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The Electronic Age (1972-1990)

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by

Jessica Zhang

on 17 March 2016

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Transcript of The Electronic Age (1972-1990)

What does it include?
Video Games
Television (coloured)
Films
Magnavox Odyssey
1972 - by Ralph Baer
the first home video game console

could change the background on tv

was not a success
Atari 2600 in 1977
10 different games
Odyssey sued Atari for stealing the idea for Pong
more successful than the Odyssey
Home Computers
Apple Computer

Apple 1 (personal computer) in 1976), integrated circuit board


Apple 2 in 1977
sound

8internal expansion slots

computer games
educational softwares
word processor
computer printer
Video Game Console Timeline
1983: Nintendo introduces Famicom
1985: Nintendo is in control
1986: Sega jumps in the market
1989: Sega Genesis
The Electronic Age (1972-1990)
by:
Ahmed
Cheryl
Jessica

Breakout
Space Invaders
Missile Command
Pac-man
Television
Colour television in 1975

Live broadcast for car racing in 1979

VCR in 1984

Satellite television in 1985
Visual enjoyment

Exciting and first-hand Tv

Experiment with video and Tv broadcasting for people in remote areas
What impact did it have?
Films
Australia's films boomed from 1970s

What was the impact?
Film schools were established

Censorship was relaxed

Funding for movie productions
Bruce Baresford: The adventures of Barry McKenzie (1972)
the poster
Peter Weir: Picnic at Hanging Rock (975)
film pic
The Backgrounds
Bibliography
http://www.infoplease.com/spot/gamestimeline3.html
http://www.raisesmartkid.com/3-to-6-years-old/4-articles/34-the-good-and-bad-effects-of-video-games
http://www.landsnail.com/apple/local/design/apple1.htm
americanhistory.si.edu
www.pcworld.com
Effects on society
Decline of the arcade games
Children spending more time indoors
Health benefits
Full transcript