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A Jumbotron, sometimes referred to as Jumbovision, is a large-screen television using technology developed by Sony, typically used in sports stadiums and concert venues to show close up shots of the event. Although JumboTron is a registered trademark owned by the Sony Corporation, Sony stopped manufacturing the devices under that name in 2001 and the word jumbotron has since become a genericized trademark.
•James Naismith, a teacher at a YMCA in Springfield, Massachusetts, is credited with inventing basketball in 1891.
•The first “hoops” were actually just peach baskets and the first backboards were made of wire.
•The game became an official Olympic event at the Summer Games in Berlin, Germany in 1936.
•Two leagues called the National Basketball League (NBL) and the Basketball Association of America (BAA) merged after the 1948-49 season to become today's National Basketball Association (NBA).
•The Boston Celtics have won the most NBA championships (17), including seven straight from 1960 to 1966.
•Kareem Abdul-Jabbar, who played 20 seasons in the NBA, holds the record for most points scored in a career with 38,387.
•On March 2, 1962, Philadelphia center Wilt Chamberlain scored 100 points in one game against New York. That is the most one player has ever scored in one game.
•Michael Jordan, who retired in January 1999 but returned to the league in 2001, has scored more points (5,987) in the playoffs than any other player.
•The Naismith Memorial Basketball Hall of Fame is located in Springfield, Mass
Now for the Quiz
• The game had 18 square inch boxes hung from the balconies of the running tracks of most indoor gyms.
• Peach baskets and boxes slowed the game because someone had to get the ball after every goal
• 1892- The peach baskets were replaced by woven wire rims
• 1893- Cast iron rims were used
• 1912- Open ended nylon nets were approved for use
• This was a major milestone for basketball. Because of the new net, basketball dramatically increased tempo and scoring of the game.
How does technology apply? Technology is the application of scientific knowledge for practical purposes, especially in any industry. The game of basketball as we know it today was created by Dr. James Naismith in 1891 to condition young athletes during the winter. It consisted of peach baskets and a soccer style ball. He published 13 rules for the new game. He divided his class of 18 into 2 teams of 9 players each and set about to teach them the basics of his new game. The objective of the game was to throw the basketball, into the fruit baskets nailed to the lower railing of the gym balcony. Every time a point was scored, the game was halted so the janitor could bring out a ladder and retrieve the ball. After a while, the bottoms of the fruit baskets were removed. The first public basketball game was played in Springfield, Massachusetts, on March 11, 1892
Over the years Basketball has evolved from the peach basket hoops to the woven - iron rims.
From 1892 when the first rules were released to the first Non-American to be the #1 pick overall in the draft in 2002 .
Basically, basketball has changed dramatically
Nathan Givens
Caleb Thompkins
Basketball shoes have evolved significantly since the early 20th century, when canvas shoes with rubber soles dominated the game. Converse’s Chuck Taylor basketball shoes dominated the market from 1921 until the 1960s, when leather shoes began to appear. Nike released its first basketball shoes in 1972 and began to dominate the market in the 1980s with a series of technological advancements. Nike’s Air Force 1 shoe, with air sole technology designed by Bruce Kilgore, appeared in 1983; and the Air Jordan I and Air Jordan II shoes, inspired by Michael Jordan, appeared in 1983 and 1985. In 1988, Nike released the Air Jordan III, the first basketball shoe with a visible air unit on the heel. Reebok introduced a similar shoe in 1989, called The Pump.
ENGR-STEM2 – Students will identify the impact of engineering and technology within global, economic, environmental, and societal contexts.
(a)
Describe the social, economic,
and environmental impacts of a technological process, product, or system.
(b)
Demonstrate ethical and professional behavior in the development and use of technology.
(c)
Explain the influence of technology on history and the shaping of contemporary issues.