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Box Jump

$1.25

Biomechanics

PE 483

Camera & Frames per Phase

Movement Breakdown

Fujifilm 5x wide optical zoom 14 megapixel camera that caught clips at 30 frames per second. Played back and analyzed film on Kinovea.

Figure 6: y axis is frames, x axis is Phases, a visual of the amount of frames per phase.

Angle Measurements

Loading & Take-off Angles

Figure 1: (far left) Beginning of prep phase

Figure 2: (middle left) Beginning of loading phase

Figure 3: (middle) Beginning of action phase

Figure 4: (middle right) Beginning of follow-through phase

Figure 5: (far right) End of box jump movement

Figure 7: (Far left) 112 degrees of knee flexion at the beginning of the loading phase.

Figure 8: (Middle image) 114 degrees of knee flexion at the beginning of the loading phase.

Figure 9: (Far right) 138 degrees of knee flexion at the beginning of the loading phase.

Phases

Figure 10-: (Far left) 76 degrees of leg extension at the beginning of the action phase.

Figure 11: (Middle image) 60 degrees of leg extension at the beginning of the action phase.

Figure 12: (Far right) 74 degrees of leg extension at the beginning of the action phase.

Table 1: The defined beginning and ends of each phase.

Phase

Start Prep Phase

Prep Phase (Loading)

Action Phase (Jumping)

Follow Through (Landing)

Beginning

Beginning of movement

Highest point of arms

Feet leave the ground

Feet touch the box

End

Highest point of arms

Feet leave the ground

feet touch the box

Knees fully extended

Path Tracking

Normal Box Jump

Large Box Jump

Phase

1

2

3

4

28.9%

18.7%

12.6%

39.7%

21.1%

19.7%

13.6%

45.4%

29.8%

20.9%

13.4%

35.8%

Time and Velocity

How to improve the movement?

Change in time (s): 1.00 0.07 0.06 0.10

Avg. Velocity (in/s): 8 114.29 133.33 80

Overall Time: 1.23 s Overall Avg. V: 83.91

Change in time (s): 0.83 0.04 0.03 0.10

Avg. Velocity (in/s): 7.23 150 200 60

Overall Time: 1.00 s Overall Avg. V: 104.31

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