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Transcript

WOULD

I

LIKE

SAY

TO

YOU

THANK

NO ONE!!!!!!!!

TO

HA

Camera Angles

Lighting

Characters

Camera angles are:

  • High, to show a lot of space and people
  • looking up, to make a something look tall.
  • looking down, to make you see a big space.
  • zoomed out, to show other people or to show space.
  • Close up to show all the details.
  • Obscured to make you only see the small bit and not see the other bit so it doesn't spoil the ending/something.
  • wonky to show that the surface that they are on isn't flat.
  • point of view to make you see what they are seeing.

Mr Waternoose

Light lighting make you think that that scene is happy.

Boo

Sully

Character Captain

Setting

Mike

Dark lighting makes you think that something scary of mysterious is going to happen.

Celia

The abominable snowman

Randal

Fungus

Name: Roz

Personality:

mysterious,

grouchy,

Suspicious.

Appearance:

slug-like, wears glasses, always wears a ted cardigan, her hair is strait up, grey hair .

Age: old

Some of the CDA (child detection agency)

Roz

Blue filter, this makes you know that its in the snow.

Other scarer

In the future:

  • Door portals
  • Scream bottles
  • Futuristic cars
  • Monsters
  • Futuristic machines
  • Futuristic buildings
  • Not many trees or environment

Place:

  • Scare rooms
  • Bedroom
  • Harry Housins restaurant
  • Change rooms
  • Toilets
  • Boos/Mary's room
  • Scare simulator
  • Beach
  • Snow
  • Secret room
  • Hallways
  • Trash room

Name: Boo/Mary

Personality:

happy, scared until the

end of the movie.

Appearance: Wears

a pink top that's too big,

wears white shoes, purple pants

and has 2 piggy tails.

Age: young

Summaries

Music

  • Orchestra music for the intro
  • Quiet suspenseful music when they do exercise
  • Violin music on the ad to make people happy
  • Happy music on the way to work because it shows that the monsters are happy
  • Quiet bells when they walk into work
  • Suspenseful music when the take the sock off one of the scarers
  • Quiet relaxing music to show that they are going to bed
  • Suspenseful music when Randal is attacking Sully

Summary 1:

It starts in a scare simulator in Sullys dream. Mike pretends that his the radio man and honks a horn to wake Sully up. Sully and Mike do all their exercises and Mike stops them both to watch the Monsters Inc. ad. They leave the house and Mike goes to get in the car but Sully pulls him away and makes him walk with him. On their way to work everyone that they see are happy. They open the door to Monsters Inc.

Summary 2:

Sully and Mike say hi to all the other workers. Sully and Mike get their equipment. Mike goes to get his paperwork but he forgot yesterdays one and Roz tells him not to forget anymore. Mike gets the door ready and then all the scarers come in to the scare floor. Randal takes the leaderboard but Sully takes it back with a sleep over scare. A scarer comes out with a sock on him and the CDA come in and blow the sock up, shave him and waxes the bit where the sock was on him. Its shut down for the day and Sully goes to talk to Mr Waternoose.

Summaries:

Summaries

Summary 3:

The days over and they pack the door up. They go to the change rooms and get changed. Mike talks about his date with Celia. Mike forgets his paperwork but Celia takes him to the restaurant. So Sully goes to get the paperwork and sees that there's a door left there. So he goes in and checks if anyone scaring but no one is. He closes the door and Boo/Mary (a human kid) comes out and Sully tries to ditch her but she keeps following him. Sully takes her in a bag to the Restaurant to show Mike but she gets loose. Everyone get scared and screams and runs everywhere. The CDA come so Sully and Mike take her to their house. They turn on the TV and the news is on and the news reporter talks about the baby. Mike and Sully get scared and but on kitchen stuff so she cant touch them. They got to bed and Boo/Mary takes Sully's bed and gets scared about the cupboard. So Sully stays there until Boo/Mary's asleep.

Summary 7:

Randal chases Sully and Mike. He takes Boo/Mary. Sully jumps to save Boo/Mary but only just holds onto the door. Randals just about to kick him off but Boo/Mary tackles him. They go back to the factory and the CDA are there. Mike runs off with Boo/Mary's monster costume and the CDA chase after him. They trick them and Sully has Boo. Mr Waternoose finds out. They trick Mr Waternoose into saying something to send him to monster jail. The factory is about to get shut down but they change it to make kids laugh instead of scaring.

Summary 6:

Mr Waternoose finds out about Boo/Mary but he already knew. So he tricks Mike and Sully into getting banished. They meet the Snowman. Sully builds a sled and goes down the hill to the human village but Mike doesn't want to go with him.Randal puts Boo/Mary on the scream extractor. Its about to suck out her scream but Sully just saves her. Randal turns invisible and starts beating up Sully. Mike saves Sully by throwing a snowball at him but it hit Randal. They run off with Boo/Mary. They try to put Boo/Mary back but Randal's just behind them. So they jump on a door while its leaving and go to the door storage and go through a door to a beach.

Summaries

Summary 4:

Mike fixes the light bulb so he can see. Sully suggests that Boos/Mary's not dangerous. The next day they walk into work and the CDA are everywhere in there. They get worried but they don't get caught. They go to the change rooms and Mike goes to get her door pass. Boo/Mary needs to go to the toilet. Sully tries to find her but cant. Mike comes back and tries to send her away but Randal comes in and Mike and Sully are with Boo/Mary. Randal catches Mike and finds out that Mike knows where Boo/Mary is. So Randal tells Mike to bring Boo/Mary to the door at lunch break.

Summary 5:

Boo/Mary jumps into a rubbish bin and Sully get worried.She jumps out just before the rubbish goes down the rubbish shoot but Sully doesn't see. He thinks that Boo/Mary gets crushed. Boo/Mary joins a group of kids. Mike finds Sully and they get sad but the find Boo/Mary. Mike and Sully take Boo/Mary to her door but Sully thinks that she shouldn't go in. So Mike goes in to prove that its safe but Randal catches him. Randal takes him to his secret room and puts him on the scream extractor. Its about to suck the scream out of Mike but Sully pulls the power plug. Randal goes to fix it but when he comes back Fungus' on it. Fungus points to the way Mike, Sully and Boo/Mary went. Sully goes into the scare simulator and does an example but scares Boo so she runs off.

Easter eggs

In this photo the car is from toy story and the caravan is from a bugs life

The wallpaper is from toy story in the kids bedroom.

You can see nemo in the door.

In this one Sully is holding the cowgirls hat from toy story.

THANK YOU FOR WATCHING

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