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MAA 2: Media Archeology

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Dita M.

on 19 February 2018

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Transcript of MAA 2: Media Archeology

Media Archeology: Influencing Machine
A media book of the dead
Bruce Sterling: Dead Media Manifesto
(1995)

"Musíme odvrhnout zastaralou představu ustavičného pokroku ve vývoji médií... Musíme zkoumat technologické fosilie, abychom poznali skutečnou historii. Pak zjistíme, že některé druhy médií byly překonány kvůli vlastní nedokonalosti, ale jiné byly prostě zavražděny. Některé technologie byly na vynikající úrovni, byly i dobře propagovány, a přece zanikly. To mi připadá pozoruhodné."
Media archeology
Jussi Parikka
Wolfgang Ernst
Erkki Huhtamo
Siegfried Zielinski
Thomas Elsaesser
Sean Cubitt
Film nahradil: laternu magiku, fenakistiskop, fantasmagorii, praxinoskop, mutoskop, fantaskop. Když se podíváte na film zblízka, uvidíte, že to není monolit, ale spíše trs jednotlivých druhů - je potomkem Marleyho komorové chronofotografie, Edisonova kinetoskopu, Anschutzova tachyskopu, vitagrafu, kinematografu, teatrografu, animografu a Urbanory.
Film
Influencing Machine
Deep Time of Media
I. ADAMOVIČ: Společnost mrtvých médií (Živel 2010)
http://webspace.arachne.cz/dir/zivel.cz/www/index.php?content=article&id=288
extrasensory perception
Psychic archaeology
MAA 2
Friedrich Kittler
Michel Foucault
https://monoskop.org/Media_archaeology
Parikka&Hertz: Zombie media
Siegfried Zielinski: Deep Time of the Media
Lev Manovich:
The Engineering of Vision from Constructivism to Computers
Avantgarde as Software
"Media archaeology does not inquire into the semantics of (mass) media, but rather into their technomathematical and techno-physical a priori."
Walter Benjamin: Arcades ("Passagenwerk")
Aby Warburg: Mnemosyne atlas
https://warburg.library.cornell.edu/
Coordinates of memory
Astrology and mythology
Archaeological models
Migrations of the ancient gods
Vehicles of tradition
Irruption of antiquity
Dionysiac formulae of emotions
Nike and Fortuna
From the Muses to Manet
Dürer: the gods go North
The age of Neptune
"Art officiel" and the baroque
Re-emergence of antiquity
The classical tradition today
Psychoanalýza: archeologie duše
Jefrey Sconce: On the Origins of the Origins of the Influencing Machine
https://www.academia.edu/4370428/On_the_Origins_of_the_Origins_of_the_Influencing_Machine

Thomas Elseasser: Freud as media theorist: mystic writing-pads and the matter of memory
Toward an Archeology of Hearing and Seeing by Technical Means
"spaces of action for constructed attempts to connect what is separated"
#anarcheology #variantology
Empedocles (and the theory of the "perfect interface"); Italian magicians Giambattista della Porta and Athanasius Kircher, romantic self-experimenters Johann Wilhelm Ritter and Jan Evangelista Purkyně; Cesare Lombroso, obsessive measurer of criminal deviance; and Aleksei Gastev, Bolshevik avant-garde poet of the machine age.

Daniel Paul Schreber
#schizoanalýza
(Antioidipus, Tisíc plošin)
God, Machine: modes of control
Cazzamali: brain waves
EVP

"Matrix defense"
Victor Tausk
Neuromancer
Telepatie
Reed Ghonzales
Paul De Marinis
Toshio Iwai
Zoe Beloff
Heidi Kumao
Rebecca Cummins
Ellen Zweig
Ken Jacobs
Bernie Lubell
Geb. Sengmuller
Julien Maire

Do androids dream
of electric sheep?
#media_archeology_art
Cybernetic Serendipity
http://cyberneticserendipity.net/
Alien vs Predator
Ava&Cleo
V kapitole nazvané Vizuální atomismus se Manovich zaměřil na oblast průniku umění, vědy a masové komunikace – zmiňuje se jak o evropské umělecké avantgardě prvních let 20. století (Seurat, Signac, Klee, Kandinsky, Mondrian), tak o vzniku takových oborů jako vědecká estetika (Charles Henry), psychologie vnímání; zkoumání “atomů mysli” (Wundt, Charles Blanc, Humbert de Superville, Gustav Fechner) či hnutí Bauhaus. Především se ale zaměřuje na období prvních let SSSR, což byla v každém případě přelomová doba. Lidé jako Moholy-Nagy, Kandinsky, či Rodčenko zkoumali proces komunikace vizuálními prostředky, způsoby ovlivňování mas. Umělec se v tomto prostředí stal inženýrem, konstruktérem duše. Cílem byla racionalizace vizuální efektivity: The crucial question becomes how to rationalize visual effectivity.
Influencing machine: machine of mystical nature
https://en.wikipedia.org/wiki/On_the_Origin_of_the_%22Influencing_Machine%22_in_Schizophrenia
1. It makes the patient see pictures. When this is the case, the machine is generally a magic lantern or cinematograph. The pictures are seen on a single plane, on walls or windowpanes, and unlike typical visual hallucinations are not three-dimensional.
2. It produces, as well as removes, thoughts and feelings by means of waves or rays or mysterious forces which the patient's knowledge of physics is inadequate to explain. In such cases, the machine is often called a "suggestion-apparatus." Its construction cannot be explained, but its function consists in the transmission or "draining off" of thoughts and feelings by one or several persecutors.
3. It produces motor phenomena in the body, erections and seminal emissions, that are intended to deprive the patient of his male potency and weaken him. This is accomplished either by means of suggestion or by air-currents, electricity, magnetism, or X-rays.
4. It creates sensations that in part cannot be described, because they are strange to the patient himself, and that in part are sensed as electrical, magnetic, or due to air-currents.
5. It is also responsible for other occurrences in the patient's body, such as cutaneous eruptions, abscesses, or other pathological processes.
James Tilly Matthew's air-loom
Jacob Mohr, 1810
Natalija A.
Zoe Beloff
http://www.zoebeloff.com/influencing/
http://www.e-flux.com/journal/80/100016/black-circuit-code-for-the-numbers-to-come/
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