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Transcript

Skill Aquisition

SUMMARY

Dan Cottrell

SUMMARY

Coaching Online

Job Fransen

March 7th 2023

Aquiring Skill

Fransen also talks about Acquiring skills, skills Emerging and Developing skills.

For instance, Infants learning to sit up, reach, manipulate toys, etc walk, talk, run, and move on to more complex movements that they might need to play sports, or whatever else, cook, play musical instruments, riding a bike, etc etc.

(sinead learned to talk before she could walk, because we moved house around the time she was due to start trying to walk, so the change of environment put her off a bit.)

IN DEPTH

What is a skill – the performance of an action under some pressure

He used a model that describes the stages of skill acquisition

1 performance without awareness

2 conscious competence

3 unconscious competence

Ive seen a slightly different version on a European Coaching course, but it is basically as it says, you try something, with no real guidance, you become aware of a method of how to perform a skill, by coaching and feedback, and then you get to a level where you can perform that skill without really being conscious of either your method, or the steps, or multiple movements that go together to perform that skill.

Self Discovery

Self Descover

A coach can give the players an activity that Allows skills to emerge

Try to create an environment where a skill emerges.

BUT Fransen had a few things to say about repetition and overdoing simple, narrow (closed) skills,

Static passing in particular, – can actually be a waste of time – as Fransen says, there is a big difference between passing whilst running at pace, against defenders, and static, no pressure, passing

There are so many reels and videos that I would say are detrimental to skill development as an actual rugby player, because they have broken the skill down into small parts, and those individual elements are nothing on their own.

The only good thing that Fransen said about static passing was that it might give a person some confidence to push themselves so that their skills emerge and improve.

Im not full convinced of that.

Sequencing

What I took from all of this was that it is important to create an environment for real skills to be used in a game as much as possible.

Fransen also mentioned that repetition of a skill in a drill goes against the ‘sequencing’ that we actually see in a real game. Attack and defence, a sequence of different plays, rather than a repetition of the same skill repeatedly.

X-League

Where the performance of the skill happens at a similar rate to what it would in a real game, because you attack and defend.

It isnt as aerobically challenging, so repetition of skill isnt linked to fitness levels, and it fulfils the sequencing criteria that Fransen spoke about

its a small sided game, so high levels of involvement.

because it mimics the spacial pressure, without the risk of injury

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