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Digital Imaging Syllabus
Transcript of Digital Imaging Syllabus
828-262-2393 OFFICE: Room 222. Wey Hall.
OFFICE HOURS: by appointment 8:00 am - 11:30
M-F Wey Hall 210 Prerequisites:
ART 1001, ART 1002, and ART 1003 or ART 1011, ART 1012 and ART 1013 SUGGESTED TEXTBOOK:
The Little Mac Book-a wonderful nuts and bolts on the Mac system- a must for Mac novices. If you do not know much about the Mac please BUY THIS BOOK ASAP. REQUIRED TEXTBOOK:
All textbooks for students will be provided online for free, or with links to the actual hard copy books. Students will have reading assignments from these online sources for most class meetings.
A primary resource is SAFARI online's series of technical manuals. See them at
http://0-proquest.safaribooksonline.com.wncln.wncln.org/book/video/9780321626615 MATERIALS AND SUPPLIES:
Filmstock and developing for A MINIMUM of 1 roll of 35mm color print film OR 40 Digital Images with a resolution of at least 10 Megapixels. *
Students should use thumbdrives, the cloud, or other external storage devices for storing work. DVD or CD-R Rom Disk (650 -700 MB Recordable) are also encouraged for students to back up work periodically. Costs for other miscellaneous supplies will be required during the semester.
Professional presentation for ALL project submissions is required for ALL course projects.
Costs for Printed images, Matt board, various types of papers, and other miscellaneous supplies will be required during the semester. Professional presentation (matting and backing) is required for ALL course projects. In addition, at least one image MUST be framed by the end of the semester. COURSE DESCRIPTION AND OBJECTIVES:
This is an intensive course in the use of the computer specifically for alternative image-manipulation by artists and designers. The course concentrates on the use of the computer as a creative form of artistic self-expression. Experience in previous computer, drawing or photography courses is desirable but not necessary. This course emphasizes advanced visual problem-solving using the computer as the primary tool in combination with other art media. Students will be introduced to the Macintosh platform and will study advanced software and hardware applications as they apply to creative image manipulation, developing a personal process for creative problem-solving utilizing the elements and rules of design. Students will be required to develop several possible solutions for all assignments by exploring ideas in PRELIMINARY STAGES OR STATES, which will be reviewed in presentation by class critique throughout the working process. Working within proper procedures (i.e.-preparedness for critiques, tests etc. during concept to finished state) will be a factor in determining student's final grade. This Course is not merely about technique or perfecting the final masterpiece but rather is about the exploration and experimentation with new media and the welcoming of "chance" and "happy accidents" into your process for visual conceptualizaion and problem solving. Software we will be exploring this semester will be Adobe Illustrator and Photoshop. LAB TIME AND RESPONSIBILITIES:
Students should understand that there is a great deal of information to cover in a very short amount of time, that this knowledge can not be obtained without the necessary “hands-on” experience, and that the student is expected and required to spend a certain amount of time in the class laboratory in order to develop technical proficiency.
The Department Labs will be open from 8-11 PM Monday through Friday.
Students must access course software from other labs or personal workstations during other times. GRADES WILL BE DETERMINED FROM THE FOLLOWING:
25% PROJECT #1- FANTASY APPLIANCE
25% PROJECT #2- DESTROY the Icon
25% PROJECT #3- THE CYCLICAL NATURE OF THINGS
25% PROJECT #5- OPEN PROJECT A = EXCELLENT. Outstanding, innovative approach to the problem. Goes well beyond the requirements.
B = ABOVE AVERAGE. Goes beyond the basic requirements of the problem.
C = AVERAGE. Satisfies the basic requirements of the problem.
D = BELOW AVERAGE. Does not satisfy the basic requirements of the problem.
Problems with procedure and attitude.
F = FAILURE. Falls well below University standards for solving the basic requirements of the problem.
Severe attitude and procedure problems. ABSENCES/ATTENDANCE ABSENCES/ATTENDANCE
Attendance is mandatory.
The instructor will take roll at the beginning of each class.
Students are responsible for keeping up with their personal absences.
The maximum number of unexcused absences is 2 per semester.
Excused absences must be fully documented, usually by written medical excuse.
Over 2 unexcused absences will result in a lower final grade.
Your final grade will be lowered by one letter for every unexcused absence over 2.
Over 4 absences may result in failure of the course, regardless of medical excuse. Students entering class late or
leaving class early will be counted
1/2 an absence.
Please be punctual or early as this can be very
important in assessing your final grades. FINAL CRITIQUES/LATE WORK Students are absolutely required to attend critiques and participate on days work is scheduled for CLASS CRITIQUE. Students who
do not show anything new during the work up class critique procedure will receive one letter grade off the final grade for the project for each time they neglect to exhibit and/or participate during work up Class Critique.
Absolutely no work will be accepted by students who miss final critiques without a documented excuse Students MUST have work ON THE WALL at THE BEGINNING of Class Critiques. WORK NOT ON THE WALL AT THE BEGINNING OF CLASS CRITIQUE WILL BE CONSIDERED LATE AND WILL NOT BE ACCEPTED.
All work is to cease at the beginning of class on Class Critique Days. Students will not be allowed to be seated at workstations during class critique.
Students unprepared to participate during work up class critiques will receive a letter grade off the final project for each work-up critique missed. Students are required to participate during all class critiques, demonstrations and discussions. It is during this time that the exchange of ideas and opinions among your peers will lead to a better understanding of the design process, lending a subjective and objective viewpoint to your visual solutions. It is also during this time that we arrive at a common dialogue with which to approach visual problem-solving. We are all in the same
boat, and the student is encouraged to freely express his/her opinion in class critiques, as we all share valuable personal individual experiences that are as important and relevant as anyone else’s ideas and opinions. Students who miss critiques or are not prepared to put a project up for critique on due dates will receive a “0” for that project with no chance of re-doing the project for a change of grade. Students with a legitimate medical excuse are expected to turn in work at the next class meeting.
Work from these students will not be accepted any later than one week following the final due date. If for any reason whatsoever you are not satisfied with the grade or the quality of your project, those students who attended and participated in
the final critique will have the opportunity to re-do any project for a complete and total change of grade. Students must submit re-designed projects to the instructor for critique, feedback, and direction prior to the final comp for that project. Re-done projects will be due no later than one week after they are handed back.
Realizing that there are only Four major projects which will constitute your final grade, in order not to receive a “0” on a project, students are
strongly advised to always be prepared to put something up for critique on final due dates. Under no circumstances will deadlines be extended. RE-DO Students are expected to come to class prepared during lectures, demonstrations and on days when work will be done in class. Students lacking supplies or other preparation will be considered absent. Conscientious preparation and learning to schedule and budget your time is vital to your creative growth, so lack of participation in all critiques and/or weak preparation can result in failing the course. WORK UP CRITIQUES Most work up critiques will be accomplished online, students will be required to optimize their images and upload them to the web for group crit. Students should respond to each others images outside of class during work up critiques. During scheduled critiques all work must cease and files must be ready to upload at the beginning of class time. FINAL CRITIQUES All Final Critiques will be accomplished by Pharous Proofs with FINAL images submitted with Matts by the time indicated on the calendar.
All Final Projects must be a minimum of 11” x 17”.
All Final Work is due the Last Day of Class when all work will cease.
During all critiques- all work is to cease.
All Final Work is due the Last Day of Class, including framed piece and Final CD of all work . PLAGIARISM Plagiarism will be reported to the Dean for the College of Fine and Applied Arts. Plagiarism will be dealt with in accordance with Appalachian’s Code of Academic Integrity. THERE ARE LAWS AGAINST MISAPPROPRIATION OF IMAGE, IF IN DOUBT, SEE ME. GRADES The instructor will keep an accurate record of the student’s performance. Final projects will be given two grades; concept-design (50%) and technique-craftsmanship (50%). Demonstrated process during concept to final state is also a factor for final grades. Neat presentation (matting, acetating, etc.) is also a consideration for final grades. Students majoring in Art enrolled in Art 2104 must make a final grade of "C" or higher in order to receive credit for this class towards degree requirements. FINAL PORTFOLIO Students will be required to submit a neatly prepared portfolio burned to a CD-ROM of ALL FINAL PROJECTS on the last class meeting. Students will not get the CD-ROM back. ALL WORK ON THIS CD MUST BE SINGLE FLATTENED TIF FILES ON CD-ROM.
AT LEAST ONE PIECE FROM THE COURSE MUST BE FRAMED OR READY TO HANG IN A PROFESSIONAL GALLERY OR MUSEUM.
ALL HARD-COPY ARTWORK MUST BE MATTED BUT NOT ACETATED. ASSIGNMENTS PROJECT #1- FANTASY APPLIANCE Design a Fantasy Appliance combining elements that are normally viewed as disparate in nature. This is a black, white and grayscale problem, color is not allowed. PLEASE DO NOT SHOW PROOFS OR WORK IN COLOR. Try to re-invent your own space, creating an image instead of a picture. Try REPEATING a specific part of your image to create a pattern. Relate your focal point to this pattern.
Object oriented, vector based Line art ONLY for this project.
Bitmapped or Paint software is NOT allowed at all. Color is not allowed at all. Size: 11 "X 17"
SOFTWARE: Adobe Illustrator PROJECT #2- DESTROY the ICON / Variations on a Theme Size: 11"X17"
SOFTWARE: Epson II Scanner, Photoshop PROJECT #3- The Tree Project
or THE CYCLICAL NATURE OF THINGS
-Visual Narrative Combine several images involving aspects of your personal life that have to do with the tree to the right as you exit Wey Hall. ALL STUDENTS WILL BE REQUIRED TO SHOOT AT LEAST ONE ROLL of 36 exposure film (Print, Slide or B&W) SPECIFICALLY FOR THIS PROJECT. They must be processed (at Walmart) and tranferred to CD-ROM. THESE IMAGES WILL BE GRADED AND CRITIQUED ON THE DATE INDICATED ON THE CALENDAR. STUDENTS WITHOUT FILM SHOT SPECIFICALLY FOR THIS PROJECT ON CD-ROM AT THAT TIME WILL RECEIVE A ZERO ON THEIR PROJECT GRADE. STUDENTS SHOULD BEGIN COLLECTING IMAGES FOR THIS PROJECT BEGINNING ON THE FIRST DAY OF CLASS. I will allow Digital Cameras of at least 6 megapixels.
The purpose of this assignment is to relate an alternative idea or opinion that you may have about the subject to the viewer in a sequential manner, incorporating time and space into the other design elements (line, texture, value, shape and color). The purpose is to relate an alternative idea or opinion that you may have about the subject (The tree or-THE CYCLICAL NATURE OF THINGS) to the viewer in a UNIQUE, NON-LITERAL COMPELLING manner. Think Metaphor. Size: 11"X17"
SOFTWARE: Epson II Scanner, Photoshop PROJECT #4- VISUAL SEQUENTIAL NARRATIVE Create an image that unfolds in a narrative fashion. Try to convey a sense of time and/or motion to your imagery in a sequential
manner, incorporating time and space into the other design elements (line, texture, value, shape and color).
The CONTENT should either relate a narrative story or opinon and may be accomplished as a single print or over a series of imag-
es/art objects. Size: 11"X17"
SOFTWARE: Epson II Scanner, Photoshop Students will be required to sign up for a free blog account through Google. We will use this account for most class critiques, uploading our files for in progress critiques and as a way to document your process.
Google's Blogspot is where you should host your blog for this class. No other blog site will be allowed. PHOTOGRAPHY ASSIGNMENT FOR PROJ. #3 PHOTOGRAPHY ASSIGNMENT FOR PROJ. #3
ALL Students are required to take a series of photographs of the theme for Proj. #3-"The Cyclical Nature of Things" or the Tree Project and have this film developed by the time indicated on the syllabus calendar. This roll of film may NOT have been taken for any other class or any other assignment prior to this course. If students elect to use digital cameras for image gathering, they must shoot a minimum of 40 images for this assignment and have them burned to DVD and tested to run on a Mac in time for crit day. Film images must be developed at Walmart and transferred to CD-ROM. Students not having images for critique on the time indicated on the syllabus will be considered unprepared, and will be considered absent for the class critique as well as receive a zero for Project 3’s grade. PLEASE DO NOT MISS THIS DEADLINE FOLKS!!!! This course involves high-end digital image manipulation and electronic processing of photographic imagery as a form of creative expression. The primary software we will be using will be Adobe Photoshop. Although students will not be required or expected to master every single technique in Photoshop, but instead should expect to gravitate towards those skills that are more relevant to their own needs, interests and personal visions as artists.
By the time indicated on the course calendar you are to have shot and have developed a roll of 35 mm slide or print film that relates to Project 3- Too Much To Do / The Cyclical Nature of Things. During the semester- be thinking of specific images you might use for Proj.3. Try to use less literal imagery which you think might be more open to interpretation. Think metaphor. The objective is to make the viewer aware of the connectedness between things which are usually seen as altogether dissimilar.
Strive to relate these elements in an effort to arrive at a new and compelling meaning within the context you create. Try to force
the viewer into seeing your object differently than to which they are accustomed, gaining some insight into why these elements
could be seen as connected. A second emphasis is an awareness of advantages and disadvantages of Bit Mapped vs. Object-ori-
ented graphics software.
noun, a device or instrument, especially one operated by electricity and designed for household use. 1. Find a photograph that you would consider an Icon. Something or someone that is dramatic or compelling as an image that has been burned into the public consiousness. THIS MUST BE A PHOTOGRAPH, NOT ARTWORK.
2. MANIPULATE the image until you feel it has been changed enough to become fair and “legal” to use (without permission of the original photographer).
3. Create A SERIES OF 4 IMAGES using this image as a point of departure. These images should be MONTAGES, using Photoshop’s blending mode features. They are EXPERIMENTS AND WORKS IN PROGRESS, used as points of departure for leaning the software. Take Chances.
4. One image must be PATTERN-BASED, and one image must incorporate a SCANOGRAM. Project 5 - Open Project This project will be of the student's own making and is completely open. Students are encouraged and expected to apply what they
have learned so far with their own disciplines and personal visions, "pushing the envelope" in terms of the final form of the work
and communicating a personal idea with their content. Suggestions- A Clock, A Self Portrait, The Human Condition, a "Series"of images, a free standing boardgame, a political poster, etc.
THIS PIECE IS INTENDED TO EXPRESS A PERSONAL OPINION. PROCESS Good Luck this Semester ArT 2104. digital imaging (3).F;S. This course introduces the student to technical and aesthetic aspects of digital image manipulation for artists and designers. prerequisites: Art 1001, Art 1002, and Art 1003. lecture and studio four hours. (Computer) Create an image that unfolds in a narrative fashion. Try to convey a sense of time and/or motion to your imagery in a sequential manner, incorporating time and space into the other design elements (line, texture, value, shape and color). The CONTENT should either relate a narrative story or opinon and may be accomplished as a single print or over a series of images/art objects.
Size: 11"X17" SOFTWARE: Epson II Scanner, Photoshop PROJECT #4- VISUAL SEQUENTIAL NARRATIVE Much of your final grades are determined by
DEMONSTRATED PROCESS on these blogs!!!! Academic Integrity
Appalachian State University’s Academic Integrity Code is designed to create an atmosphere of trust, respect, fairness, honesty, and responsibility. The Academic Integrity Code outlines “user-friendly” procedures and mechanisms for resolving alleged violations of academic integrity. The Academic Integrity Code is the result of cooperation among Appalachian’s faculty, students, and administrators, and promotes a campus dialogue about academic integrity. All members of the Appalachian State University community are responsible for promoting an ethical learning environment. The Academic Integrity Code Disabilities Act
Appalachian State University is committed to making reasonable accommodations for individuals with documented qualifying disabilities in accordance with the Americans with Disabilities Act of 1990, and Section 504 of the Rehabilitation Act of 1973. If you have a disability and may need reasonable accommodations in order to have equal access to the University’s courses, programs and activities, please contact the Office of Disability Services (828.262.3056 or www.ods.appstate.edu).Once registration is complete, individuals will meet with ODS staff to discuss eligibility and appropriate accommodations.If you have a physical or mental limitation that requires an academic adjustment or an accommodation, please arrange a meeting with me at your earliest convenience, well in advance of the first test. Class Rules
These rules are set as a courtesy for the other students in the class.
1. Turn off all cell phones and other mobile devices before class starts. Students using such devices during class will be considered absent.
2. Do not talk while the professor is lecturing unless asking a question. Please raise your hand if you would like to speak.
2. Do not pack up and prepare to leave the class until professor has dismissed the class. Students attending Appalachian State University agree to abide by the following Code:
Students will not lie, cheat, or steal to gain academic advantage.
Students will oppose every instance of academic dishonesty.
Students shall agree to abide by the Academic Integrity Code when submitting the admission application. Students will use Google's free blogspot.com to collect all research materials, including, but not limited to; brainstorming exercises, thumbnails,roughs, conceptual and multiple stages of the work in progress as well as your final finished solutions. We will use these blogs every day for class critique. Students should have their blogs up and running by the second day of class. Students will use this Blog (and no other) to demonstrate Process for their final grade for each project. These blogs will be reserved solely for
documenting the work from this class. Students are required to participate during all class critiques, demonstrations and discussions. It is during this time that the exchange of ideas and opinions among your peers will lead to a better understanding of the design process, lending a subjective and objective viewpoint to your visual solutions. It is also during this time that we arrive at a common dialogue with which to approach visual problem-solving. We are all in the same boat, and the student is encouraged to freely express his/her opinion in class critiques, as we all share valuable personal individual experiences that are as important and relevant as anyone else’s ideas