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Staying Safe Online

Where to get further help from

Resources

Privacy and Safety Settings

https://facebook.com/safety

https://help.instgram.com

Ownership

Responsibility

Sustainability

Consistency

Devices

https://snapchat.com/safety

helpline@saferinternet.org.uk

Reporting Routines

Opportunities

Active

Passive

Peer

What mechanisms does your setting have in place to support young people and staff facing online safety issues?

Services

www.swgfl.org.uk/esafetyevaluation

www.google.co.uk/goodtoknow/familysafety/

Google Safety centre -

Including how to use and enable Safe Search

Safe Search

Expectation

Filters

Safeguards

www.google.com/support/youtube

Positive Action

Youtube Safety centre -

Including how to use and enable Safety mode

Screentime Reports

Anti virus

Secure Infrastructure

Secure

Access

Filtering

Monitoring

Role Model

Parental controls

Professional Development

How do you ensure that all staff receive appropriate online safety training that is relevant and regularly up to date?

All staff

Frequency

Relevance

Advanced level

Footprint

Education / Curriculum

Describe how your setting educates children and young people to build knowledge, skills and capability when it comes to online safety?  How do you assess its effectiveness?

Relevance

Scope

Progression

Competencies

Reporting

Thank You.

Questions?

...including family agreements

SWGfL

UK Safer Internet Centre

Belvedere House

Woodwater Park

Pynes Hill

Exeter

EX2 5WS

esafety@swgfl.org.uk

helpline@saferinternet.org.uk

Positive Action

Support

2018

2017

2016

2015

2014

2013

Current UK Trends

20.5hrs

n/a

35%

83%

19%

42%

47%

50%

32%

34%

20.5hrs

n/a

39%

83%

21%

49%

52%

55%

35%

29%

20.1hrs

35%

32%

79%

16%

32%

49%

49%

30%

21%

18.9hrs

34%

24%

69%

15%

29%

43%

45%

25%

21%

17.2hrs

38%

20%

65%

3%

13%

18%

26%

28%

22%

17.1hrs

40%

18%

62%

0%

0%

2%

4%

16%

13%

Time spent online per week (12-15)

Mostly access the internet in bedroom (12-15)

Smartphone ownership - 8-11yrs

Smartphone ownership - 12-15yrs

Tablet Ownership - 3-4yrs

Tablet Ownership - 5-7yrs

Tablet Ownership - 8-11yrs

Tablet Ownership - 12-15yrs

Parents concerned about the Internet

Parents concerned about gaming content

Ofcom 2019

So what are the risks?

Does this describe your online life?

Sexual

Aggressive

Values

  • Pornographic or unwelcome sexual content
  • Violent / hateful content

Commercial

  • Bias
  • Racist
  • Misleading info or advice
  • Adverts
  • Spam
  • Sponsorship
  • Personal info

Content

Commercial

  • Tracking
  • Harvesting personal info

Commercial

Risk

  • Illegal downloading
  • Hacking
  • Gambling
  • Financial scams
  • Terrorism

Aggressive

  • Being bullied, harassed or stalked

Aggressive

Contact

  • Bullying or harassing another

Sexual

Conduct

  • Meeting strangers
  • Being groomed

Sexual

Values

  • Creating and uploading inappropriate material
  • Self harm
  • Unwelcome persuasions

Values

  • Providing misleading info or advice

Cyber Security

Privacy

www.lse.ac.uk/my-privacy-uk

Privacy / Security

Is screen time an issue?

Refresh

Autoplay

Infinite content

Colour

What is the first thing you do in the morning?

Persuasive Design

When was the last time you checked your phone?

Messaging

Snapstreaks

Friend Suggestion

Notifications

6,678

girls and young women between 1 to 5 May 2020

"it’s no surprise that girls and young women are spending more time on social media during lockdown, with 85% of girls aged 15 to 18"

"78% saying they’ve used new apps and games to communicate with friends and family."

The 15 to 18 age group reported they feel under more pressure to:

  • Be productive and share the things they’ve achieved on social media (28%)
  • Look a certain way on social media, e.g. lose weight or exercise (26%)
  • Be online all the time (20%)

Mental Wellbeing

"43% of young women aged 15 to 18 feel more worried about fake news and what information they can trust."

How to respond

Harmful content

Have we seen more negative issues arising from COVID?

Global Web Index - The World of Gaming 2020

Spend

Sociality

Content

Gaming

During COVID has online bullying got better or worse?

Online Bullying

Online Pornography

Self Generated Sexual Abuse Content

January 2019 - June 2019

Of 22,484 reports of self-generated child sexual abuse material assessed by IWF

96% Girls

18,346 were 11-13 year old girls

Sexting

Self-Gen Images

Social Media

Online Content

Technology

Managing Risk

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