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chinese gambling game

luke frymyer

on 26 April 2010

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Transcript of mahjong

MAHJONG OVERVIEW -Mahjong is played a lot like rummy players try to make hands with 3 or 4 of a kind or a run with the same suit.
-Hands consist of 13-16 tiles.
-No one know the true origin but one story suggests that the game dates to over 4000 years old.
TYPES OF TILES - circle suit, each cirlce represents a copper coin

-bamboo suit: each bamboo stick represents a string that hold 100 coins

- character suit: represents 10,000 coins

- wind tilles: north, east, south, and west

- dragon tiles: red, green, and white

- flower tiles: optional normally contain artwork
By: Luke Frymyer GAMEPLAY Play begins with East discarding a tile. Then moving counter-clockwise, the players take turns drawing a tile from the break, working clockwise on the wall. After a tile has been drawn, one must be discarded in to the middle of the walls face-up. The game continues until someone gets a winning hand. A winning hand consists of four or five sets and a pair. The sets can be of triples ( Pong ) , quadruples ( Kong ), or runs of the same suit ( Chow ). In some variations, there are a number of special hands that can win the game.

The tiles that are discarded may be picked up immediately by another player rather than drawing from the wall. The tile may only be picked up if it completes a set or game for the player. Only the player to the right of the person discarding the tile can use the discarded tile to form a Chow. Pong and Kong take precedence over Chow. The player calls “kong” and picks an extra tile from the opposite end of the wall in order to even out his hand. The set created by picking up the discarded tile is laid down face-up and a tile is discarded. Play then continues to the right. If a player can win with a discarded tile the player calls “mahjong”. Mahjong takes precedence over the pong, chow or kong of another player.

After picking a tile, the player can convert a Pong into a Kong by an identical tile from his hand. Other players can rob the tile to complete a hand. The player can also reveal a concealed Kong from his hand; other players can rob one of the tiles of the concealed Kong to complete a hand of 13 Wonders and 13 Wonders only. If there is no one robbing the Kong, the player can then draw a replacement tile from the end of the wall.
SETUP The players start the game by rolling dice to designate the winds to each player. The player with the highest roll becomes the East Wind, with South to his right and North to his left. The tiles are then placed facedown on the table and mixed. Each player creates a wall with tiles, 2 tiles high . The walls are placed on the table to form a square.

To create the hands, the current East throws the dice to determine where to break the wall to draw tiles. Each player draws 4 tiles in turn from the wall until each player has 12 tiles and then the East draws two more tiles while other players draw one. If the game is being played with 16 tiles each player takes four tiles at a time until they each have 16 tiles and East picks up one more tile.
ENDING THE GAME The hand ends when one of the players completes the hand or no one completes the hand when all tiles in the wall except the dead tiles are used.

There are many scoring systems and payment methods among different variations.

In a live game, players are required to play a pre-determined number of rounds, usually in increments of four.
QUESTION: There wouldn't be a very big affect to Chinese culture if Mahjong didn't exist. China would still have become a communist country and they would have still become as industralized as they are now.
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