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Video Games

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by

Jenn Causing

on 5 December 2013

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Transcript of Video Games

Video Games
Evolution of Video Games
Nahin Shah
Benefits of
Video Games

Is it true?
Where Politics Stand
1994 - ESRB was established
controls who buys the games
who actually pays attention to the ESRB?

"Everything in moderation"
Casual Gaming
- less demand from player

- easy to pick up

- play for fun
Competitive Gaming
- Hard field to get in to
>unreliable income(all prize money)

- Requires extensive time learning the game

- Players need to innovate strategies

- Full-time Job
Evolution of Consoles
"The Generation Gap"
Competitive vs Casual Gaming
Will
Benefits of Video Games
Adela Tai
Effects of Video Games and Violence
Jennifer Causing
Do Video Games
Cause Violence?

Video Games = Freedom of Speech?
Mid-2000's - 13 states
Video games ruin your eyesight
Games are only for kids
They lead to social isolation
Playing too much video games make you dumber
It encourages laziness and leads to bad health/obesity
Fact Or Myth?
Evolution in Graphics
Semi-Casual Gaming
Mental Benefits
Yes, they actually do make you healthier
Playing action/shooter games improve vision
Improved contrast sensitivity
Stuff like the Wii, X-Box Kinect, Dance Dance Revolution encourage movement and physical activity
Playing games help manage pain
Having your attention in another world makes your brain less able to process pain signals
This works for both physical and emotional
It brings people together, literally
Physical Benefits
Guess What?
THEY ARE ALL MYTHS
- video games influence violent behavior in children
Not Only That, They're Educational!
It's great for little kids to learn necessary basic skills because they're fun.
This includes kids with special needs or other mental disabilities such as ADD or dyslexia
This is not limited to just kids. Adults and even seniors count too!
Strategy, puzzle, and even driving games keep the brain in good shape
Video games are actually great stimulators for your brain.
They improve:
Memory
Focus
Decision-making
Mood
Perception
Socializing
They allow players to de-stress, thus reducing the negative effects that come with high stress, and aid those with mental afflictions such as depression.
Sense of achievement
Playing games is cathartic, meaning they help ease emotions.
Similar to reading a book or watching a movie.
Recent studies - 2010+
- video games and violence not directly correlated
Outdated information - mid-2000s
So What Are You Waiting For?
GO PICK UP A VIDEO GAME!
- strictly control video games sales from children
- law was lifted, goes against first amendment
Video games are an artform?
Casual Gaming VS Competitive Gaming
- Players that spend a lot of time curbing skills but do not compete

- Often held back for personal reasons
>Examples: Education, Unconfidence
Evolution of Video Games
Nahin Shah
2nd Generation
4th Generation
6th Generation
7th
Generation
Video games have come a long from their Pac-Man and Pong days, with the little and subtle improvements throughout the decades letting them evolve to appeal to the modern day expectations we strive to receive from them.
List of some esports (supported by MLG)
- League of Legends
- DotA 2
- Starcraft
- Mortal Kombat
- Call of Duty
Social Benefits
8th Generation.
At cons, fans get to dress up, play games, buy fanmade stuff, and just have fun with those that also share their interest.
It's a good way to meet other people
Get more information on new and upcoming game events/releases.
DIVERSITY!
Gaming communities
Makes people feel more connected/"in the loop"
1967
Brown Box
Pong
1975
First Generation
Odyssey
1972
5th Generation
3rd Generation
1977
Color TV
Game 6
1977
Atari 2600
1980
Intellivision
Nintendo
Entertainment
System
1983
1986
Sega Master
Super
Famicon
1990
Sega
Genesis
1988
1994
PlayStation
1996
Nintendo
64
1999
Dreamcast
2000
PS2
2001
Xbox
2001
Gamecube
2005
Xbox 360
2006
Wii
2006
PS3
Full transcript