By Jana Goers
How to Launch a Bird and not an Egg Five Theses for Improving the Outcome of the Fuzzy Front End of Innovation 11th European Conference on Creativity and Innovation Make it happen 1. Name extraordinary adjectives! 2. What is like that in Nature? 3. What would he/she/it want to achieve? 4. What's the computer game idea behind that? You just experienced a psychological effect. It's called production blocking.. By the way ... Our task is still to invent a new computer game. Production Blocking If one person speaks nobody else can. You can't push a piece of string Develop and select ideas in a 4D process Micromanage your participants' attention Destroy psychological and cultural barriers You just experienced a psychological effect. It's called evaluation apprehension. By the way ... Evaluation Apprehension You avoid beeing evaluated by your actions. by René Chelvier, Jana Görs, Graham Horton, Stefan Knoll Don't compare apples and oranges We build computer games Our first task: We should generate new product ideas At first we will use the famous Osborn Checklist SCAMPER Imagine a typical computer game: What parts of a computer game could be substituted? What functions or parts could be combined? What could be adapted? What could be magnified / modified? What part of the game could be put to another use? What part of a computer game could be eleminated? What could be rearranged / reversed? What ideas for a computer game does it lead us to? Let's try another technique... icy slimy fluffy hot crumbly wet lovely cute grumpy full smelly cuddly rocky sloppy Vulcano Cloud Trash can Bear Swamp sweet Chocolate Cubs unique Coral reef Pudding River Amazon Storm Temperature Dry sand Dripping sand castle Moon North Pole Flowers Mount Everest Chilli Geyser Chipmunk Did you recognised a difference between the two techniques? Which of them was more helpful? A pc game idea needs two characteristics: The user want to reach a goal. New game has to be extraordinary Change whatever you can think of. We build computer games Our second challenge: We should select the best ideas. Did you recognise any difficulties? Which idea(s) are good? Take care of and protect your chipmunk. A game that will enable us to expand into new computer game markets. A mobile game for girls aged between 8 and 13 years. A game which will use our faster and better Graphic-Genius software. What exactly? Idea Decision Execution Attractiveness Identify Describe Evaluate Act 1. What idea aspect lies before us? 2. How can we fill the gaps? Take care and protect your chipmunk. A game that will enable us to expand into new computer game markets. A mobile game for girls in the age between 8 and 13 years. A game which will use our faster and better Graphic-Genius software. Idea Decision Execution Attractiveness We build computer games Our next task: Choose an idea which you want to present our CEO. Are you happy with your decision? Which idea would you choose? Why didn't you pick the other idea? Idea A Idea B Crime Thriller (PC / Real Life Game) It's a completely new area and a really new game idea. We aren't sure about the market: Will the users like it? How many? Which communication channels could we use for that special game idea? What would the development will cost? What do we need for the real life part of the game? FIFA Soccer 2010 (PC Soccer Game) FIFA Soccer 2005 – 2010 brought a solid income to our company We can profit from the reputation of FIFA Soccer 2005 – 2010 in the user community We already have contracts with main communication channels One major difference between those two ideas is: vs. short-term long-term Another major difference between those two ideas is: Safe? ... or risky? vs. Ideas shouldn't be in a false competition. You will measure the wrong criterias. You just experienced a psychological effect. It's called killerphrases. By the way ... Killer phrases Phrases that express the disaproval of an idea. That leads to ... Your ideas will be killed Maybe you will loose a participant We build computer games Our next task: A chance to talk to the CEO for 30s tomorrow. Let's try another preparation method. That leads to ... You will get ideas which no one could fear to be blamed for You probably won't get many volunteers for innovation tasks 1. What's your idea about? 2. What's the point of your idea? 3. Why is it special? 4. Why is the idea useful for others? 5. That's the reason why Gamers Inc. should implement it... Use only one sentence to answer the following questions: If you have limited ressources then micromanage your participants' attention. We build computer games What if ...? That leads to ... Your team will be unproductive. Ideas could get lost.
This is a presentation for the 11th ECCI conference in 2009 in Brussels.