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According to BBC news,
“The biggest way [VR is changing the workplace] is training and simulations. If you have to train somebody on a very expensive piece of machinery, you want to do it in a simulator.”
http://www.bbc.com/news/technology-36279855
We have all wanted to experience travel and all it has to offer but frankly it is just too expensive.
Jeremy Bailenson, the founding director of Stanford University's Virtual Human Interaction Lab, says that...
“He has come to believe that experiences worth creating (or recreating) in VR are those that could be described with one or more of the following four adjectives: expensive, dangerous, impossible, and rare”
http://www.slate.com/articles/technology/future_tense/2016/08/the_only_good_reasons_to_use_virtual_reality_and_the_current_vr_renaissance.html
The man who coined the term virtual reality named Jaron Lanier says
“he’s particularly concerned about the misogyny and “general weenie-ness” of gaming culture carrying over to virtual reality. He’d prefer to see it evolve into a platform for creativity and social interaction.”
http://www.slate.com/articles/technology/future_tense/2016/08/the_only_good_reasons_to_use_virtual_reality_and_the_current_vr_renaissance.html
“The truth is, the long-term effects of VR are still unknown. Many side effects are thought to be only temporary, but long-term research studies are scarce so we don’t know for sure.”
Martin Banks, Professor of Optometry, Vision Science, Psychology, and Neuroscience at the University of California, Berkeley told Digital Trends that...
http://www.makeuseof.com/tag/virtual-reality-still-5-big-problems-overcome/
http://ytcropper.com/cropped/NC582e7359ebcad
“There is pretty good evidence, particularly among children, that if you do so-called near work, where you’re looking at something up close, like reading a book up very close or looking at a cellphone, that it causes the eye to lengthen and that causes the eye to become near-sighted,”
http://www.digitaltrends.com/virtual-reality/is-vr-safe-for-kids-we-asked-the-experts/
"Pretty soon we’re going to live in a world where everyone has the power to share and experience whole scenes as if you’re just there, right there in person,” Zuckerberg says.
However...
"Virtual reality is an artificial environment that is created with software and presented to the user in such a way that the user suspends belief and accepts it as a real environment."
http://whatis.techtarget.com/definition/virtual-reality