developed)
Full transcript