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Week 1
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Jody Simpson
Left school in 1991
Failed a year of engineering at Natal University
Swapped to architecture
While studying architecture I studied at Mediatek doing DTP and Graphic Design
Qualified as an architect in 2000
Worked at various architecture firms while studying
First job after completing my studies was Designer at a publishing company
Designed books, magazines, interactive CD Roms, Powerpoint Presentations, and much more... and my very first website
When I left the firm a few years later I was senior designer
Then I joined a very small online casino group... I was one of 6 employees
We had one casino called Crazy Vegas Casino. I designed their website, was involved in marketing, affiliate marketing, design +++
I designed magazine adverts, newspaper ads, websites in 14 different languages, designed new casinos, did marketing, attended several conferences overseas
When I left the company 7 years later we had 14 casinos, in 18 languages. At the time I was head of marketing and design and the company employed around 70 people! Unfortunately I can't show you any of my work from that time!
I started my own magazine - Incognito
Only ever published two issues, but they were sold in stores throughout the country.
I wrote, designed, sold, advertised, edited and paid for the magazine. It cost me a fortune - but I loved every moment of that work!
Bounced around different advertising agencies - never quite finding a place I was happy at
Then helped an ex-boss startup a brand new casino company. Here I was hired as marketing manager... but ended up being that and the designer, call centre manager, pretty much everything for the first few months...
Within our first 6 months, we were the top performing casino in our category and had close of 30 staff.
I left to work at Tsogo Sun Gaming - where I was Digital Marketing Manager
I left to start freelancing... and somehow 7 years later... needing to supplement my income I walked into Vega for a part time teaching position and was asked to take a permanent one... and here I am!
This is my 3rd year teaching multimedia/digital at Vega
facebook.com/jodydalesimpson
instagram.com/creative_jody
At Vega, you are required to Think and Craft
Think happens once a week and the class consists of all Graphic Design, Copywriting and Digital students together. We teach you to critically consider the creative process, context, concept, content, communication and craft.
Craft happens several times a week. This happens in a studio where you practice and learn crafting skills. Craft happens in the respective disciplines!
For THINK you are required to normally do some reading, or exercises or both beforehand! The idea is that we all come to class prepared for the session!
Let's get on the same page
Listen
Ask questions
Don't be on your cellphone in my class*
Don't be late for class
Don't talk to the person next to you... talk to the class
We want discussions
ALWAYS sign the register! ALWAYS! If I forget to hand it out - ask for it!
I'm here to help you navigate your time at Vega.
I'm not a parent
I'm not a teacher
I'm here to help you!
A primary purpose of THINK is for you to develop the thinking skills, tools, methods and habits to provide inspired creative solutions to difficult brand problems!
One of the pillars supporting the development of the art of asking the right question is called the Five C's
Context. Concept. Content. Communication. Craft.
When encountering a design problem, your first step is to study its context (under what conditions the problem currently exists; the brands current communication etc.) before formulating a new message driving the new concept. Depending on the type of content that carries the concept you will determine the mediums best suited to communicate the solution. Thereafter it's all about crafting.
THINK introduces you to the Creative Process and you will be learning how to apply it.
The different learning units in THINK will take you through the various phrases of the process, answering the five C's and teaching you tools and methods to immerse yourself in every phase of the process, develop a strong Strategic Direction based on research and a convincing Creative Rationale that demonstrates how you used your CRAFT to deliver a solution that successfully answers the brand communication or design challenge.
Learning Unit 1: What is brand communication? Why does it matter
Weeks 1-3
Learning Unit 2: How do creatives think plan and craft?
Weeks 4-5
Learning Unit 3: Discover and Define: from general to specific
Weeks 6-8
Learning Unit 4: Develop and Deliver: Getting ideas and giving them shape
Weeks 9-11
By the end of this learning unit you should be able to: