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THE EFFECTIVENESS OF USING SOFTWARE POM-QM FOR WINDOWS 3 IN COOPERATIVE MODEL TYPE STAD ON MATHEMATICS LEARNING GRADE XI SMA NEGERI 9 GOWA

INTRODUCTION

Backround

Benefit Of Research

Research

Problem

Research Objectives

”To Find Out The Effectiveness Of Using Software POM-QM For Windows 3 In Cooperative Model Type STAD on Mathematics Learning Grade XI SMA Negeri 9 Gowa according to The Learning Achievement, Students Activities and Students Response"

1. For students, using software POM-QM For

Windows 3 can be motivated in mathematics

learning,

2. For teachers, can further develop professional

skills in managing and improving the system of

learning in school classrooms,

3. For the school, as the information can be made into

consideration or suggestion for the development of

learning, especially in the use of information and

communication technology in learning.

4. The results of this research can be useful as a

source of information and analysis to develop

further research particularly related to this

research

1. Learning mathematics requires rationaL

thought, because mathematics has a

strong structure and a clear concept.

2. In learning mathematics is not enough just to

rely on rote formula, but it is necessary to

understand concepts that can train the ability

to think creatively and students'mathematical

reasoning.

3. Today teachers also with the times required for

proficient use various technologies to support

and assist the learning process in the

classroom. So it is not a few teachers are

learning to use technological developments in

the learning process.

4. software POM-QM For Windows 3 also has

never been used in learning at school and

research has never been done before.

Based on the description in the background, problems in this research is "Is the using software POM-QM For Windows 3 effective in cooperative model type STAD on mathematics learning grade XI SMA Negeri 9 Gowa according to the Learning achievement, students activities and students response?”

Study Of Theories

1. Learning

2. Learning Outcomes

LITERATURE REVIEW

3. School Mathematics

4. Relevant Research Findings

5. Software POM-QM For

Windows 3

Description Of The Material

6. STAD Type Cooperative Learning Model

Thinking Framework

About

Linear Programming

7. The Effectiveness

Of Learning

Experimental Unit and Treatment

RESEARCH METHODS

This research is implemented in grade XI IPA SMA Negeri 9 Gowa that consists of five class. Experimental units in this research consists of one class XI IPA SMA Negeri 9 Gowa to be given preferential treatment in the form of learning to use software POM-QM For Windows 3

Research Hypothesis

Operasional Variable Definition

1. Major Hypothesis

"Mathematics Learning Topic Linear Programming by Using Software POM-QM For Windows 3 is Effectively Applied in Cooperative Model Type STAD Grade XI SMA Negeri 9 Gowa”

2. Minor Hypothesis

1. Mathematics learning achievement

2. Student activity

3. Student response

a. Average score of students’ posttest significantly greater

than 70 (KKM) after learning mathematics by using

software POM-QM For Windows 3.

b. Average score of students’ normalized gain significantly

greater than 0,3 (medium category) after learning

mathematics by using software POM-QM For Windows 3.

c. Student classical exhaustiveness at least 85%

d. Students response is said to be effective if the students

response score at least is in category tend to be positive( 80%)

Learning Effectiveness Criteria

Research Variables and Design

The effectiveness of the criteria specified in this research consists of three criteria, namely:

a. Student Learning achievement

b. Students activity

c. Students response

The variable in this research is learning achievement, students activity, and students response after being given preferential treatment in the form of learning to use software POM-QM For Windows 3

The design used in this research is a one-group Pretest-Posttest Design (Suryabrata, 2013)

Data Analysis Techniques

Research Type

Table 3.1. Design of one-group Pretest-Posttest Design

Description:

O1 : pretest

X : treatment, using software POM-QM For Windows 3.

O2 : posttest

1. Learning achievement

2. Learning feasibility

3. Student activity sheets

4. Student response

This research is Pre Experiment. This research aims to look at the effectiveness of the use of software POM-QM For Windows 3 in cooperative model type STAD mathematics learning

Data Collecting Techniques

Learning

To collect data in this research is done in the following way:

1. Learning feasibility data is collected by using learning

feasibility observation sheet.

2. Student activity data is collected by using student activity

observation sheet in learning. Student activity data obtained by

doing observation of students during the learning that is conducted

by the observer. Beside that it is used data of using software POM-

QM For Windows 3 by students.

3. Learning achievement data is collected by using the student learning

achievement test. The tests are given to the students before (pretest)

and after (posttest) the given treatment.

4. The student response data is collected by using a student response

questionnaire that is given to students after learning (treatment) is

over

Research Procedures

According to

1. Sudjana (2011:28)

2. Rohmalina Wahab (2015:18)

3. Skinner (In Dimyati and Mudjiono, 2013:9)

So we can conclude that

"learning is a process of changing behavior and attitudes acquired through practice and experience"

Learning Outcomes

After setting the sample of the research, then implementation of the experiment is carried out as follows:

1. Preparation phase

2. Preliminary phase

3. Treatment implementation phase

4. Evaluation phase

Student Activity

Research Instrument

According to

1. Sudjana (2011:40)

2. Lesch (2014:1)

3. Dimyati and Mudjiono (2013:3)

So it can be concluded that the learning outcomes are possessed abilities of students after receiving their learning experience. The capabilities include cognitive, affective, and psychomotor

Student activity is said to be effective if descriptively the student activity score at least is in category active ( 60%).

School Mathematics

As for the research instrument that will be used are as follows

1. Learning feasibility observation sheet

2. Student activity observation sheet

3. Learning achievement test

4. Student response questionnaire

Student Learning Achievement

General Criteria Of Effectiveness

According to

Suherman, et al., (In Fadi,2016:14)

So it can be concluded that the "school mathematics is formal mathematics that taught and experienced by students in the classroom"

As for determining the average score for each indicator (criteria) of effectiveness adopted from Ardin (2013) is used the rubric in Table 3.9 below

Relevant Research Findings

Students learning achievement are said to be effective if it satisfy the following criteria:

1) Mean score of student learning achievement for the posttest

greater than 73 (KKM).

2) Student classical exhaustiveness at least 85%.

3) Mathematics learning achievement improvement of grade XI

IPA 3 SMA Negeri 9 Gowa descriptively get minimum category as

medium or normalized gain at least 0,3.

4) Mean score of student posttest learning achievement is

significantly greater than 73 after being taught by using software

POM-QM For Windows 3.

5) Mean of student learning achievement improvement is

significantly greater than 0,3 after being taught by using

software POM-QM For Windows 3.

Software POM-QM For Windows 3

1. Iim Sugianto (2015) with the title

research “Effectiveness of

Realistic Mathematics Learning

Using Flash Media of class X MIA

SMA Negeri 1 Anggerajab.

2. Mardyanto Barumbun (2015)

with the title research “The Effectiveness of

Cooperative Learning Type Team Game

Tournament by Using Plane Snakes and

Ladders Media toward Students Understanding

of Plane Geometry Concept in Junior High

School

According to

1. Al Bahra bin Ladjamudin (In Wijaya, 2015:11)

2. Weiss (2006:134)

STAD Type Cooperative Learning Model

Student Response

Student response is said to be effective the student response score at least is in category tend to be positive ( 80%).

According to

1. Gross (In Yusuf,Yuliana & Lutfia (2015:101-102)

2. Rusman (2013:215-216)

The Effectiveness Of Learning

According to

1. Saimun (in Wasiat, 2013:30)

2. Ekosusilo (in Wasiat, 2013:31)

So it can be concluded that the effectiveness of learning is the success of teachers and students in the form of satisfaction to obtain and utilize the learning process and achieve what is expected together, so as to develop the skills and intelligence of the students in the learning process. As for the indicators for measuring the effectiveness of learning in this research are learning achievement, students Acvities, and Students Response

Proportion Test

Inferensial Statistical Analysis

RESULT AND DISCUSSION

Thank You For Attention

Normality Test

Hypothesis Test

Student Mathematics Learning Achievement Analysis

a. Descriptive statistical analysis

b. Inferential statistical analysis

Learning Model Feasibility Analysis

Descriptive Statistical Analysis

General Criteria Of Effectiveness

Revision

Conclusion and Suggestion

Suggestions

1. Source and Page of book

2. In Result of research

Student Activity Observation Analysis

Student Response Questionnaire Analysis

a. Inferensial statistical analysis

1. Author suggests the mathematics teacher of grade XI IPA

SMA Negeri 9 Gowa to do used software POM-QM For

Windows 3 in cooperative model type STAD on learning

mathematics grade XI IPA.

2. Before using software POM-QM For Windows 3, teacher

should ensure that the students have ability and

willingness in learning by using software POM-QM For

Windows 3 individually.

3. In learning by using software POM-QM For Windows 3,

teacher should prepare well the learning material that

interesting and stimulating the students in student

centered learning, because software POM-QM For

Windows 3 in generally need the user ability and

willingness, both teacher and student. Teacher ability

and patience in organize and facilitate the students in

using software POM-QM For Windows 3 are really

necessary.

a. Descriptive statistical analysis

Conclusion

1. Student mathematics learning achievement is showed in posttest

with the mean of posttest is 80 which is greater than 73 (KKM).

While classically, there are 80% students have been satisfied the

standard score, . Students learning achievement are compared to

pretest by using normalized gain is 0,72 in high category.

2. Student activity in learning is in active category with the average is

66,17% which is greater than 60%. So based on effectiveness

criteria, student activity has been satisfied the effectiveness criteria.

3. The average of student response score about learning is 83% in tend

to be positive category which is greater than 80%. So based on

effectiveness criteria, student response has been satisfied the

effectiveness criteria.

4. Based on effectiveness criteria, that are mathematics learning

achievement, student activity, student response and scores of

indicators (criteria) of effectiveness holistically to the learning of

mathematics topic linear programming shows that the application of

learning by using software POM-QM For Windows 3 in cooperative

model type STAD (in the category quite effective) for use in students

of grade XI IPA 3 SMA Negeri 9 Gowa.

Based on Jim Harvey's speech structures

By Muhammad Nur Alamsyah

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