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Emerging Technologies in Computer Graphics

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J. Ye

on 23 October 2013

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Transcript of Emerging Technologies in Computer Graphics

Emerging Technologies In
Computer Graphics

What is NOT Computer Graphics (CG)
Use Computer to Create and Enhance
Visual Experience
Research In 3D Animation
Research In Image and Video
Research Just For Fun
Thanks! Q&A
Signal Processing?
Computer Vision?
Fine Art?
History ...
First ACM SIGGRAPH Conference was held in 1973
U Utah computer graphics laboratory in 1970s
Fully computer-generated short movie at Pixar, late 1980s
3D graphics became popular in 1990s: Toy Story (1995) and Quake (1996)
How CG change the world?
3D Geometry Modeling
3D Simulation and Interaction
3D Rendering
Combine All Of Them
Gaming, 3D virtual reality, photography, animation, digital storytelling, creative self-expression, medical imaging, scientific visualization, CAD, etc.
This talk will guide you to look into the fantasy of computer graphics technologies that are actively pursued in frontier!
Siggraph Asia 2013:
Computer Animation Festival Preview Trailer
Halftone QR Codes
SIGGRAPH (short for Special Interest Group on GRAPHics and Interactive Techniques) is the name of the annual conference on computer graphics (CG) convened by the ACM SIGGRAPH organization.
Since 2008, a second yearly SIGGRAPH conference has been held in Asia.
ACM Student Research Competition
Art Gallery
Art Papers
Birds of a Feather
Computer Animation Festival
Emerging Technologies
International Resources
Job Fair
Keynote Speakers
Real-Time Live!
SIGGRAPH Business Symposium
Technical Papers
Technical Papers Fast Forward
Conference areas
Solid object representation
Surface Subdivision
Registration and Matching
Shape Analysis
fire, fluid, smoke and sands
artificial deformation
facial animation
collisions and fracture
Physically-Based (to create a virtual world)
Non-photorealistic Rendering (with application to medical visualization, art painting synthesis)
Bottom-neck: Trade-off between quality and performance
Evaluation: "Cheating" the eyes
Future: Ease the interaction using innovative devices
Computational Photography
Pattern Compositing
Image-based Reconstruction
Color-theme Enhancement
Patch-based Editing
Image Stitching - Panorama
High Dynamic Ranging (HDR)
... a road from 2D to 3D (often seen as a branch of computer vision)
Producing Randomness
application of texture in computer graphics
algorithm development since 2000s

3D Printing
Make it stand!

Real-time gradient painting
Making burr puzzles from 3D models
Depixelizing Pixel Art
CG papers: http://kesen.realtimerendering.com
SIGGraph video: http://www.youtube.com/user/ACMSIGGRAPH
Remember to check out
IST, Penn State University
Texture Synthesis
Blue Noise Sampling (NPR)
Full transcript