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Violent Video Games

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Alex Steele

on 24 February 2014

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Transcript of Violent Video Games

Do Violent Video Games
Contribute to Youth Violence?

By: Alex Steele
Many people believe that violent video games promote youth violence, and I agree.
The purpose of this presentation is to inform and demonstrate how violent video games do contribute to youth violence.
The intended audience are the teachers and students.
reason #1
Video game players confuse virtual life and real life. They copy the violence from the game to real life.
Logos #1
Young children are more likely to confuse fantasy violence with real world violence. They may mimic the actions they see in violent video games.
Many violent video games have become more realistic as time goes by. Violent gaming become a serious problem for teenagers. Developing antisocial behavior and disconnecting from reality.
Violent video games provide unhealthy and unsafe opportunities for children to virtually explore the fun and excitement of violent actions.
Ethos #1
I have an 9 year old brother who constantly plays violent video games such as, Call of Duty, Saints Row, Grand Theft Auto, and Assassin's Creed, which are all rated M for mature, 17yrs +. A secret service review estimated that most gamers become violent in the future . Ever since my brother has started playing those games he has been nothing but violent to everyone.
Violent Video Games
Reason #2
Playing violent video games increases aggressive behavior.
Logos #2
Those who played violent video games behaved more aggressively.
Increase in bullying such as, hit/beating up someone, from playing at least one mature rated violent game.
In most violent video games a player would get rewarded for inflicting violence on others, which enhance the learning of violent behaviors.
Pathos #2
2009 study found that it takes up to 4 minutes for the level of aggression thoughts and feelings and 5 to 10 minutes for the heart rate in children to return to normal after playing violent video games.
teen aggression with video games
Ethos #2
Reason #3
Violent video games train the youth players to become killers.
Logos #3
Players motivated by violent video games and strong desire to mass shootings, 77 deaths during July 2011 massacre.
Player said he learned his shooting skills from his video games.
Pathos #3
Violence in video games cause players pleasure and happiness from causing others pain.
Overexposure to violent images lead to the view of violence as a normal way of life.
Ethos #3
killing, shooting, stabbing, mutilating, blood, gore, sexual content, use of drugs, and intense violence are just a few of the phrases that the Entertainment Software Rating Board (ESRB) uses to describe one of many violent games such as Grand Theft Auto.
work cited
Jaslow, Ryan. "Violent video games and mass violence: A complex link." CBSNews. 18 Feb. 2013. CBS Interactive. 18 Feb. 2014 <http://cbsnews.com/news/violent-video-games-and-mass-violence-a-complex-link/>.
Maughan, Stephen. "Do Violent Games Cause Behavior Problems in Teens?" Everyday Life. ADHD Is Not Just A Childhood Disorder. Learn More About ADHD. 16 Feb. 2014 <http://everydaylife.globalpost.com/violent-games-cause-behavior-problems-teens-1142.html>.

"Video Games ProCon.org." ProConorg Headlines. 5 Feb. 2014. Glenn Beck, Mark Bittman, Newt Gingrich, Stefan Halper, Dick Morris, Condoleezza Rice, Michael Schmoker, Tavis Smiley, and Joseph Stiglitz. 16 Feb. 2014 <http://videogames.procon.org/>.
Full transcript