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TimeLine

Kamui Woods& Mt. Lady vs. Giant Villain

Shinji Nishiya & Yu Takeyama vs. Giant Villain is a battle fought between the Pro Heroes Kamui Woods and Mt. Lady against an unnamed Giant Villain. After finding himself cornered by several heroes at Tatooin Station, the Giant Villain is directly confronted by Kamui Woods. The villain threatens Kamui Woods, as the hero uses his Arbor Quirk to dodge a flurry of crushing attacks. Kamui Woods tries to rush the villain but is pushed back. As he prepares his final attack, Kamui Woods tells the villain that he has violated several laws and is the incarnation of evil. Just before Kamui Woods can use his Lacquered Chain Prison attack, Mt. Lady suddenly jumps in and strikes the Giant Villain with her Canyon Cannon attack, defeating him. After the Giant Villain is defeated and returned to normal size, paparazzi swarm Mt. Lady as she receives all the credit for defeating the evil-doer. Kamui Woods remains in the background depressed after missing his moment to shine.

First

Battle

The Sludge Villain Incident

At 12:02 PM in Musutafu, Japan, the Sludge Villain robs what appears to be a store and flees through the streets with his Quirk active. The theft draws the attention of many bystanders including All Might himself. All Might pursues the villain, but the Sludge Villain escapes into the cities sewer systems.

Desperate, the Sludge Villain happens upon Izuku Midoriya in an alleyway and tries to apprehend his body to hide from All Might. The Sludge Villain attacks Izuku and tries to invade his body. Izuku struggles but is unable to get free from the villain's fluid body. Before it's too late for the young boy, All Might arrives and saves him. All Might stores the pieces of scattered sludge inside two empty soda bottles and wakes up Izuku. Izuku meets his childhood idol, All Might for the first time. Overly excited, Izuku hangs onto All Might's leg after the hero takes to the air. This loosens the bottles from All Might's pocket while they're in the air and the Sludge Villain gets free after falling to the ground.

The villain finds his next

victim in Katsuki Bakugo, who is

hanging out with his middle school

peers. The Sludge Villain attacks Katsuki

and tries to take over his body. He envelops

Katsuki's body in sludge and takes control of

his Quirk. The explosions draw the attention of

nearby Pro Heroes, All Might, and Izuku

Midoriya. The nearby Pro Heroes are unable to

help Katsuki because of the explosions. Kamui

Woods saves nearby civilians and Backdraft

attempts to put out all the fires ignited by the

explosions. The Sludge Villain nearly kills

Katsuki, but Izuku Midoriya inspires All Might

to save the day.

Sludge Villain Incident

Entrance Exams

The test begins without a countdown. Present Mic states this is

because real battles don't have countdowns. The examinees rush into

the battle arena and try to destroy as many robots as they can. While

Izuku Midoriya frantically searches for just one point, other students rack

up anywhere between twenty and forty-five points within the first few

minutes. Ochaco Uraraka levitates robots and sends them crashing down. Yuga

Aoyama uses his laser to blow them apart. Tenya kicks them with his engine legs,

and Katsuki blows them apart with his explosions. Principal Nezu says that the

best students use a combination of skill, speed, power and focus to score the most

points in the end. As time runs down towards its end, U.A. Faculty members press

the "Yakuri Switch" to release the gigantic villain bots worth zero points. The

purpose of this robot is so that the judge's panel can observe how students react to

the desperate situation created by the giant robot. It presents an opportunity for

some students to truly shine. Izuku displays his heroic nature when one of these

colossal robots threatens the life of Ochaco. Izuku doesn't hesitate to rush to her aid

and uses his quirk to destroy the giant in a single blow Izuku was running out of

time and had no points, but despite these concerns, he rushed in to save Ochaco's

life. While he broke both his legs and his right arm, he displayed truly heroic

characteristics that impressed the judges enough to grant him sixty rescue points.

Ochaco returns the favor by saving Izuku from a life-threatening fall, granting

her forty-five rescue points. Various other students earned rescue points

throughout the exam. Following the

conclusion of the practical test, Recovery

Girl checks on the condition of the

participants. Examinees receive their test

results a week after the practical test. All

Might delivers the results via a holographic

message and announces that he will be

teaching at U.A. in the coming year

The U.A. Entrance Exam is a test given to middle school students to determine their acceptance into U.A. High School. U.A. High's Entrance Exam consists of a written test and a practical test, with the latter being the more important of the two. During the practical exam, candidates conduct mock battles in replica urban settings. Examinees are given ten minutes to use their Quirks to immobilize robotic villains in order to score points depending on the individual robot's point value. The more points one examinee earns, the higher their chance is to get accepted into U.A. High. Candidates are not allowed to fight other candidates. Doing so results in disqualification. Students hailing from the same middle school are placed in different testing areas to avoid potential cooperation, Other than scoring villain points, judges monitoring the exam reward rescue points for heroic acts. This criterion is not shared with the students, so they are motivated towards genuine selflessness

Each defeated Villain Bot is worth a certain amount of points, which are assigned to the Bots according to their difficulty level:

1 Point - Easy Villains

2 Points - Medium Villains

3 Points - Hard Villains

0 Points - Arena Traps

Arena Traps are massive Villain Bots scattered through the city replicas in order to trap and weed out people from getting high scores. They're not meant to be fought, which is why they're worth no points. Following the written test, all examinees arrive at U.A. High for the practical. Inside the auditorium, Present Mic explains the rules of the exam: The students must score points by destroying Villain-

Bots with various point values. After the explanation, students are

separated into their designated battle center for the practical test.

Quirk Apprehension Test

Class 1-A's Quirk Apprehension Test is an evaluation comprised of eight

fitness tests held by Shota Aizawa during his very first homeroom with

Class 1-A. With the ability to run his homeroom class however he desires,

Shota Aizawa always evaluates the abilities of his students on their first day

instead of going through a normal orientation. He has the students compete

in eight physical tests using their Quirks to gauge their potential. Then he

ranks their scores from best to worst. Shota threatens to expel the student

who comes in last place because they have no potential. There are a few

exceptions: According to All Might, Shota has expelled an entire class after

being disappointed with their results. In Izuku Midoriya's case, even though

Izuku came in last in Class 1-A's fitness tests, he was not expelled

Apprehension Test

The students were required to throw a ball as far as they could using their Quirks. Midoriya originally

decided to use his Quirk through his whole arm, even though previous experience had shown it would

have incapacitated him for the rest of the tests, which is why he hadn't used his Quirk in the tests

before. He hoped to do well enough to bring himself out of what he knew to be last place so that the

rest of the tests would not matter. His initial attempt failed, as Shota used his Erasure Quirk to shut

off Midoriya's Quirk. Shota warned that incapacitating himself for a Quirk that could only be

used once was useless, and not a promising start for a hero career. Midoriya took Shota's

criticisms to heart, and when Shota released him, he instead only used his Quirk in the tip of

his finger, giving the ball an extra boost, but not incapacitating him.

All Might's Battle Trials

Battle Trial

All Might had Class 1-A participate in the Battle Trial during their first

Foundational Hero Studies class. Class 1-A is permitted to use their Hero Costumes for the first time to participate in this event. All Might moved them two steps ahead of the urban battles they participated in during the

Entrance Exams by pairing them up for indoor battles. According to All Might, statistically speaking, most run-ins with the worse villains occur indoors. The Battle Trial's purpose was to prepare the students for this. The students were paired up by drawing lots and split into teams of heroes and villains that fight two on two fights. Teams are chosen by chance to replicate situations where real heroes are paired up on the spot to fight villains. The

Battle Trial replicates a situation where the villains are hiding a payload inside the building and the heroes must secure it or defeat the villains within a time limit. The villains are granted victory if they successfully protect the payload or capture the heroes. The mock battles took place on Ground

Beta inside the replica buildings while the rest of the class watched

from a monitoring room. Every individual battle is critiqued by All

Might and the students following its completion.

Pro Heroes Vs Villain

Shinji Nishiya, Yu Takeyama & Toshinori Yagi vs. Habit Headgear

Shinji Nishiya, Yu Takeyama & Toshinori Yagi vs. Habit Headgear is a battle fought between Pro Heroes Kamui

Woods, Mt. Lady & All Might against the Villain Habit Headgear.

On Wednesday morning, 7:35 AM, Kamui Woods and Mt. Lady struggle to fight Habit Headgear as he takes a family hostage. She states that he is under arrest for serial larceny and murder while Kamui Woods comments on how powerful their foe is. On his way to U.A., All Might sees the

battle and decides to help out. He rushes by and uses Missouri Smash to knock the villain unconscious while grabbing his hostages at the same

time. All Might saves the family from the villain and Mt. Lady states

that she is grateful for the help, but that he will put them out of

work.

The U.S.J. Incident

U.S.J

The U.S.J. Incident was a villain attack on Class 1-A at the U.S.J. orchestrated by the League of Villains in an attempt to kill All Might. After the news breaks that All Might is teaching at U.A. High School, the press crowds the entrance to the school in search of an interview from the ultra-popular pro-hero. Tomura hides behind the crowd and eventually destroys the school's defense system. This allows the media to get onto school grounds, forcing the alarms to sound and panic erupts among the students. Tomura uses the opportunity and steals an itinerary for Class 1-A and discovers that All Might will be teaching alongside Thirteen and Eraser Head at an outside facility. The League of Villains gather dozens of petty villains in anticipation of a chance to kill All Might. The following day, Shota Aizawa takes Class 1-A to the U.S.J.

for specialized rescue training with Thirteen. All Might overuse

his power that morning so he doesn't attend the training.

Just before the training is set to begin, the League of

Villains invades the U.S.J. using Kurogiri's Warp Gate

Quirk.

The first forty-two competitors that finish advanced to the second event. The first obstacle of the race was 'Robo Inferno": a blockade of villain robots from the U.A. Entrance Exam.

U.A. Sports Festival

The Second obstacle was "The Fall": a canyon that must be trekked across by walking along tightropes.

Students who fell were automatically eliminated. The third and final leg of the course was a Mine Field. In

the second event, participants formed teams with a maximum of 4 people and then got in a horse

configuration. The objective was to earn points by swiping other teams' headbands while protecting their

own. The value of a team's headband would be the sum of the points each person on the team received based

on their performance in the previous competition. The person who ranked last would be worth 5 points, and

each rank above that would be worth 5 more points than the previous one, with the exception of 1st place,

which was worth 10 million points. The one to wear the headband must be the rider, and they were not

allowed to wear it below their neck. If the team loses their headband or crumbles as a horse configuration,

they would still not be eliminated. Participants were allowed to use their Quirks, but, should they attack with

the malicious intention of harming another participant, they will be forced out of the game. After the cavalry

battle, there is an interlude period where the students of the different classes and courses participate and

compete in different recreational activities, such as a scavenger hunt and a ball race, among others. These

activities have no other purpose than to entertain the public and relax the atmosphere before the

tournament. Meanwhile, the students qualified for the finals may choose whether or not to participate

and use the opportunity to prepare themselves for the next event. The final event was a tournament

participants competed against one another in one on one

battles. The match-ups were decided by lottery. Despite

being part of the team that ranked third in the previous

event, Mashirao Ojiro and Nirengeki Shoda resigned,

so Ibara Shiozaki and Tetsutetsu Tetsutetsu took

their places. The conditions for winning a

match were: knocking out the opponent,

rendering them unable to move,

or getting them to step

out of bounds/surrender.

The First Year Stage of the U.A. Sports Festival is a nationally televised competition where first-year students can showcase their abilities in order to get scouted by Pro Heroes. Following the U.S.J. Incident, U.A. High decided to go along with their annual Sports Festival despite the attack. The festival was deemed too important to cancel, and increased security measures were taken to ensure the safety of the students. First-year classes A-K participated in the First Year Stage of the festival. Katsuki Bakugo gave the student pledge. Midnight was the chief referee for the entire festival. She explained the rules to each event and would decide on how to proceed when any unique situation would arise. All of the events are announced by Shota Aizawa and Present Mic. Present Mic did the majority of the commentating, with Shota inserting his opinion from time

to time. Cementoss oversaw the finals. He would repair the

stage after each fight and would stop the fights if they

endangered student lives. During the preliminary round, all

eleven first-year classes raced along a four-kilometer-long

obstacle course around the festival stadium. Participants

were allowed to use their Quirks freely to try and win, as

long as they do not leave the racecourse.

U.A. Sports Festival

U.A. Student's Hero Agency Internships

Hero Agency Internships

Hero Agency Internships is a program that allows U.A. students to enroll in

internships with Pro Hero Agencies. Pro Heroes who take an interest in certain

U.A. Students who performed well in the U.A. Sports Festival can offer them a chance to intern with them through a draft. Pros normally draft second or third-

year students, but Class 1-A and Class 1-B had exceptional performances that

made heroes take an interest in their potential. Students who did not receive nominations from Pro Heroes must still participate in an internship. Forty Hero Agencies agreed to take on apprentices from U.A. who didn't get any offers.

Each of them specializes in a different aspect of heroism. These students choose

from a list of the aforementioned pros while those who received offers choose

from among their draft nominations. All students have to choose a codename

prior to their apprenticeship. The internships last one week and students

have two days to choose their desired hero agency.

Hero Deku : Izuku Midoriya

Mastering One for All

Mastering One For All

Izuku meets Gran Torino at his apartment. The old man scares Izuku by pretending to be dead and then acts like he's completely senile.

Izuku tries to leave and then Gran Torino shows his true colors. He challenges Izuku to try and land a smash attack. Izuku fails, and Gran

Torino leaves him to think over his compatibility with his Quirk. Gran Torino sleeps the rest of the day away. That night, Izuku tries to train

himself by using One For All to scale an alleyway. Despite many focused attempts, Izuku is unable to reach the top of either building. The

next morning Gran Torino helps Izuku realize how to spread One For All throughout his body. Gran Torino trains Izuku to use One For All:

Full Cowl. Unbeknownst to Izuku, he manages to graze Gran Torino in their rematch. They continue training after breakfast until Gran

Torino decides to move on to the next step of training. On the third day, Gran Torino decides to switch up the training in order to prevent

Izuku from developing weird habits from their sparring. He makes Izuku change into his hero costume and tells him that they're going to

fight real villains. Gran Torino aims to have Izuku fight different types of villains to gain more experience. Izuku is nervous about using his

newfound powers, but Gran Torino makes him enter a taxi and they ride to the train station. They plan to travel towards Shinjuku via the

bullet train in order to reach Shibuya. Gran Torino believes there will be plenty of skirmishes in a populated area like Shibuya. Izuku is

distracted by the thought of passing Tenya in Hosu. They board the bullet train and near Hosu station late at night. Their trip is derailed

when the passengers notice a building explode. Then suddenly a Nomu bursts through the train with a defeated Hero in tow. Gran Torino

tackles the Nomu off the train and into a nearby building. Izuku exits the train and uses his training to traverse the city, searching for

his mentor. Izuku uses his training to eventually located Tenya and saves him from the Hero Killer: Stain. Izuku helps defeat the Hero

Killer alongside Tenya and Shoto. Izuku is taken to the hospital for treatment of his injuries and is pardoned attacking Stain with his

Quirk by the Police Chief. Izuku's recovery takes up the remainder of the week for Izuku's training. He thanks Gran Torino for helping

him gain a major step in mastering One For All. Gran Torino claims he hardly taught Izuku anything. Izuku argues that his training

helped him combat the Hero Killer, but Gran Torino says that's only because Stain held back.

Gran Torino goes on to scold Izuku for going past his 5% limit. Izuku then asks Gran Torino why he's not a popular hero.

Gran Torino reveals he was never interested in being a Pro and All Might can explain why. Prior to departing, Gran Torino

returns to his senile state and asks Izuku his name. Izuku says Midoriya but Gran Torino claims that isn't right. Izuku realizes

the answer Gran Torino has been looking for is that his hero n

Hero Ingenium: Tenya Iida

Hunt in Hosu City

Hunt in Hosu City

Tenya chooses Manual's agency because he wants to search for the Hero Killer in

Hosu. Manual takes him out on patrol and explains on a normal day his office usually

takes client calls. Tenya and Manual arrive at his office where they take a break. Tenya

mulls over his plan to find Stain and desires to get revenge for Tensei. Manual takes

Tenya out to patrol Kyoto. During their walk, Manual stops and asks Tenya if he's

hunting the Hero Killer. He knows Tenya wouldn't choose his unpopular agency for

any other reasons. Manual warns Tenya not to use his Quirk to pursue personal grudges because it's a serious crime. Tenya thanks Manual, but silently vows to continue his hunt because of his burning hatred for Stain. That night, the League of Villains attack Hosu

using Nomu. Manual directs Tenya to the center of the chaos, but the student notices

the Hero Killer in an alleyway and confronts him. Stain nearly kills Tenya. Tenya's only

saved by the arrival of his classmates Izuku and Shoto. They help Tenya realize his

foolish actions and together they defeat the Hero Killer. Tenya is taken to the hospital

for treatment to his injuries and is pardoned attacking Stain with his Quirk by the

Police Chief. Tenya apologizes to Manual for acting without permission. Tenya

spends the remainder of his internship in the hospital. His test results reveal that

he has nerve damage in his hand. Tenya vows not to completely heal his hand

until he can call himself a true hero.

Hero Dynamite: Katsuki Bakuguo

Katsuki & Jeanist

Katsuki & Jeanist

Katsuki only chooses Best Jeanist's Genius Office because he's the No.4 ranked hero. Best

Jeanist knows this and dislikes Katsuki as an apprentice. He wants to teach Katsuki how to

present himself as an elegant hero. Katsuki gets restrained by the No.4 hero when they first

meet and the latter lectures him. Best Jeanist styles Katsuki's hair similar to his own. He

explains to the young man that he must present himself as a proper hero. This makes Katsuki realize he chose the wrong hero office. Following the Hosu Incident, Best Jeanist tells

everyone in his office to remain calm and steadfast despite the horrific attack. Clad in denim

jeans, Katsuki mulls over how he wants to go home. Best Jeanist takes Katsuki out on patrol.

Best Jeanist asks him why Heroes need to patrol the streets. Katsuki says it is because they

can beat up criminals as soon as they see them. This answer is wrong, and Best Jeanist

corrects Katsuki by stating heroes need to make their presence known to civilians. Katsuki

is confronted by a few kids and he scares them away with his anger. Best Jeanist watches

in disappointment. At some point, while Best Jeanist is combing Katsuki's hair, he asked

him about his hero name. Katsuki tells him that all the names he had chosen had been

rejected. Best Jeanist tells him that alias represents what he wants to be and what he

ought to be, so he asks him that when he becomes a second-year student and

received his provisional license, return to him and tells him his name.

Hero Red Riot: Eijiro Kirishima

Guts and Chivalry

Guts and Chivalry

Eijiro and Tetsutetsu reunite at Fourth Kind Agency. The Chivalrous Hero Fourth Kind is hard on them from the start, aiming to teach them proper manners. Fourth Kind has them prepare his office for clients. He gets angry when they serve lukewarm tea and hits them while their hardening Quirks are active. Following the Hosu Incident, Eijiro texts Izuku on his cellphone. Tetsutetsu warns him about getting caught because he's worried about the punishment that would follow. Later, Fourth Kind takes the two out to help clean up a park.

Hero Uravity: Ochako Uraraka

Gunhead Martial Arts

Gunhead Martial Arts

Ochaco chooses Gunhead because she wants to get stronger. She believes gaining a different perspective will get more opportunities presented to her in the future. Gunhead takes her out on patrol their first day together and explains basic hero responsibilities. Ochaco is surprised by how friendly the Battle Hero is as a person. Gunhead trains Ochaco and other students in his dojo. He practices proper fighting form with them and Ochaco is surprised by one of his cute poses. Following the Hosu Incident, Ochaco calls Izuku to make sure he's okay. Gunhead catches her on the phone and asks if she's talking to her boyfriend. Embarrassed, Ochaco refutes that statement. Ochaco eventually practices fighting against someone armed with a knife. Gunhead shows her how to properly disarm her opponent and take them down. Thanks to this training, Ochaco learns the basics of Gunhead Martial Arts.

Hero Creati: Momo Yaoyorozu

Models in the Making

Models in the Making

Uwabami takes on Momo and Itsuka as apprentices because she thinks they're both pretty. When they first meet, she explains heroes and how they're allowed to have side jobs like modeling. Momo believes she's unworthy of being drafted and is willing to take on whatever lessons Uwabami has to offer. Itsuka, on the other hand, wishes to participate in more heroic activities. Momo and Itsuka accompany Uwabami during her interviews and photoshoots. Itsuka feels like the students are her entourage. Momo tries to find the bright side, but Itsuka feels like she's in denial. The two girls are even featured in one of Uwabami's commercials. Just when Momo's morale begins to fall, Uwabami takes them both out on patrol. While out on patrol, Uwabami is swarmed by a crowd of fans. Uwabami talks to her proteges about keeping up on appearances while the two girls watch in disapproval.

Rainy Season Hero: Froppy: Tsuyu Asui

Heroes At Sea

Heroes at Sea

Froppy chooses to train aboard the Oki Mariner, a ship captained by the Pro Hero Selkie. Tsuyu chose the Oki Mariner because she wanted to work somewhere that would match well with her Frog Quirk. On her first day, Tsuyu trains with the other ship-hands by doing push-ups. Froppy spends most of her internship doing tasks to keep the Oki Mariner clean. After she finishes cleaning, Tsuyu talks with Selkie's sidekick, Sirius. Sirius tells Froppy that her initial time with Selkie had her doing similar mundane tasks. Sirius claims that despite this, working alongside Selkie taught her how to be a hero. Froppy inquires about how Sirius learned this, but Selkie arrives on deck and interrupts. The Oki Mariner receives a request from the coast guard asking them to assist in apprehending smugglers. Froppy joins the mission to track down the smugglers. They find a suspicious ship and Selkie investigates without Froppy, much to the young girl's displeasure. Sirius asks her to trust Selkie. Selkie and a few of his men get captured by the smugglers. Selkie orders Froppy and Sirius to track down the smugglers without him. The Oki Mariner pins the criminal's ship and Innsmouth reveals himself. He captures Sirius and orders Froppy to surrender. Tsuyu makes the heroic decision to radio for help rather than surrendering. Innsmouth attacks Tsuyu, but she's saved by Selkie. Innsmouth blinds Selkie with his ink attack. Selkie uses sound to detect Innsmouth and defeat him. The Oki Mariner crew turns in the criminals to the Coast Guard. Selkie tells the Coast Guard representative that Froppy will make a fine hero one day.

Hero: Shoto Shoto Todoroki

Father and Son

Father and Son

After reuniting with his mother, Shoto puts his differences with his father aside and chooses Endeavor Agency. He accepts that Endeavor is the No. 2 Pro Hero and desires to learn from his judgment and instincts. Endeavor is proud of Shoto for choosing to work with him, but Shoto reminds his father that this is a choice all his own. Endeavor follows the Hero Killer's trail to Hosu. He brings Shoto along in an attempt to capture the Hero Killer. They arrive at a chaotic scene in Hosu and Endeavor leads Shoto towards the center of the incident. Shoto receives an SOS message from Izuku and rushes to his position instead. He tells his father to handle the incident alone and send other pros to Izuku's location. Shoto arrives in time to help Izuku and Tenya defeat the Hero Killer himself. Afterward, Shoto is taken to the hospital to have his injuries treated. The Police Chief arrives and pardons the boys of their crimes, having used their Quirks illegally to attack Stain. Shoto leaves the hospital on his fifth day of training before Izuku

Jet-Black Hero: Tsukuyomi: Tokoyami Fumikage

Birds of a Feather

Birds of a Feather

Fumikage Tokoyami was offered an internship with the No. 3 Pro Hero Hawks. However, he soon found out how Hawks essentially resolves everything by himself, a statement confirmed by one of Hawks' sidekicks, who told Fumikage that their role is essential to perform the cleanup work after a rescue. Being relegated to this role caused Fumikage to start doubting his ability as a Hero. At Hawks' home, Fumikage asked him why he invited him. Hawks initially joked that it was because they are both birds, but then explained that it was only 20% for that reason, and 50%, because he wanted to talk to someone from Class 1-A about the League of Villains

Others:

Others

Death Arms works out Kyoka hard in the field. He makes her run during patrol and she barely keeps up with him. Kyoka thinks to herself about much harder her training is compared to school. Later, Kyoka helps Death Arms rescue civilians from a hostage situation. She uses her Quirk to figure out how many hostages were taken. Kyoka escorts them both to safety after Death Arms rushes in. Mt. Lady keeps Minoru busy with her household chores. She tells him that heroes need to know how to pass the time. Minoru laments and thinks that this isn't the kind of roleplay he wanted.

Aftermath

Following the end of the internships, Class 1-A and 1-B students return to class. Hanta and Eijiro laugh at Katsuki's Jeanist styled hairdo. Katsuki's hair returns to shape after they make him angry enough. Mina, Kyoka, and Tsuyu talk about their experiences. Mina finds it amazing how Kyoka helped in a hostage situation. They're both highly impressed that Tsuyu helped capture drug smugglers. Tsuyu inquires about Ochaco's training. Enveloped in battle aura, Ochaco states that it was highly enlightening. Denki states that Ochaco's changed a lot in a week. Having been scarred by Mt. Lady, Minoru argues that all women are the same because they're all evil. Denki says he fawned over a lot at his internship. The entire class talks to Izuku, Shoto, and Tenya about their experience in Hosu. They start talking about the Hero Killer and Denki says he was cool. He quickly apologizes to Tenya. Tenya forgives him and explains that Stain's actions were wrong despite his tenacity. Tenya learns from his mistakes and devotes himself to walking the true path of a hero.

After Math

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