Hearthstone
Transcript: Demon 1 Voidwalker 1/3: Taunt 1 Flame Imp: 3/2: Lose 3 Health 2 Mistress of Pain 1/4: Gain Health = Dmg 2 Succubus 4/3: Discard 1 Card 3 Felguard 3/5: Destroy 1 Crystal 4 Pitlord 5/6: Lose 5 Health 5 Floating Watcher 4/4: +2/+2 for each Face Dmg 5 Doomguard 5/7: Discard 2 Cards 6 Dread Infernal: Deal 1 Dmg to All 9 Lord Jaraxxus 3/15: Becomes Hero Warrior 0 Wisp 1/1 Freeze Minion 2 Snowchhugger 2/3: 4 Water Elemental 3/6: Shaman Single Dmg 0 Backstab: Deal 2 (Require undamaged) 0 Moonfire: Deal 1 0 Inner Rage: Deal 1 (+2 Atk) 1 Ice Lance Deal 4 (require freeze) 1 Lightning Bolt: Deal 3 (overload 1) 1 Arcane Shot: Deal 2 1 Holy Smite: Deal 2 1 Earth Shock: Deal 1 (Silence) 1 Frost Shock: Deal 1 (Freeze) 1 Mortal Coil: Deal 1 (draw card) 1 Eleven Archer 1/1: Deal 1 2 Crackle: Deal 3-6 Dmg (overload = 1) 2 Flamecannon: Deal 4 (Random) 2 Eviscerate: Deal 2 (or 4 if Combo) 2 Frostbolt: Deal 3 (freeze) 2 Darkbomb: Deal 3 2 Knife Juggler 3/2: Deal 1 (per summon) 2 Cruel Taskmaster: Deal 1 (+2 Atk) 3 Lava Burst: Deal 5 (overload 2) 3 Kill Command: Deal 3 (or 5 if Beast) 3 Hammer of Wrath: Deal 3 (draw card) 3 Demolisher 1/4: Deal 2 (at start of turn) 3 Drawn Life: Deal 2 (Heal 2) 3 Perdition's Blade: Deal 1 (or 2 if Combo) 3 Irongorge Rifleman 2/2: Deal 1 4 Mortal Stirke: Deal 4 (or 6 if less than 12 Health) 4 Auchenai Soul Priest: Deal X (Reverse Heal) 4 Fel Cannon: Deal 2 (to non Mech) 4 Keeper of the Grove 2/3: Deal 2 Dmg 5 Holy Wrath: Deal x (draw card dmg) 5 Demonheart: Dea; 5 5 Bomb Lobber: Deal 4 (random) 5 Cobra Shot: Deal 3 (and 3 to Face) 5 bane of Doom: Deal 2 (summon Demon) 6 Holy Fire: Deal 5, Heal 5 6 Fire Elemental 6/5: Deal 3 10 Pyroblast: Deal 10 Enrage 1 Angry Check 1/1: +5 Atk 1 Warbot 1/3: +1 Atk 2 Amani Berserker 2/3: +3Atk 3 Raging Worgen 3/3: +1 Atk, Windfury 3 Taurgen Warrior 2/3: +3 Atk, Taunt 8 Grommash Hellscream 4/9: +6 Atk Taunt 5 5 5 Mech Support 1 Cogmaster 1/2: +2 Atk (with Mech) 2 Mechwarper 2/3: Mech cost 1 less 3 Metaltooth Leaper 3/3: All Mech +2 Atk 3 Iron Sensei 2/2: Give Mech +2/+2 3 Alarm-o-Bot 0/3: Swap Minion 4 Jeeves 1/4: Draw Card to 3 4 Enhance-0 Mechano 3/2: Give Winfury/Taunt/Divine Shield 4 Screwjank Clunker 2/5: Mech +2/+2 5 Junkbot 1/5: Gain +2/+2 if Mech Dead 5 Mimron's Head 4/5: Summon Voltron (if 3 Mech) 5 Upgraded Repair Bot 5/5: Give Mech +4 Health Taunt Buff 0 Ancestral Healing: Full Health 2 Mark of the Wild: +2/+2 2 Sunfury Protector: 2/3 Adajcent 3 Mark of Nature: +0/+4 3 Coghammer: 2/3, Divine Shield 4 Defender of Argus: 2/3, Adajcent +1/+1 4 Houndmaster: 4/3, Beast +2/+2 6 Dark Wispers: +5/+5 Armor 1 Claw: +2 Armor, +2 Atk 2 Armor Smith: +1 Armor (per dmg) 3 Shield Block: +5 Armor, Draw Card 3 Ice Barrier: +8 Armor 4 Bite: +4 Armor, +4 Atk 6 Shieldmaiden 5/5: +5 Armor Take Control 3 Mind Control Tech 3/3: Control 1 (>4 Minion) 4 Shadow Madness: Control 1 (<3 Atk, this turn) 6 Sylvanas Windrunner 5/5: Control 1 (Death) 6 Cabal Shadow Priest 4/5: Control 1 (<2 Atk) 10 Mind Control: Control 1 Demon Support 1 Blood Imp 0/1: +1 Health to Minion 4 Voidcaller 3/4: Summon Demon 3 Void Terror 3/3: Absorb Adj Minion 9 Mal'Ganis 9/7: Demons +2/+2, Hero Immune Murloc Support 1 Murloc Tidecaller 1/2: +1 Atk (summon Murloc) 1 Grimscale Oracle 1/1: All Murloc +1 Atk 3 Murloc Warleader 3/3: All Murloc +2/+1 3 Coldlight Oracle 2/2: Each Draw 2 Cards 3 Coldlight Seer 2/3: All Murloc +2 Health 4 Siltfin Spiritwalker: Draw Card (Murloc dead), overload = 1 Aura Buff 1 Timber Wolf 1/1: All +1/+0 (beast) 2 Dire Wolf Alpha 2/2: Adj +1Atk 2 Flametongue Totem 0/3: Adj +2 Atk 3 Murloc Warleader 3/3: All +2/+1 (murloc) 3 Raid Leader 2/2: All +1/+0 3 Southsea Captain 3/3: All +1/+1 (pirate) 6 Stormwind Champion: All +1/+1 Secret Extension 1 Secretkeeper: +1/+1 (play secret) 3 Eaglehorn Bow 3/2: +1 Durability (secret trigger) 3 Illuminator 2/4: Heal 4 Each Turn 3 Kirin Tor Mage 4/3: Next FreeSecret 4 Ethereal Arcanist 3/3: +2/+2 Each Turn Special Taunt 2 Annoy-o-Tron: 1/2, Divine Shield 2 Unstable Ghoul: 1/3, 1 Dmg to all Minion 3 Deathlord: 2/8, Enemy Summon Minion 3 Gnomerregan Infantry: 1/4, Charge 3 Lil' Exorcist: 2/3, +1 for each Enemy Deathrattle 4 Dread Corsair: 3/3, Cost 1 less per weapon atk 4 Arcane Nullifier X-21: 2/5, can't be targeted by spell 5 Abomination: 2 Dmg to all characters 5 King of Beasts: 2/6, +1 Attack for Each Beast 5 Sludge Belcher: 3/5, Summon 1/2 Slime Tnt 6 Hogger: 4/4, Summon 2/2 Gnoll each turn 8 Al'Akir the Windlord: 3/5, Winfury, Charge Divine Shield Murloc: 6 Overload: Destroy All Minion 2 Doomsayer: Destroy all Minions (next turn) 4 Poison Seeds: Destroy all Minion (summon 2/2 x ?) 8 Twisting Nether: Destroy All Minions 10 Deathwing: Destroy all Minions (discard hand) Murloc Counter: 1 Hungry Crab 1/2: Destroy Murloc, get +2/+2 6 Instant Summon 1 Mirror Image 0/2: x2 (taunt) 2 Defias Ringleader 2/2: Summon 2/1 (combo) 2 Echoing Ooze 1/2: Copy 2 Murloc Tidehunter 2/1: Summon 1/1 2 Power of the Wild: Summon 3/2 3 Razorfen Hunter 2/3: Summon 1/1 3 Imp