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Copy of DIGITAL MEDIA

What is digital media ????
by

Arina Sevastyanova

on 6 December 2013

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Transcript of Copy of DIGITAL MEDIA

DIGITAL MEDIA
What is digital media ????
Digitized content
tExt
it can be transmitted over internet or computer networks
digitally produced illustrations using vector based graphics, or a mixed media approach
visual catalogue of art and design work
what is digital illustration ??
digital illustration is a technique of using computer to create original artwork.
digital illustration is used extensively in (many areas) web design, software design, creation of posters, t-shirts, computer animation, advertisements. It can be combine with traditional illustration, especially in books or comic books. Digital illustration is very wide-open, powerful field of art.
digital illustrators manipulate images with computer graphic software. They create art with digital tools.
Illustrators use both software and hardware tools.

There's a lot of graphic software on the market at the moment, which give them more flexibility in their field.

As for a hardware they might use tools such as tablets, pens (or whatever suits them).
digital art
A lot of areas of digital media
web design
conceptual artwork :)
fashion design
animation/film
photographic manipulation
installation sequences
interior design
catalogue of art/design
DIGITAL GENERATION
Paul Davey
Paul Davey is a freelance illustrator and comic book artist based in Miami, Florida. He was born in Manchester, Jamaica. His work is mostly digital. He uses Painter but works occasionally with acrylics. He creates imagery that seems grounded believable social encounters with etheral imagery which always oddly seems cohesive. He is currently working on a graphic novel.
web designer
Diego D'Sousa
Bogota, Colombia
fashion design
concept art
installation sequences
photographic manipulation
Photo manipulation is an art where ordinary photos are transformed into something alluring, unexpected and totally out of the box
interior design
It is concerned with creating functional and beautiful to look at interior spaces in all sorts of places including houses, public buildings and commercial properties such as shops, restaurants, leisure venues and offices. Interior design can also be applied to temporary environments, whether that’s pop-up shops that are in existence for just a few months at a time, or show homes and exhibition stands that may simply last days. Anything that has an interior can be designed, redesigned or refurbished
Concept art is a form of illustration where the main goal is to convey a visual representation of a design, idea, and/or mood for use in films, video games, animation, or comic books before it is put into the final product. Concept art is also referred to as visual development and/or concept design
purpose?
advertising
games
business
comic books :)
entertainment
book illustrations
magazine covers
Paul Davey's work
On the edge of reality
nature
subdued colors
music
magical realism
people
digital illustration
exclusive interview
Paul Davey
MDM: Paul, thank you very much for taking this interview, we are really pleased to feature your amazing artistry. Did you start painting in digital or do you come from traditional painting?

PAUL DAVEY: I'm honoured to be a part of your fine publication, thank you for including me. A very long time ago, like in grade school, I did some very basic paintings. Around age 15, I got Photoshop 5.0 and I've been working digitally ever since.
MDM: Many of your pieces not only portray in elegant detail and are full of passion but also reveal a kind of double or even multiple subliminal topics, reflected on different faces and motives. Do you paint thinking in parallel realities, in chronological sequences or in linked messages/emotions?

PAUL DAVEY: I almost never plan my paintings, I feel like they're stagnant when I do. I just start drawing and allow my imagination to run wild. While I'm painting, I think about the various directions the piece could go and choose whichever one strikes my fancy.

MDM: Where do you draw your inspiration from the most, the imaginary or the experienced?

PAUL DAVEY: Um... I'd say experience is the main course and imagination is the side dish. Or the dessert I guess. The human characters are typically based on people I know, but not necessarily exact depictions of them. The weird stuff that usually surrounds them probably represents my thoughts on the subject.
MDM: Is Woman the true warrior in the eyes of Mattahan?

PAUL DAVEY: I draw a lot of women because I just think they're more fun to draw and as subjects they're more versatile. There's not much more significance to it than that.

MDM: Please, correct us if we’re wrong: You’re currently working on your own graphic novel. Would you be as kind as to tell us a bit more about it, and also what other graphic novels do you admire or have been influenced by?

PAUL DAVEY: I've started and stopped so many graphic novels I've lost count. The problem is fleshing out a story I'm satisfied with, I'm not exactly an experienced author.

I'm in the preliminary stages of a new one right now, I have a good feeling about this one.

MDM: Excellent, that's a good sign. Your favourite piece of software? And what traditional technique do you prefer?

PAUL DAVEY: Until very recently, I did all my painting in painter and all my post processing in Photoshop. Photoshop CS 5 (or whatever the current version is) has a new painting system that makes painting much smoother. I still prefer painter by I'll dabble in Photoshop from time to time.
As far as traditional media, I do my drawings in ball point pen mostly. My paintings are all acrylic. I'd like to try oil but it seems complicated. All those chemicals and long waiting times...
MDM: Beauty, fear, danger, the material and the spiritual seem to be amongst your favourite themes, but which of those can shake you more intensely, both personally and professionally and why?

PAUL DAVEY: I'd need a therapist to help me come up with a proper answer for that. I guess those are just the themes that resonate most with my subconscious.

MDM: Do you accept commissioned work and collaborative projects? And if so, which would you be the most open to?

PAUL DAVEY: I accept both and I'm open to anything. Especially collaboration. Since I didn't spend much time at art school (just a foundation year), I don't have many artist friends that I keep in touch with. So a collaboration would be awesome, but there's no telling when that'll actually happen.

MDM: Where in particular would you just love to exhibit your art?

PAUL DAVEY: New York! That place is awesome, wish I could spend more time there.

MDM: Paul, again it’s been a real pleasure. We are providing the link to your deviantART space, which has already surpassed the million views, for the enjoyment of our readers and to facilitate a point of contact for commissions and collaborations.
who??
digital generation
typography
digital illustration :D
typography is a potent element in graphic design, where there is less concern for readability and more potential for using type in an artistic manner. Type is combined with negative space, graphic elements and pictures, forming relationships and dialog between words and images.
Color and size of type elements are much more prevalent than in text typography. Most display typography exploits type at larger sizes, where the details of letter design are magnified. Color is used for its emotional effect in conveying the tone and nature of subject matter.
science
technology
business
:/ human expression :D
GraPhicS
audio
video
video games :)
movie posters
http://whitebull.com/
http://www.seltika.com/
http://www.museodelaesmeralda.com.co
http://www.visuality.com.co/
“They usually revolve around me and people in my life. What they’re feeling and how they make me feel are things I consider when I’m planning and I’m not satisfied with my work unless it gives me some kind of visceral reaction when I look at it.”
who?
Alberto Cerriteño
Alberto Cerriteño is a Mexican illustrator & designer who has lived in America; Portland for nearly four years now. Strongly inspired by urban vinyl toys, alternative cartoons, and the pop surrealism movement, Alberto Cerriteño has developed his own very personal technique and style, having always present a delicate hints of traditional Mexican artistic influences in his management of rich textures and decorative patterns. These contrast strikingly with the blending of desaturated colors and ink, sometimes featuring a vintage coffee finish.
With more than ten years of experience as Art Director in several agencies doing advertising, print, interactive, installations and educational work. Now is working as independent artist to collaborate with talented people with quirky and creative ideas focusing in anything where he can apply his illustrative creations.
illustrator
animator
designer
Full transcript