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Pinewood Car Racing

Skills

Introduction

Creating

Drawing

Drafting

Revising

Woodworking

Analyzing

Creating

  • Imagining
  • Visualizing in 3 dimensions
  • Perspective
  • Complimentary colours

Creating

Drawing

  • Realistic drawing.
  • Constructive drawing.
  • Ability to draw from life.
  • Drawing from memory and imagination.
  • Knowledge of art materials and their skillful use.
  • Knowledge of the rules of perspective.
  • Knowledge of golden proportions.
  • Composition skills.

Drawing

Drafting

  • Sketch orthographic views of objects with horizontal and vertical surfaces.
  • Sketch orthographic views of objects with regular curved surfaces.
  • Sketch orthographic views of objects with irregular curved surfaces.
  • Sketch orthographic views from given pictorial views.
  • Draw a detail working sketch.
  • Print or write metric measurements on the drawing.

Drafting

Revising

  • Structure
  • Argument
  • Logic
  • Flow
  • Content of the work
  • Adding
  • Deleting
  • Reworking
  • Checking for accuracy

Revising

Woodworking

  • Filing
  • Sanding
  • Wood grain
  • Clamping
  • Selecting appropriate tools
  • Safety

Woodworking

Analyzing

  • Critical thinking
  • Data and Information Analysis
  • Classifying
  • Comparing
  • Deductive reasoning
  • Diagnosis skills
  • Time management skills
  • Prioritization skills
  • Investigative skills

Analyzing

How can you help others with your skills without doing it for them?

How can you help them gain the skills?

What skills are you already good at?

What skills are going to be new?

What is your plan for improving?

What is the S.T.E.A.M. Model?

Your Goal:

Rules

To Win!

Fastest car down the track wins.

Problem?

What is the Problem?

To get a pinewood car down a 20 meter track as quickly as possible using only gravity for power.

Parameters

What are the parameters?

  • Car plans must be completed and approved before construction begins.
  • The car may be not constructed of any material except the pinewood car kit, decorations and weights.
  • The car must be completed at school.
  • The finished car must have no loose parts.

Constraints:

What are the constraints?

  • Wheels may not be modified
  • No motors
  • No wheel bearings, washers, or bushings
  • No starting devices (only gravity)
  • The car shall not ride on any kind of spring
  • Width shall not exceed 2-1/4 inches.
  • Length shall not exceed 7 inches.
  • Weight shall not exceed 142 grams

Researching

Researching

Some people say that "experience is the best teacher," but that is incorrect.

"Other people's experience is the best teacher."

It is quicker, and dead-ends are found much sooner. Your time is valuable so seeing what others have done and improving on their thinking is a much more efficient model.

Video

Links

https://boyslife.org/hobbies-projects/projects/2952/speed-secrets/

Prior Examples:

Examples

Since the cars do not go very fast, wind resistance does not affect the cars very much.

Cars can look blocky (like the 1970s or sleek and fast like a race car.

Streamlined

Race car

Fun

Developing

Draw up rough draft

Submit plans for approval

File wood

Diagram your blueprints

Draw plans on wood

Time

Developing

paint wood

sand wood

wheels on

Draft

Draw your rough ideas on blank paper.

  • See what you want your car to look like from the side.
  • See what you want your car to look like from the front.
  • See what you want your car to look like from the top.

All Diagrams:

  • Must have a top view
  • Must have a side view
  • Must have a front view
  • Must have a back view

Diagram

Submit your plans:

  • All plans must be approved before construction begins.
  • Be prepared to explain your design!
  • Make sure you have all the diagrams you need.

Submit

Draw your plans on the block of wood:

In order to be able to follow your plans, you need to copy your plans onto the wooden block.

When you are filing, this tells you when you have removed enough wood.

Draw

File Gently!

Rasp Files are good for removing a lot of wood.

Smaller-toothed files are better for finishing work.

File with the grain, or perpendicular to the grain, NOT Against!

File

Sanding:

  • Start with the lowest number sandpaper you can find (50 or 80 grit)
  • Sand with the grain or perpendicular to the grain (never against the grain)
  • Move up to a higher sandpaper number when smooth.

Sand

Painting:

Painting is about adding colour through layering. Big dollups of paint take a long time to dry and make your product lumpy.

  • Start by painting on a thin base coat of grey or white.
  • Add your brightest colour first and let dry.
  • Work your way from bright colours to dark ones

Paint

Wheels:

1. Polish the axles (highest number sandpaper you can find)

2. One wheel per axle, and gently tap in with a hammer

3. Tune the axles so your car travels straight.

Wheels

Refining your car:

Refine

Small refinements can make a huge difference to the speed of your car:

  • Graphite on the axles
  • Angled axles
  • Truing up the wheels to drive straight
  • Making your weight just right
  • Placing your weight in the right places

Test, refine, test, refine......

Use a Short Track

Test

Roll your car to test:

  • Speed
  • Straightness
  • Wobble

Compare with other cars

5: Extending

4: Applying

3: Developing

2: Beginning

Pick your Goal:

Assessment

Emerging

I am starting my learning with

ongoing help”

The student is able to meet basic requirements of the task with close, ongoing assistance.

Extending

“I can lead/model in-depth or complex learning”

The student may volunteer an extension, an application, or a further illustration to show complex understanding.

Applying

Beginning

Developing

“I can demonstrate in-depth learning”

The student can compare/ contrast / debate explanations or strategies.

“I am practicing my learning with

some help”

The student is able to meet basic requirements of the task with some assistance.

“I can show that I understand”

The student can demonstrate understanding and produce a relevant extension or further illustration.

Blueprints:

Blueprints

Extending: Student uses accuracy, detail and precision to develop a refined blueprint.

Applying: Student uses accuracy and detail to develop a refined blueprint.

Developing: Student can accurately complete a blueprint.

Beginning: Student needs occasional assistance to complete and accurate blueprint.

Emerging: Student needs direct assistance to complete an accurate blueprint.

Extending

Applying

Developing

Beginning

Pinewood Car

Extending: Student uses accuracy, detail and precision to develop a sanded, painted, and refined race car.

Applying: Student uses accuracy and detail to develop sanded, painted, and refined race car.

Developing: Student can accurately complete sanded, painted, and tuned race car.

Beginning: Student needs occasional assistance to complete a sanded and painted race car.

Emerging: Student needs direct assistance to complete a sanded and painted race car.

Pinewood car

Extending

Applying

Developing

Beginning

Explain the Results!

Extending: Student uses science to

Applying: Student uses

Developing: Student can

Beginning: Student needs

Emerging: Student needs direct assistance to explain what they learned, and why their car performed

goals

science

self assessment

Reflection

Reflection

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