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History of RPGs

  • Based on the mechanics of Dungeons and Dragons and other tabletop games
  • Has since branched out significantly

Conclusion

History of FPS games

  • Many are based on movies or actual or fictional warfare
  • Wolfenstein 3D
  • Doom Doom
  • Golden Eye 007
  • FPS games tend to be more orientated around killing with a clear plot and simple map
  • RPG allow for character customization and often contain complex and unclear plots and maps
  • typically take longer to complete
  • some overlap
  • moral issues
  • age
  • storyline
  • cut scenes
  • pick ups

Characteristics of FPS games

  • First person perspective

  • Various Gaming Options

  • Realistic

  • Assigned Character

  • Missions or clear plot

  • Usually a simple map

  • Extras
  • pick ups
  • death camera
  • stat system

Differences between FPS and RPG

5 Main Types of FPS gamers

1. Camper

2. Cancer

3. Veteran

4. General

5. Complainer

Others: guardian, prophet, rambo, leroy, lone wolf

By Taylor Young and Jillian Schoening

Characteristics of RPG

-3rd person perspective

-Typically contain vivid story lines

-Most have a fantasy or science fiction setting

-Either linear or open world

-Emphasis on exploration and growth

-Well developed characters

-Customization

-Usually single player, but some have local and/or online multiplayer

-Graphics and music serve to further immerse the player in the game world

-Often take 20+ hours to fully complete

Good Examples

Role Playing Games:

Dark Souls

Zelda

Final Fantasy

Fire Emblem

Tales Series

First Person Shooter Games:

Halo 4

Call of Duty: Black Ops 2

Counter-Strike: Global Offensive

Far Cry 3

Borderlands 2

Dishonored

Creative Portion

Both:

Final Fantasy VII: Dirge of Cerberus

Bioshock

Elder Scrolls II: Dagger Fall

Deus Ex

Video of us playing the type of game which we are unaccustomed to playing

Taylor --> Call of Duty: Black Ops II

Jillian --> Dark Souls

We believed these to be sufficient representations of each genre

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