Loading presentation...

Present Remotely

Send the link below via email or IM

Copy

Present to your audience

Start remote presentation

  • Invited audience members will follow you as you navigate and present
  • People invited to a presentation do not need a Prezi account
  • This link expires 10 minutes after you close the presentation
  • A maximum of 30 users can follow your presentation
  • Learn more about this feature in our knowledge base article

Do you really want to delete this prezi?

Neither you, nor the coeditors you shared it with will be able to recover it again.

DeleteCancel

Make your likes visible on Facebook?

Connect your Facebook account to Prezi and let your likes appear on your timeline.
You can change this under Settings & Account at any time.

No, thanks

Rules of the Game

No description
by

becca quick

on 24 October 2013

Comments (0)

Please log in to add your comment.

Report abuse

Transcript of Rules of the Game

Rules of the Game
Plot Chart:
Exposition:
Waverly Jong is 7 year old chinese girl living in Chinatown, San Francisco . She lives with her mother, and two other brothers, Vincent and Winston. They all have to deal with their mother being very strick.
Rising Action:
Waverly and her family go to the first annual Christmas party at their church. Each child gets to pick out their own special gift. Waverly chose a small red package, which is lifesavers. Her brother, Vincent, gets a donated chess set, which was missing a few pieces. At her home her brothers were playing and Waverly was fascinated as her brothers moved the pieces swiftly across the board. She wanted to learn how to play, so her mother and brothers gave her the basic rules. She spent every night playing and making up new moves. The next time Waverly played her brothers she won. Waverly started to play the older people in the local park when her brothers got tired of her winnings. One day Waverly and her mother were walking home when one of the older gentlemen came up to them and suggested to enter Waverly into local tournaments. Waverly went on to local tournaments and won each of them.
Climax:
Whenever Waverly’s mother has a chance to talk about her daughter’s winning she would. Waverly became very tired of all the attention and began to feel like a trophy to her mother. When Waverly spoke up to her mother on how she felt her mom was very offended. After her mom talked to Waverly, she ran away.
Falling Action:
When Waverly decided to come home her family was eating dinner. Her mother then told her to go to her room without getting dinner. In her room she thought about playing chess. She faced a new type of opponent, the black slits of her mother's eyes. She closed her eyes and pondered her next move.

Analysis of Characters:
Waverly Place Jong - the narrator, who is a seven year old tournament playing girl who is struggling with how her mother is reacting to her winning chess games, her family also calls her MeiMei which means ‘little sister’

Lindo Jong - Waverly’s mother, who is very proud of her daughter’s chess skills, but she is a little too proud

Vincent Jong- Waverly's brother who received the chess set as a present and also taught Waverly the basic rules of the game

The fifteen year old boy - who competes against Waverly in chess

Bobby Fischer - Is a famous chess player who was featured in a magazine
Figurative Language:
Theme, Tone and Mood
Theme:
The theme of "Rules of the Game" is to do what you want in life, or you will suffer doing it, even if you are pleasing others.

Tone:
The tone of the story does change but overall it has a stressful tone. There are several examples of a stressful tone in " Rules of the Game", yet the two that we have found most important are, ““But I found it difficult to concentrate at home,”” and “If I lost, I would bring shame on my family.”

Mood:
The mood of "Rules of the Game" varies depending on which part of the story the reader is reading. In some parts they could be surprised but in another they could be happy and excited. In a part that they would be happy is when Waverly won her first chess match. Yet the reader could also be surprised when Waverly’s mom would stop any and everything to let Waverly practice for her next match.
By: Brooke Pelais, Katie Brown, and Becca Quick
Setting
Irony:
An example of irony in "The Rules of the Game" is how Waverly's mother did not want the chess set until it started bringing good to her family and their family name. Page 265 paragraph 4 "“She not want it. We no want it,” she said, tossing her head stiffly to the side with a tight, proud smile. "
Foreshadowing:
An example of foreshadowing in "Rules of the Game" is when Waverly is playing in one of her chess tournaments when she is in a vital play which could either make her win or lose one of her star moments. "“Blow from the south,” it murmured. "“The wind leaves no trail.” I saw a clear path, the traps to avoid."
Idiom: “Bite back your tongue,” - Which means to keep quiet.

Metaphors: ""This American rules," she concluded at last. "Every time people come out from foreign country, must know rules. You not know, judge say, Too bad, go back.""
"My mother’s eyes turned to dark black slits.”

Similes: "I would swing my patent leather shoes back and forth like an impatient child riding on a school bus."

Personification: "It the wind whispered secrets only I could hear."
"Check," I said, as the wind roared with laughter.

"Rules of the Game" is taken placed in 1958, in China Town of San Francisco.
About the Author:

Like Waverly in the story, Amy Tan was something of a child prodigy. As a young woman Tan played the piano and wrote fiction for relaxation. Through writing she discovered her own ethnic identity.

Amy Tan
Full transcript