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Copy of UnrealScript

unrealScript is a programming language used for game code and game play events
by

tyler matal

on 10 October 2012

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Transcript of Copy of UnrealScript

Usage 1.^ http://udn.epicgames.com/Three/UnrealScriptReference.html#Design%20goals%20of%20_UnrealScript
2.^ http://udn.epicgames.com/Three/MakingACommandlet.html#How%20To%20Make%20a%20Commandlet%20in%20Script
3.^ http://wiki.pixelminegames.com/index.php?title=Tools:nFringe
4.^ http://udn.epicgames.com/Three/UnCodeX.html
5.^ http://www.apple.com/downloads/macosx/games/utilities/unrealwriter.html
6.^ http://unrealxeditor.wordpress.com/ Similarities to Java
and C++ diferences from java Game programming History Created by
Tim Sweeny
in 1998. originally
created
mainly for authoring game code and gameplay events UnrealScript is
Case sensitive object oriented
without multiple inheritance UnrealScript Supports operator
overloading but not
method overloading uses two commenting styles
a single-line comment
beginning with // until the end
of the line and
multi-line comment
limited by /* and */ UnrealScript uses functions similar to C/C++. Functions are declared by the keyword: function, the return type: int, the name: example_function, and finally the function parameters enclosed in parenthesis: (int example_number). References •Helped growth of a large
modding community
greatly added to overall
longevity of unreal and
provied an incentive
or new development. does not have
object wrappers
for primitive types interface supported
in generation
3 and some
generation 2
games popularity unrealscript is
used to make some very popular games. syntax code function int example_function (int example_number)
{
example_number = 5;
return example_number; "Hello, world" example

The following is a hello world example using the syntax of UnrealScript.[2]


class HelloWorld extends GameInfo;

event InitGame( string Options, out string Error )
{
`log( "Hello, world!" ); The following text will be printed to the output console when HelloWorld is initializing:
Hello, world! used by many
game makers
for all types of games like borderlands 1 and 2 bioshock 1, 2,
and infinite and many
more good
games
Full transcript