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Adolescent Cultures and Subcultures

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Melissa Olsen

on 29 April 2011

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Transcript of Adolescent Cultures and Subcultures

And Subcultures Adolescent Cultures Nerd Dork Loser Freak Dweeb Jock EMO PRESENCE OR LACK OF SUBSTANCE ABUSE:
While many adolescents experiment with illegal substances, Emos are often assumed to be a subculture of drug users based on their clothing and style in music. The truth is, Emos are no more likely than Jocks, Preps, or Nerds to be drug users. However, due to the emotional nature of this subculture and the fact that some are associated to be "cutters" their particular risk for substance abuse may be higher. Rice and Dolgin (2008) stated, "Motives for trying drugs include to relieve tensions and anxieties, to escape from problems, or to be able to deal with ot face them" (p. 430). As a result of their anxieties or problems, Emo adolescents may use drugs or alcohol as a coping mechanism. Prep Mel Olsen
EDU/566 INFLUENCE ON MORAL DEVELOPMENT, BEHAVIORS, AND SOCIAL DEVELOPMENT:
Preps are typically characterized as a shallow, transparent group, who are primarily concerned with extrinsic things. This subculture is based on the concepts of popularity, physical appearance and material possessions. PRESENCE OR LACK OF SUBSTANCE ABUSE:
Disposable income, disconnected families, and pressure to succeed all contribute to substance abuse among upscale youth. Also, parents of this subculture often work long hours and are not home when substance abuse occurs. So, it is common for parents in these communities to add to the problem by denying that it is happening. Similarly, more affluent adolescents can afford to buy fake IDs and have the means to drive to places where they can pay someone to buy alcohol for them. THE EFFECTS OF TECHNOLOGY ON THE "PREP" SUBCULTURE ARE SEEN IN TWO RESPECTS:
1. Preps are generally characterized by an attachment to traditional "old school" beliefs and attitudes, typically rooted in family pride or lineage. 2. Because of the dispensable income, Preps can spend money on material items like phones, iPads, laptops, iPods, and the most luxiourous cars with top of the line technology. These items simply add to the image they want and try to represent. INFLUENCE ON MORAL DEVELOPMENT, BEHAVIORS, AND SOCIAL DEVELOPMENT:
Nerds are typically characterized as being passionate about some technically sophisticated activity that doesn't revolve around emotional and phsical confrontation (in fact, they try to avoid this at all costs), sex, food, or beauty. Favoring logic and rational communication, Nerds are often thought of as teachers' pets and some, unfortunately, are considered Nerds by sheer force of social exlusion (Nugent, 2009). PRESENCE OR LACK OF SUBSTANCE ABUSE:
Nerds seem to be less likely to indulge in drugs and alcohol. Public conversation about doping usually focuses more on the Jocks, another adolescent subculture. However, a 2008 survey found that the doping spotlight has now been turned from the Jocks to the Nerds. It seems that Nerds are taking beta-blockers, Ritalin, and Provigil for an edge. When taken these drugs aren't exactly therapeutic. In fact, they become, as the article puts it, "neuroenhancers" (Saletan, 2008). Off-label cognitive enhancers are easy to get, especially over the Internet, and they're gradually becoming normal in colleges and high schools. The survey suggests that nerds are beginning to suffer side effects, just like the Jocks, but they seem to have an advantage . . . they are smarter at rationalizing their health and behavior (Saletan, 2008). EFFECTS OF TECHNOLOGY ON THE "NERD" SUBCULTURE:
In a way Nerds seem driven by technology. It is no secret that adolescents of this subculute work with, play with, and enjoy machines more than most people do. Needless to say, they seem to have some fixation with technology whether it's with computers, video games, calculators, etc. However, if it weren't for "Nerds" like Bill Gates, who had an early interest in software and started programming computers at the early age of thirteen (Bellis, 2011), or Steve Jobs and Steve Wozniak, who invented the first ready-made personal computer complete with the Mac Operating System, we wouldn't have most of the technology that is present today. INFLUENCE ON MORAL DEVELOPMENT, BEHAVIORS, AND SOCIAL DEVELOPMENT:
The term “Jocks” refers to groups of male athletes. Jocks are often thought of as relatively unintelligent and unenlightened, but nonetheless physically and socially well endowed. Jocks always seem to be portrayed, especially in the media, as antagonists who are cruel to others, dislikes Nerds and homosexuals, are dim-witted, worshipped by the other students despite their cruelty, and are obsessed with pretty girls who are usually on the cheerleading team. PRESENCE OR LACK OF SUBSTANCE ABUSE:
For many Jocks and the pressure of their parents, being an athlete is an important part of who they are. For them, sports is wrapped up in a larger identity that also emphasizes hyper-masculinity and a willingness to take excessive risks (iHealthBulletin News, 2008). “Unlike an athlete identity, a Jock identity can be considered ‘toxic’ because it’s associated with a wide range of risky or problem behaviors” (iHealthBulletin News, 2008) including drinking, drug use (especially performance enhancers), sexual risk-taking, interpersonal violence, academic misconduct, delinquency and even suicide attempts. EFFECTS OF TECHNOLOGY ON THE "JOCK" SUBCULTURE:
Technology seems just as prevalent in the Jock subculture as any other. However, becuase this subculutre loves sports more than any other they seem more inclined to indulge in top of the line televisions and gaming systems. It is no surprise they need top of the line technology to watch all the big games. Similarly machines like Xbox360 and ps3 are rather expensive but are the only gaming systems that offer the top sporting games such as NBA 2K11, Madden NFL 11, FIFA Soccer 11, NHL 11, etc. Similarly, both of these gaming systems allow LIVE access to the Internet so teenagers and adults can play against other gamers all over the world. With online gaming comes the need for more expensive gadgets such as extra controllers, chatpads, and regular and wireless headsets so they can communicate with the other players in the ga,me. INFLUENCE ON MORAL DEVELOPMENT, BEHAVIORS, AND SOCIAL DEVELOPMENT:
Emos are mostly associated, or stereotyped, with adolescents who are emotional, sensitive, introverted, angst-ridden, and expressive through art, music, journaling and poetry. They are the type to wear slim-fit jeans, most of the time black, tight t-shirts with the names of their favorite emo bands and accessorize with studded belts and black wristbands (iHealthBulletin News, 2008). An Emo adolescent is typically sensitive and thoughtful as well as being quiet and introspective. They tend to keep to themself and rarely interact with anyone not a part of the Emo scene. This subculture is generally non-conforming, and it's rare for an Emo kid to be involved in many extra curricular activities or organized events, though they may participate in more artistic pursuits (Mayntz, 2011). Emos have also been associated with depression and self-injury who tend to be outsiders or outcasts because of their rather dramatic worldview (iHealthBulletin News, 2008). EFFECTS OF TECHNOLOGY ON THE "EMO" SUBCULTURE:
Technology is very prevalent in the Emo subculture. Because of their interest in the arts, especially music, iPods and mP3 players have made listening to music for this subculture extremely accessible. Similarly, there are many websites available for Emo adolescents to network with each other. One particular website, http://www.luv-emo.com/, has almost everything you need to know about the latest Emo music, clothing, hairstyles, etc. This website, as well as others, also contained a very large forum where Emo adolescents can chat with each other about love, art, music, and much more. An adolescent subculture is a youth-based subculture with distinct styles, behaviors, and interests. Youth subcultures offer adolescents an identity outside of that recognized by school, family, home, friends, or work. Youth subcultures are often distinguished by elements such as fashion, beliefs, interests, behaviors, music, sports, academics, etc. The behavior, values, and look of each subculture varies drastically and in this Prezi you will be introduced to four distinctly different adolescent subcultures: Jocks, Nerds, Emos, and Preps. Drug abuse is considered to be one of the greatest social health risks amongst adolescents today. This is worrisome because drug abuse is “significantly related to delinquency and crime against youths,” (Rice & Dolgin, 2008, p.420). Most adolescents who use drugs fit into one of the five main categories: experimental use, social-recreational use, circumstantial-situational use, intensified drug use, and compulsive drug use (Rice & Dolgin, 2008). Today, marijuana and alcohol are by far the most widely used substances amongst adolescents. Rice and Dolgin (2008) reported that more than 94 million Americans over the age of 12 have tried marijuana at least once. Other findings have reported, “30 percent of high school seniors and 15 percent of eight graders reported at least one episode of binge drinking in the previous two weeks,” (Rice & Dolgin, 2008, p.439). These statistics are alarming, as adolescents are not aware that they are putting themselves and others at an increased risk for many negative outcomes. This Prezi also discusses the presence or lack of substance abuse within these four subcultures. Adolescents today have more technologies available to them than any generation before. Whether it's an iPhone or a Smartphone, Skype and FaceTime, facebook, Myspace, text messaging, top of the line PCs and Mac computers, gaming systems with LIVE Internet access, HD and 3D televisions, and the list goes on. With all the technology available to them, many adolescents have thrived, using it as another means to learn. However, these technologies may also have a downfall on today’s adolescents. Yes, for some adolescents technologies can save youth from social isolation and depression, however they also seem to foster anti-social behavior as well as cyber-bullying. In America today, teen suicide and obesity seem to be on the rise and one can’t help but think if today’s increase in available technologies is part of the reason why. In this Prezi you will also get to briefly explore how technology affects these four subcultures.
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