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Copy of The History of Animation

The history... of animation.

Kwame Dallas

on 20 October 2013

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Transcript of Copy of The History of Animation

The History
of Animation

The Magic
Flip Book
180 A.D.; 1834
Kind of like the modern day projector
Made an image appear larger on a flat surface.

Some parts can be moved to present limited movement on the screen.
The earliest Zoetrope was made by Ting Huan in about 180 A.D.
Made from translucent paper (mica panels) hung over a lamp, if spun at the right speed, the image appeared to move.
Created in 1831 by
Simon von Stampfer and Joseph Plateau.
A series of pictures flipped at really high speeds creates the illusion that the image is moving.
The Flip book was created in 1868 by John Barnes Linnet.
Invented by a scientist named Charles-Émile Reynaud in France.
Basically a more sophistocated version of the Zoetrope.
It was a strip of images placed inside a spinning cilinder, but instead of viewing it through small slits, it is viewed in a series of small stationary mirrors.
It is made with a spinning disc attached vertically on a handle.
There is an image drawn in each space, every image is slightly changed, so when the disc spins, the image appears to move.
Stop Motion
Made using physical images instead of images.
An object is photographed then slightly moved and photographed again.
When the photos are played back, the images appear to move.

·ºo* Takes a lot less time than previous techniques
·ºo* Started in the early 1960's
·ºo* There is both 2D and 3D
·ºo* 2D is basically just an optical illusion
·ºo* 2D is usually done with Macromedia Flash and Macromedia Director
·ºo* 2D computer graphics are still widely used for low bandwidth and faster real-time rendering speeds
The more modern version was made in 1834 by William George Horner.
"Wheel of Life"
Originally called the kineograph, which translates into moving picture.
·ºo* An example of a Stop Motion would be, Nightmare Before Christmas.
·ºo* The first CGI animated film was Toy Story.
·ºo* Made on computers using 3D animation software such as Blender or 3D Max.
(Computer Generated Imagery)
By KwameD
A simple toy used in the
Victorian era.
A small circular card with two different pictures on it, attached to two strings running through the center.
When the stings are twirled quickly, the images appear to combine into one and it appears to move.
1400's - 1900's
Full transcript