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Transcript of Cardboard Economics
Goals : Develop Theme + Medium (components)
The PDSA Cycle
Design/develop a board game
Incorporate economic/financial concepts into the game
Incorporate the PDSA systematic cycle
Explore the world of analogue games
Each Instructor will have access to our game library
The Why, When, Where, What
Orientation & Gameplay
Place & Setting
The Where, When?
Physical Representation of your game
Design Document = Game Manual
Journal : Progress as a
Where your game is going to take place --> THEME
What will the physical represenation of your game be?
Goals : Mechanics + Prototype
Research - Identify Game Mechanics
How does a player win?
How does a player loose?
What does a player do on his turn?
When does a game end?
How do you prepare the game space? - game setup
How many players to play?
Quick and playable
Don't get caught up on the art
May need to modify
What is the player's goal?
Create Internal Play-test Document
Used to play-test your game internally
Used to play-test your game externally
Modify Game Mechanics & Game Design Document if necessary
Established game mechanics
Design your theme
Convert Design Document to Rulebook
Submit game to be produced
End of dev/design cycle
Include Economic / Financial Concepts
Enough constrants in place to provide equal game play for all
Create external Play-test Document