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School of Young Coders

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Mae Isabelle Turiana

on 18 December 2012

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Transcript of School of Young Coders

Students will be allowed to post their question, search for answers, and find solutions when presented with challenges and problems ("Inquiry-based and problem-based learning"). Children will SEE the IMPORTANCE of what they are learning and how they can APPLY it in practical ways, in the important aspects of their lives and in the future. Students will be able to visualize what they are learning through tools available in the site. Knowing this, we decided to create a free online site where... Teachers will identify what their students know and what they need to know then provide real challenges for their students to solve and serve as their guide. An environment will be created where students are restless until their need for information is satisfied by constantly updating the site with links, contents and access to mentors expert in the field.

Information and tools will be available online that they can use to learn repeatedly until they master everything they are learning - Repetition and mastering. ...students can explore and learn concepts on web development in a time window of 2 years divided in 6 different levels of 3 months each. Students will be asked to create projects that solve real problems where they can collaborate with one another. NO GRADES but FEEDBACK will be given so students can improve their work. We want working software solving real life problems as their measurement of improvement. Education will be FREE and VOLUNTARY starting with two groups, one in Brazil and the other one in Philippines. Target Audience:

Children of ages 9-18 This is through a Q&A section that will be available in each module presented in the site. This is through constant evaluation of their students' e-portfolio and assessment of their participation in Q&A and projects. Students will be given a personal code repository (i.e Github), a visual editor and page where they can work on their projects. Video lectures and tutorials will be available as well. Proficiency path - Students can navigate the site easily and see the different lessons they can study through a map with pre-defined connected content path with links to exercises (this concept is also used at http://www.khanacademy.org/exercisedashboard). Mentors and experts of the field will guide students throughout the course for each level. But the class will have the same one teacher from the beginning to the end so they can see the progress of the students. The teacher will serve as their emotional guide and adviser. COLLABORATION - Students will be allowed to team up and collaborate to work on their projects. Collaboration can be done through project spaces with comments, messaging tools, video conferences, forums, etc. An e-portfolio will also be available where each student can provide their profile, contact information, background, personal journal, personal video diary and links. Projects, lessons taken and important site activities are also displayed in this page. Using software development to
improve learning skills
(A project starting both
in Brazil and Philippines) Students will be given exercises such as:
1. Creating simple (static) to advance (dynamic) websites.
2. Creating a feedback page.
3. Creating pages that connect to databases and present information on online maps
4. Creating a photo library, etc. Projects will be managed through Agile methodology which will be taught to students. Tools will be used such as IceScrum (http://www.icescrum.org/en/). An environment will be created where students are restless until their need for information is satisfied by constantly updating the site with links, contents, access to mentors expert in the field, and event schedules - for classes, project deadlines and even hackatons.

Information and tools will be available online that they can use to learn repeatedly until they master everything they are learning - Repetition and mastering. Information technology nowadays is related to every area of human knowledge.

The introduction of World Wide Web and Information technology has profoundly changed the way we view information and how we do important transactions. Nowadays, every information is available in the Internet and our online presence becomes an integral part of our daily lives. Almost every company has a website, almost all uses social networks, blogs, chat, and e-mail, and businesses, schools, government and other institutions use information systems to improve their operations. People from all ages accesses the Web. Web development also has advanced with the introduction of HTML 5, CSS 3, web frameworks, etc.

That said, we want to change the current learning model to use software development activities to teach kids how to improve their knowledge in different areas and solve real life problems. We believe in every child's potential and capabilities. The children of the 21st century are exposed to more information. The digital media are changing the way children play, socialize and learn. Even in a very young age, children are learning in all the things they navigate and they are able to use advance tools - sometimes better than adults. We believe that children should not only learn to use those tools BUT ALSO KNOW HOW TO CREATE THEM and WE BELIEVE THEY CAN. At an early stage, children can use SOFTWARE DEVELOPMENT SKILLS
to solve real life problems. Final projects will be based on case studies on real life problems where they can apply the skills they learn from lessons and exercises. Through this, we hope to teach students how to use software development skills to solve real life problems and improve their learning skills even in a young age - whoever they are, whatever career path they take and when the need arises. An e-portfolio is a great way for students to document their achievements and a great avenue for them to reflect on what they have achieved so far. Thus, it is a place for self-expression, self-reflection, self-showcase, student/peer assessment, etc. THANK YOU!
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