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Copy of Skateboard Design Lesson Plan 4-5 grade

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Melissa La Ponse

on 12 June 2013

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Transcript of Copy of Skateboard Design Lesson Plan 4-5 grade

Skateboard Design
Essential Questions
Board Designs

How will you shape your skateboard?

What size will your skateboard be? Why?

How does the shape of the skateboard shape special?

Does it reflect you and your cultural background?

How will you apply the elements of design, style, Line and shape?
Classic Design
Skateboarding Terminology
deck: the flat standing surface of a skateboard, usually covered in grip tape that provides a place to stand
grip tape: sandpaper fixed to the top of the deck to increase traction/friction between the skateboard and the skaters feet so they can keep a grip on the board.
nose: the front of the skateboard, from the front truck bolts to the end.
rail: the edge of the skateboard, also, plastic strips attached to the board’s underside.
tail: the rear of the skateboard, from the back truck bolts to the end.
trucks: the front and rear axle assemblies, connects the wheels to the deck and allow for turns.
wheels: usually made of polyurethane and sized between 39 and 66 millimeters in diameter; their hardness is measured by durometer, a number ranging from 0 to 100—soft wheels have a durometer of about 85, hard wheels have a durometer of 97 or higher
wheelbase: the distance between the front and back wheels, measured between the two sets of innermost truck holes.
Design Terminology
Unity: The whole or total effect of a work of art that results from the combination of all of its component parts. Typically, a unified work is one in which the elements all work harmoniously together
in support of the concept.

Harmony: The adaptation of parts to one another so as to form a coherent whole.

Rhythm: Regular recurrence or alteration in sequence.

Balance: The equilibrium of all forces involved.

Distortion: Any change made by an artist in the size, position or general character of forms relative to how they normally appear. Almost all art necessarily involves a degree of distortion, simply through the process of artistic selection.
Design Principles:
Design: A framework or scheme of pictorial construction on which the artist bases the formal organization of his total work. In a broader sense, it may be considered as synonymous with the term form.

Composition: The act of organizing all the elements of a work of art into a harmoniously unified whole.

Pattern: Repetitive use of an element or elements.

Approximate symmetry: Arrangement of elements that are similar on either side of a vertical axis. They may suggest exact equity but are varied sufficiently to prevent visual monotony.

Asymmetrical balance: Arrangement of the visual units on either side of a vertical axis that are not identical but are placed to create a “felt” equilibrium of the visual space.
Design Terminology
Design Terminology
Size: The extent of a shape, or length of a line.

Shape: The specific spatial character of an area or line.

Linear or lineal: Usually used interchangeably, pertaining to a line. All lines are linear.

Curvilinear: Stressing the use of curved lines as opposed to rectilinear, which stresses straight lines.

Outline: The demarcation between one area and the next, or the edge of a shape.

Contour: The outline or edge, and those lines that move across a shape or volume.
Line and Shape:
Abstract: Applies to painting in that certain aspects of recognizable objects are retained and others dispensed with. The selectivity of representation necessarily implies some level of abstraction.

Representational: Applies to all types of painting that deal with objects in terms of their visual appearance, which need not necessarily be painted “from nature” and may be handled creatively and expressively to a high degree.

Pictorial: Of or pertaining to pictures and in a critical sense material that especially lends itself to pictorial treatment.

Naturalistic: Painting that copies the superficial facts and the chaos of nature as seen by the physical eye, without organization into the artist's expression and design. Nature provides the picture.

Decorative: Designed to please by harmonious adaptation of pattern, line, color, rhythm, etc. Work bears restrictions such as space, position, length, etc. Sometimes used as disparagement suggesting the work has little depth and character.

Ornamental: That which fulfills no useful purpose but exists solely to embellish, adorn, or decorate.
Skateboards come in many shapes and sizes.
History of the Skateboard
Experimentation with alternative materials, such as plywood and foam. He even tried making wheels out of nylon.
Connection between bikes, roller skates, scooter, surf boards and skateboards.
The first commercial skateboard was manufactured in 1959 by the Roller Derby Company.
1947 - Peter Parken, a local San Diego surfer, is the first known person to skateboard on a wooden plank mounted with rollerskate trucks.
Wes “Bulldog” Humpston is one of the early innovators design and graphic art in skateboarding, and now his work is highly sought after.
professional skateboarder and artist who was one of the prominent skateboarders throughout the 1980's.
Inventor of the fingerboard, (Tech Deck) as he fashioned the prototype out of cardboard, pencil erasers, and a disassembled Hot Wheels toy in the late 1970s.
Transworld SKATEboarding's "30 Most Influential Skaters Of All Time" list, Mountain was selected in the
eighteenth position.
"I feel like I've influenced in the sense
that if you want to do it, do it. If you
don’t want to do it, don’t do it.
But don’t rely on what people are
saying you can do or saying
what you can’t do."
Essential Questions

Can art be functional?

Is it still art if it is functional?

How does art/design reflect or shape culture?

How does art help us learn about other people?
Full transcript