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Survey

& Rescue

To simulate a post-disaster aerial search & rescue scenario while exploring concepts of:

Robot Operating System

Image processing

Control systems

Algorithm development

Objective

Patrol

Fish robot triggers the sensor

Story

UAV

Rescue-copter

Command Center

Flow

• The rescue-copter takes off from the base station for a 3 minute deployment.

• The UAV detects locations and types of distress beacons and beams this info to the command centre.

• The command centre schedules & directs activities of the rescue-copter to provide maximum aid.

Deployment

Beacons

Rescue Beacon

A red rescue beacon indicates a high priority evacuation (medevac) task for the Rescue-copter. It has to carry the evacuee back the base.

Rescue Beacon

Timeout : 10 seconds

Hover duration : 5 second at Beacon + 5 seconds at Base

Score : 50

Food Beacon

A green Food Beacon indicates that an aid-package of food is to be delivered at the beacon location.

Food

Beacon

Timeout : 30 seconds

Hover duration : 3 seconds at Beacon

Score: 15

Medicine Beacon

A blue Medicine Beacon indicates that an aid-package of medicine is to be delivered at the beacon location.

Medicine

Beacon

Timeout : 30 seconds

Hover duration : 3 seconds at Beacon

Score : 15

Base Station

It is a fixed location on the arena where the rescue-copter has to deliver the rescued evacuee or replenish its food or medicine supplies, of which it has a max payload of 3 each

Base

Station

Timeout : None

Hover duration : 5 seconds

Score : Nil , Payload Replenished

Arena

Scoring Parameters

Score

&

Final Score

Judge

Judge's Score

Credits

Conceptualized & Deployed by:

Core Devs

Rishikesh Madan

Vishal Gupta

Smit Kesaria

Special shoutouts to these people for their contributions big & small (alphabetically)

Spl. Shoutouts

Active Piazza Participants

Aditya Panwar

Ajit Harpude

Andrea Furtado

Arjun Sadananda

Ashish Kocchar

Nitesh Singla

Rutuja Ekatpure

Sachin Uthale-Patil

Sharad Mishra

Simranjeet Singh Bhangu

Vikrant Fernandes

FOSS used

Support & Funding

Agency

Thank you

Prof. Kavi Arya!

P.I.

Long-live e-Yantra!

Team

Construct

-O-Bot

Story

Learn

Arena

Arena

Arena

  • 7 x 7 feet size
  • 5 Houses
  • 12 warehouses
  • 6 different constructions materials
  • Different type of lines(white, black and zig-zag) to navigate the arena

House

House

  • 5 Houses
  • 2 types - low rise, high rise
  • H5 is White house -High priority

CM

Construction Material (CM)

  • Brick (B) - represented as Brown Color block
  • Gravel (G)- represented as Red color block
  • Cement (C)- represented as Green color
  • Sand (S)- represented as Black color block
  • Electrical fittings (E)- represented as Blue color block
  • Paint (P) - represented as Pink color block

Config

Configuration

Design

Scoring Parameters

Score

Score =

+

Scorer

Scorer's Score

Total Score = (600-T) + (CP*30) +(CD1*80) + (CD2*100) + (WHB*100) +(B*100) – (P*50)

● T - Total time (in seconds).

● CP - #CMs picked correctly.

● CD1 - #CMs placed correctly on low-rise.

● CD2 - #CMs placed correctly on high-rise.

● WHB - White House Bonus

● B - Bonus Points

● P - Penalty

Judge

Judge's Score

  • Viva - Questions asked during demonstration

Credits

Theme Developers

Core Developers

Tenzin Dhekyong

Aditya Panwar

Simranjeet Singh

Special

Thanks

Rishikesh Madan

Ajit Dada

Supply

Bot

Story

Learn

Setup

Arena

Arena

  • 9 Nodes (City)
  • 1 Medical Aid (Red Coin)
  • 2 Food Aid (Green Coin)
  • 3 Red Zones (Green Patch)

Scoring Parameters

Score

Score =

+

Scorer

Scorer's Score

Score = (480 - RT) + (NH*100) + (CD*30) - (P*40)+ (CB * 75) + B

  • RT : Run time
  • NH : Number of Hits
  • CD : Correct Detection
  • P : Penalty incurred
  • CB : Coin Bonus
  • B : Bonus (200)

Judge

Judge's Score

  • Design - Effective placement of Striking Mechanism and sensor(s)

  • Algorithm - Algorithm used to solve the problem

  • Viva - Questions asked during demonstration

Credits

Theme Developers

Lohit Penubaku

Smita Gholkar

Aditya Gudla

Venkatesh Pandian

Special Thanks

Rutuja Ekatpure

Aditya Panwar

Ajit Harpude

Aditya Modi

Vikrant Fernandes

Nitesh Singla

Ashish Kochhar

Biped

Patrol

The task is to design a two wheeled self-balancing robot, based on the concept of Inverted Pendulum (called here as Medbot), that has to serve flood victims with the required medicine boxes, first-aid kits and has to take care of hygiene measures by chlorinating the harvested rain water so that it is safe for drinking.

Story

Learn

Arena

Arena

Description

Arena

3D

Scoring Parameters

Score

Score =

+

Run Score

Scorer's Score

Score = (600-T)+ (50*LRG)+ (25*ERG)+ 70*LRB+ 35*ERB+ 20*PUC+ 30*DC+ 100*SBC- 50*HC- 50*FC+ AD+ NPR

  • T : Total Time(s)
  • LRG(B) : Loaded Run on Gravel(Bridge) Pathway
  • ERG(B) : Empty Run on Gravel(Bridge) Pathway (ERG<=3, ERB<=2)
  • PUC : Pick-Up Count
  • DC : Delivery Count
  • SBC : Streak Bonus Count
  • HC : Hit Count
  • FC : Fall Count (Reposition<=10)
  • AD : All Delivered Bonus (200)
  • NPR : No Penalty Run (100)

Judge

Judge's Score

  • Design - Effective placement of mechanical structure and sensor(s) (10 points)
  • (the above point depends on the theme)

  • Algorithm - Algorithm used to solve the problem (10 points)

  • Viva - Questions asked during demonstration (10 points)

Credits

Support

&

Funding

Agency

Prof. Kavi Arya!

P.I.

Team e-Yantra!

Team

Avinash Dubey

Abhinav Sarkar

Developers

Avijit Pandey

Special Thanks for People whose direct or indirect support helped us to develop and successfully implement the theme

Special

Thanks

Prof. Shashikanth Suryanarayanan (Mech. Engg., IITB)

Prof. Sachin Pathwardhan (Chemical Engg., IITB)

Prof. Harish Pillai (Electrical Engg., IITB)

Prof. Dwaipayan Mukherjee (Electrical Engg., IITB)

Prof. Paritosh K. Pandya (TIFR, Mumbai)

Rapid

Rescuer

Story

LEARNING OUTCOMES

Learn

  • Image Processing

  • Machine Learning

  • Path Planning

  • Wireless Socket Programming

  • Embedded Programming

  • Bot Building

HW

SW

http://products.e-yantra.org/

Box

eYFi-Mega

eYFi-Mega

eY-LFA

eY-LFA

eY-IDE

eY-IDE

Theme Run

Arena

Command

Center

SUM = 10

RR Bot

Rapid

Rescue!

RR Grader

Scoring Parameters

Score

Score =

+

Scorer

Scorer's Score

Score = (600 - T) + (VFC x 100) - (VFI x 50) - ( | X - NVP | x 50) + (( NVC x 50 ) / NFP)

- (NEC x 100) + (NVH x 100) - (P x 30) + (B x 100)

  • T: Total time in seconds taken to complete the task.
  • X: Total number of vacancies available in Hospital (vary)
  • VFC: Number of victims in firezones correctly identified
  • VFI: Number of victims in firezones incorrectly identified
  • NFP: Numbers of firezones planned to visit
  • NVP: Sum of number of victims planned to evacuate from firezones
  • NVC: Number of firezones visited
  • NEC: Number of extra firezones visited than planned
  • NVH: No vacancies available in all Hospitals (either 0 or 1)
  • P: Penalty where 30 (thirty) points deducted
  • B: Bonus of 100 points awarded

Judge

Judge's Score

  • Viva - Questions asked during demonstration (20 points)

Theme Developers

Suprabha Jadhav

Kalind Karia

Prasad Trimukhe

Sourav Jena

Credits

Special Thanks

Prof. Kavi Arya

Rutuja, Aditya

Ajit, Arjun

Web Team

Inventory Team

Office Team

e-Yantra Family :)

Patrol

Fish

Story

buoy

Learn

as strong of an effect on you because you are a much larger size. An

Learnings

  • 3D CAD Modeling
  • 3D printing and fabrication
  • PCB designing
  • Embedded system Programming

Tools

Overview

203

teams

Arena

Arena

Arena

ID

  • Diameter: 6 feet
  • Position addressed by numerals and alphabet

IVB

Gateways

Gateways

  • The pair of objects that the Patrol Fish needs to go through in the assigned sequence and also in the direction specified.

Buoy

Anchored Buoy

  • Patrol Fish needs to trigger the sensor module

placed on the buoy.

t.google.com/

Scoring Parameters

Score

Score =

+

Scorer

Scorer's Score

Total Score = (600 - T) + (PG*100) + (TB*300) - (DB*50) - (CG*50) - (RP*50) + B + CB

  • T - Total Time
  • PG - Passing Gateway
  • TB - Triggering Buoy
  • DB - Displacing Buoy
  • CG - Colliding in to Gateway
  • RP - Reposition Penalty
  • B - Bonus
  • CB - Creativity Bonus

Judge

Judge's Score

  • Functionality(100)
  • Design and Development Process (100)
  • Aesthetics & Human Machine Interface(100)

Credits

Theme developers

Theme developers

Saail Narvekar

Arjun Sadananda

Rucmenya Bassariya

Special Thanks to:

Aditya, Rutuja, Ashish , Nitesh

Support & Funding

Agency

Thank You Prof. Kavi Arya

P.I.

Team e-Yantra

Team

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