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Transcript of Technology &
Is the world flat…
3 Eras of Globalization
1.0 1492-Early 1800’s
2.0 early 1800’s-2000
Or is the world considered “flat” again?
Job loss due to plants and companies relocating
Job loss through outsourcing and off shoring
By 2015, 3.4 million service jobs are expected to move off shore
One’s loss is another’s gain
Consequences of Globalization…Job Loss
What can we do to help our children secure a job that will provide for them and their families?
What can we do to help our children live, work, and interact with people from different cultures and countries?
What is needed to help our children adopt a global view in their thinking and develop a sense of citizenship?
Three Challenges for Preparing Children to Live in a Global Society
People Moving Across Borders
To escape poor living conditions
Lack of opportunities/better jobs
Are we preparing our students to be successful for their future?
How will globalization affect your students?
May be treated as second class citizens
May be seen as threats to the host community
15 hours, 24 minutes
King Abdullah Foreign Scholarship Program
History has shown that immigration encourages prosperity” (Economist, 2008).
“ The supply the rich countries with fresh workers, both skilled and unskilled. It is no coincidence that countries that welcome immigrants, -such as Sweden, Ireland, America, and Britain—have better economic records than those that shun them” Economist, 2008).
Supporters of Immigration
Schools in Saudi Arabia
Globalization or Westernization?
Schools Around the World
Further Reading and Resources
Scitable by nature education: a collaborative learning space for science
David Lee King
Edudemic: connecting education and technology
Eductech for Teachers: cool tools for the 21st century classroom:
Edcetera: Straight Talk one Ed Tech:
Diane Ravitch’s blog
Online Learning Websites
Further Reading and Resources (cont.)
Online Tools and Apps
Google Hangouts On Air
Socrative: student response system
Camtasia: screencasting tool
Kingdom of Saudi Arabia
Ministry of Education
Quote and image from: http://www.theverge.com/2013/9/24/4698382/second-lifes-strange-second-life
In 2005, World of Warcraft made 292 Millions dollars
in subscriptions alone.
"In 2006, Blizzard, the publisher of World of Warcraft, banned over 30,000 gamers who were using automated processes to harvest gold, and removed over 30 million gold pieces ($4,048,582, according to GameUSD.com’s latest exchange rate) from the game’s economy."
Laurence H.M. Holland
Over 300 people contributed to the making of Madden 2003
Pixar Hair: Stuff of Legends