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LTC Overview

An overview of the LTC philosophy and practice
by

Daniel Haeg

on 22 June 2009

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Transcript of LTC Overview

Youth Computer Center (1992) Weekend and summer classes and camps
Learning Technologies Center (1999)
with a focus on both media/web development and educational program development
Learning Technologies Center (2008) focusing on program and professional development
4 FT and 3 shared/occ staff
18 instructors and youth assistants

Annually:
Over 4000 hours of workshops provided
A direct audience of 2000
Professional development and training for 50 adults and teens
LTC's Approach These are some of the
critical techniques, mechanisms, and beliefs
that comprise LTC’s approach to
STEM education. Our facilitation models an inquisitive approach. By focusing on idea-sharing, open-ended exploration, observation, and troubleshooting, our facilitation supports participants’ ideas.
Playful Invention & Exploration (PIE) Institute,
2005-2008, NSF ISE
ASTC Workshop
We facilitate individual and group reflection to enrich the process of learning.
Playful Invention & Exploration (PIE) Institute
TexNet Workshop, January 2009
We frame accessible and relevant doorways into learning. We work with youth and adults to connect the skills and knowledge they build in our programs to their lives and interests. Design a Computer Game class
2000-2009
By integrating processes and inspiration from art, we invite a wider audience into STEM learning.
Drawing Machines
In LTC’s Toy Take-Apart Class
Summer 2008
We think intentionally and creatively about learning environments. We believe play is a necessary part of learning, and that both environment and facilitation can support this.
Learning Places
NSF ISE, 2006-2009
with Saint Louis Science Center and the KAYSC
We maintain and develop partnerships to construct and share knowledge. We build and sustain relationships with other creative-thinking entities. Mitchel Resnick
and the Lifelong Kindergarten Group MIT Media Lab
Partners since 2001
We develop programs and activities in collaboration with partners, both external and internal to SMM. Teen Tech Squads and Mixed-Media Mashup
IMLS & other funding, 2007-2010
with the Hennepin County Libraries
We reflect critically on our practices, and we use these lessons to explore new possibilities. It is important that we stay up to date with new technology and explore it as learners ourselves, in hands-on ways.
Sponge Music, presented at Make: Day, March 2009
and documented on Instructibles.com

LTC and SMM We develop activities that are utilized regularly by nearly every department in Education and SMM public events. Creativity The climate in LTC is one that supports creativity and LTC has been a place where experimental ideas can develop and take root. Content Audience LTC broadens the museum’s reach, not just locally, but nationally as well. Challenges fee-based programs, contracts, grants
our approach, successes, and findings
with technology, collaborators, & potential partners
Fundraising Our ability to communicate our work: Time for R&D Looking Forward Continue development of new activities and informal educators: Resources for Out of School STEM Learning (Motorola Foundation)

Continue work with cutting-edge technology: IDEA Coop and Engineering Lab

Partnerships with Teacher Professional Development and the KAYSC (NSF ITEST)

Continued leadership in the PIE Network

Support for R&D through an endowment Engaging youth and adults, students and teachers in
self-directed, creative, and meaningful learning experiences
using traditional and emerging technologies. Keith Braafladt
Janet Gronert
Dan Haeg
Khris McDonald
Kristen Murray
Sabrina Sutliff-Gross
Oanh Vu
Asia Ward
Prezi... We create a safe, supportive place for people to share what they learn and make. Innovative Teaching with Technology
2008-2009,
Best Buy Children’s Foundation
We empower learners by helping them develop comfort and fluency with tools and technologies. IDEA Cooperative
2007-2010, NSF ITEST

With the KAYSC, Saint Paul Public Schools, and Saint Paul College
We develop engaging experiences to inspire learning that extends beyond our time with participants. We empower learners by helping them develop comfort and fluency with tools and technologies. IDEA Cooperative
2007-2010, NSF ITEST

With the KAYSC, Saint Paul Public Schools, and Saint Paul College
We create a safe, supportive place for people to share what they learn and make. Innovative Teaching with Technology
2008-2009,
Best Buy Children’s Foundation
By focusing on idea-sharing, open-ended exploration, observation, and troubleshooting, our facilitation supports participants’ ideas.
Playful Invention & Exploration (PIE) Institute,
2005-2008, NSF ISE
ASTC Workshop
Playful Invention & Exploration (PIE) Institute
TexNet Workshop, January 2009
We facilitate individual and group reflection to enrich the process of learning.
Full transcript