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Play is the Way

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by

Sarah Walker

on 24 October 2012

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Transcript of Play is the Way

Sarah, Briony,
Emma & Timika 5 Key Concepts Limitations and Suitability PLAY IS THE WAY USES
PRACTICAL ACTIVITIES
(GAMES) AS A METHOD
OF REINFORCING
THE 5 KEY CONCEPTS. why Games? Teach children to respond appropriately to the thrill of success and the disappointment of failure.
Initiates a process of self-awareness and discovery.
Improve the social, emotional, physical and mental health of children.
Engage children's emotions and call for the regulation of those emotions to achieve success. Choice Theory Have control over our own behavior
Change behavior to make informed life choices
Take responsibility for actions
"act with integrity" Choice theory teaches us that we need to.. Each play is the way game focuses on teaching children to make good social decisions. Play is the way & Choice Theory By making good social decisions during play, children can help themselves in meeting their 5 basic needs. i.e. if Sally chooses to behave humbly after winning the game, her peers will not be made to feel belittled and therefore continue to play with Sally in the future, meeting her basic need of love (belonging, friendship etc) Evidence Games Age group - Primary
older students already developed the skills
Hands on games - Autism and Aspergers
students feeling uncomfortable
Eye contact
different cultural beliefs
Students with disabilities
level of intellectual or physical skill required
Equipment
difficulty for small schools or those with limited funding Program School organisation
timetable for equipment distribution and use
Cost and resources
manuals - $264.00 & cost of covering teacher release
Time
up to 4 weeks preparation
Teacher participation
relate games to key concepts
"We're all in it together"
whole-school approach
Credibility
schools reluctant to implement program A study done on the effectiveness of the ‘Play is the Way’ approach was conducted at a school in WA. It was observed that: -Street, Hoppe, Kingsbury & Ma, 2004 • Students enjoyed the games sessions.
• Students who were often the “outsiders” were encouraged to join in.


• Sharing
• Cooperation
• Empathy
• Compassion
• Sympathy Social & emotional skills were developed: The program in Action A few schools that take part in this program: •Tapping Primary School (WA)
•Crafers Primary School (SA)
•Woodcroft Primary School (SA)
•Salisbury Downs Primary School (SA)
•St Flannan’s Catholic Primary School (Qld)
•Christies Beach Primary School (SA) St Flannan's Catholic Primary School

•Games are played 4 times a week, 20 per session (2x 10 min games)

•Once a week they play a game as a whole school with mixed groups

•It is compulsory for all classes to take part. This school is catholic R-7 school that is in a low SES area and 43% have English as a Second Language and 17% with special needs.
•Games used as a challenge, when they are made harder behaviours come out. They are then dealt with and you move on.

•Teaching students that behaviour is often motivated by feelings Students learn to become independent, self regulating and motivated.

•Teachers learn a new language that allows them to speak to the students about behaviour with. Eg. Weak or strong decisions. The Games at St Flannan's ‘What is the point of teaching reading with no books. ‘Play is the way’ is based on games which gives students a context to learn about behaviour in.
It brings people together...’ – John Parkinson, Prinicipal of St Flannan’s Catholic Primary School (Qld) 12/10/12 Self Mastery Six questions that teachers ask students and can train and encourage for students to eventually ask themselves: Develop the necessary skills to be a strong character within society and have the social and emotional competencies to live an learn well

Develop strong relationships with peers and teachers

Needed skills to communicate and participate actively within the classroom

The games use strategies to tackle everyday situations that may arise in class.

Students learn that failure is positive and it will help you appreciate success and build resilience

Equipment used for majority of the games is simple and easily accessible

Games are quite basic and easy for students to understand and participate in. Strengths and Benefits Practical and hand’s on strategy used to teach children social and emotional learning
By using games and guided play, classroom activities and an empowering language, students will develop the intended skills for social and emotional situations
Aimed at primary school children from all ages, abilities and ethnic background
Games are simple and no sporting background is needed to successfully participate What is Play Is The Way?
Developed in 1990

•Drama teacher from Perth, Western Australia

•Has worked with primary school students for over a decade on the benefits of using play as a form of social and emotional learning

•Operates an acting school and theatre company in Perth

•Immense knowledge from first hand experience of the benefits of play within the classroom, although he does have less academic achievements than many other founders of education methodologies Wilson McCaskill "Successes easily gained are forgotten quickly. Whereas, those achieved with great effort become memorable experiences that elevate the spirit"
- Wilson McCaskill Equipment
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