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New Media and the Arts: A Force for Change

Fully 99% of boys and 94% of girls play video games.

Game playing is also social, with most teens playing games with others at least some of the time, and can incorporate many aspects of civic and political life.

“No matter how bad things are going, you could always be a subsistence farmer in Haiti.

Ayiti: The Cost Of Life makes the Oregon Trail look like Candy Land.” -- Slate.com

Game-like yet not a game

3D social network

Persistent

Performative

Constructive

Sunday October 18, 2009

Barry Joseph, Global Kids <olp.globalkids.org>

New Platforms

Power

of

Citizenry

Online

Leadership

Program

Games

Social

Media

Game Design

Drill and Skill

Serious Games

Critical Gameplay

Media Masters

Through their participation in the after school program youth's experience involved:

  • Engaging in activities that require useful life skills related to communication and collaboration;

  • Learning about social issues;

  • Realizing what goes into designing and creating a good game; and

  • Gaining general computers skills.

Bottom-up

User-created

Distributed

Free

Top-down

Expert-created

Centralized

$$$

Virtual

Worlds