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AndEngine

Experiences implementing a 2D Game-Engine based on OpenGL ES for the Google Android Platform.
by Nicolas Gramlich on 28 June 2010

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Prezi Transcript

AndEngine - 2D OpenGL Game-Engine for the Google Android Platform Features Sprites Animations Modifiers Sound / Music SplitScreen Text Menus Particle-Systems Problems of current Engines OpenSource Compatibility Flexibility Extensions Efficiency ??? Profit! Optimizations (Java Ports) Availability Compatibility Design-Flaws Features Cocos2D / Unity3D Live-Wallpapers, Physics-Engine, Splitscreen AndEngine Performance Live-Wallpapers Box2D Physics-Engine Augmented Reality Adsense Mobile Extensions TraceView AllocationTracker final float rnd = (float)Math.random(); final float rnd = RANDOM.nextFloat(); +- ? % ! GC == Evil String.format("FPS: %.2f (MIN: %.0f ms | MAX: %.0f ms)", fps, min, max); Allocation-Quiz A: 1337 C: 100 D: 600 B: 20 Background-Processes or The Evil Twin of Multitasking + 100 % Performance-Quiz Box2D Physics Performance TriangleStrip Triangles Open Source Get Involved 2D Games Sprites
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