Introducing 

Prezi AI.

Your new presentation assistant.

Refine, enhance, and tailor your content, source relevant images, and edit visuals quicker than ever before.

Loading content…
Loading…
Transcript

Schematic Diagram

INTRODUCTION

We recreated the all time favorite game "Jack en' Poy" by adding another weapon in which it can defeat the Rock and the Scissors, the "Hammer"

World of entertainment seems to be more enjoyable when there are additional tricks and twists that adds spice to your gaming life.

Background of the study

Game progress through generation .

But as technology evolves, people are more excited on what's new and what's next.

So how about a Jak en' Poy v. 2.0?

CONCEPTUAL FRAMEWORK

The objective of the game is to choose a gesture which can defeat your opponent. Gesture are resolved as follows.

  • Rock blunts or breaks the scissors, therefore rock defeats scissors
  • Scissors cut paper, therefore scissors defeats paper.
  • Paper covers/capture rocks, therefore paper defeats hammer and rock.
  • Hammer breaks rock and scissors, therefore hammer defeats rock and scissors.

OVERVIEW

JACK EN' POY

SIGNIFICANCE OF THE PROJECT

JACK EN' POY

- It is a local version of rock, paper and scissors. Although the spelling seems an American influence, it originated in Japan (janken) with the lyrics in the Japanese version sounding very similar to the "gibberish" sung in the Philippines.

This project aims to have an entertainment to the players. Anyone who is not in the mood can play this to lessen the problems that they encounters. It can uplift the feeling of

anyone.

The lyrics:

Jack 'n' Poy, hale-hale-hoy! (Jack and Poy, hale-hale-hoy!)

Sinong matalo s'yang unggoy! (Whoever loses is the monkey!)

SUMMARY

Project Demonstration

Jack en' Poy is a game for two players typically played by means of toggle switching in choosing their bet. The two players will toggle the switch of their selected bet.

The winner of that round depends on the items chosen. If same item was formed, it's a tie.

Play continues until one player reached a predetermined score or whenever the player's boredom alleviated.

Sobremisana, Jelony M.

Landoy, Karen P.

Eslao, Ma. Cristina R.

Nudalo, Crescel Charmaine DG.

Rafael, Argene G.

Thank you for listening.

BSCpE 3-2

DR. REMEDIOS G. ADO

Professor

Learn more about creating dynamic, engaging presentations with Prezi