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Transcript

Make code arcade functions

Jeremiah Argueta

Balanced example 1

Balanced example 2

Balanced

Another example of balanced choosing would be choosing from a shorter amount of numbers.

I'll show two examples of balanced choosing.

Example 1-2

Balanced

My first example is the 'pick random' effect. The reason why the 'pick random' effect is balanced is because everything has an equal chance of being picked. An example is if you spin a wheel, they all have the same chance of being picked.

Example 2

Unbalanced

These are unbalanced.

Example 1-2

Unbalanced

For the first example of an unbalnced force is a pick random inside of a pick random. The reason why it is un balanced in this form is becuase there are three pick random so the chances on the left side are a 1/100.

Example 3

Balanced

In the comand below, it is balanced because when one button is pressed, you can press it an even amount of times to make it balanced.

I'll show two balanced clicking

Example 3-4

Balanced

The first example of clicking is when you press a button. If a button is pressed, it will be pushed down but with a simple comand, you can make it push back and then it becomes a balanced force.

Example 4

Example 3-4

Unbalanced

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