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Loominary

By Sarah Hendricks

Implementation

Hardware:

  • RaspberryPi 2
  • Cottonwood (Long Range UHF RFID Reader)
  • 8dbi Mid-Range UHF RFID Antenna
  • Intel monitor
  • Male N-J to MMCX-J Interface Cable (antenna adapter)
  • series of UHF RFID tags
  • ... and more! :D

Software:

  • Microsoft Internet of Things browser: C#
  • NodeJS server: JavaScript
  • Hardware program: C#
  • Twine: HTML/CSS/JavaScript/JQuery

Questions?

Progress Report

Done:

  • Game design document
  • Extending project reliability for conference
  • Medusa game prototype: http://www.philome.la/daisyglasses/medusa/play

To Do:

  • Fix last bugs before conference
  • Find commission for mounting box
  • Finish adding variables & design to story
  • Stretch goal: develop Oedipus game

Project Definition

Issues & Difficulties

Goal: create a game that incorporates interactive storytelling, narratively-embedded interfaces, and tangible story artifacts.

AKA: make a game

that uses e-lit and creative

processes

  • Constraint for conference = persistent major bug
  • requires reworking some code and structure of project
  • Working with copy writer means difficulty coordinating
  • Difficulty getting commission for mounting container
  • Some testing on dynamism, but not full-fledged tests
  • don't have explicit AI structure for more dynamic stories
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