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#gamification @DGNRW #gamescom2016

#edtech #minecraftEDU #generationZ #silverGamer
by

André J. Spang

on 16 March 2017

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Transcript of #gamification @DGNRW #gamescom2016

#gamification in #generationenübergreifenden #Lernprozessen
#gamification!
Minecraft - ein paar Beispiele
Spieltypische Elemente
Highscores
Fortschrittsbalken
Ranglisten
Spieldesign
Kollaboration (Multiplayer)
Steile Lernkurve
Motivation
Sofortige Rückmeldung
Klasse 6
Klasse 8
mit freundlicher Genehmigung
©asbach-foto.de
cc-by-sa4.0
André Spang
aka @tastenspieler
andrespang.de
Kirchenbau
Komponisten-
Labyrinth
Klimawandel
Lernvideos für Flüchtlingskinder
Minecraft-Walkürenritt
Play Kahoot!
www.kahoot.it
#gamescom2016
@DGNRW
André Spang - Moderation
Lia Preylowski, Christoph Marsland - Schüler
Dr. Hanne Vogt - Stadtbibliothek Köln
Boris Gojic - Microsoft
Full transcript