Introducing 

Prezi AI.

Your new presentation assistant.

Refine, enhance, and tailor your content, source relevant images, and edit visuals quicker than ever before.

Loading…
Transcript

What is this study or research journal about?

But first.. what is self efficacy?

Self Efficacy: “the belief in one’s ability to successfully accomplish something or achieve a goal”

Purpose: The study evaluated self-efficacy interventions of assisted living residents using Wii exercise games (aka exergames).

by: Rebecca R., Justine W., Madison L., & Elise F.

What kinds of analysis did they do?

-Interview format surveys

Who was involved? Who were the subjects in this study?

-Functional testing

-Statistical software (SPSS ver.19.0)

-Assisted Living Facility Residents

-Wilcoxon signed-rank test

How did they get the results?

-Age 65+

-Must meet Criteria

Study Duration

Power of Encouragement

-Based in NY

What were the results?

Exercise, You got this!!

Thank You!

What are some limitations or problems that they didn’t address in the study?

Why is this study important?

- Self - Efficacy is Effective

-Any encouragement results in changed behavior

-Technology CAN improve health and make working out interesting.

What kinds of variables did they look at?

The variables tested were:

-Already physically active AFL Residents

- Physical function such as balance, mobility, and walking distance

-Fear of falling

-Self-efficacy for exercise

-Outcome expectations for exercise

What did they find?

- Improvement in Physical Activity

- Decrease in Fear of Falling

-Increase walking endurance

References:

Images: Google search

Article:

-Safety: No Injuries

- Post Test Administration Timing

-Acceptability: Participants found it enjoyable.

- Sample size too small

-Efficacy: Mean score on balance showed SIGNIFICANT IMPROVEMENT

ECG

62

bpm

- single-group pre- and post-test design

Learn more about creating dynamic, engaging presentations with Prezi