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Once Upon an App

The Process of Creating Digital Storytimes for Preschoolers

Kate Lucey

on 15 October 2012

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Transcript of Once Upon an App

Digital Natives : Digital Globe Based on Mo Willems' popular picture book Presents animated story in 3 ways: 1. Listening Experience 2. Choose your response based on multiple-choice 3. Create a response in the Mad Lib tradition--includes record and playback Be Aware: App's limited scope means short-term appeal Early literacy skills: Narrative Awareness, Print motivation, Vocabulary Digital Literacy skills: Creativity and innovation, communication and collaboration 70% of 4- to 6-year-olds have used computers Meaning is increasingly multimodal: written-linguistic modes are "part and parcel of" visual, audio, and spatial patterns of meaning Best Practices Self-administered anonymous survey Design of Study descriptive data range of questions Survey Questions quantitative and qualitative 183 respondents from traditional storytimes at all district branches = low response rate (8%) Early Literacy Skills & Practices Early Lit Skills (ECRR 1) Digital Literacy Skills (ISTE) Narrative Skills
Print Awareness
Print Motivation
Phonological Awareness
Letter Knowledge
Vocabulary Creativity & Innovation
Communication & Collaboration
Critical Thinking
Problem Solving
Decision Making Love the idea of exposing kids to new technology Kids have enough screen time as it is Thoughts on Digital Storytime Prefer interactivity in traditional storytimes Early Literacy Skills Digital Literacy Skills Don't Let the Pigeon Run This App Provides interactive narrative power (NS)
Brings the fun (PM)
Offers word choices (V)
Produces a read-aloud story (PA) Don't Let the Pigeon Run This App types of devices used
skills being developed
level of interest in digital storytime Early Lit Practices (ECRR 2) Talking
Playing New skill sets required Kids need confidence in being
able to "figure it out" with technology The Process of Creating Digital Storytimes for Preschoolers Once Upon an App: Kate Lucey Melissa Della Penna & Survey Responses Finding trusted apps
Apps tied to learning
Developmentally appropriate
Interactive apps
Adult mediators
Time limits Offers group interaction (collaboration & communication)
Asks for input (creativity & innovation)
Full transcript