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By Lorna Goulden

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Internet of Things

Stéphanie Bacquere
introductions
technology
people
business
Few companies actually ride the entire curve. 
Rather the curve describes a trajectory of a technology. Companies tend to enter and fall off the curve as time passes. Only the biggest (with the deepest pockets and the most diversified product portfolio) usually ride the entire length. (source: Riding the Hype Cycle, Velocity partners)
internet of things@home
physical body
protected and secure
affection/(emotion)
understanding
leisure
creativity
identity
transcendence
freedom
participate/serve
that is healthy, exercises, eats a proper diet, gets ample rest and is . . .
with ample shelter and surrounded by family and friends and is 
allowed to express . . .
 
and share feelings, desires, and emotions so that you gain . . .
of yourself, others and the world around you which lets you . . .
and contribute to your family, friends, causes, charities, and to 
allow yourself to be contributed to which can be balanced by . . .
to take time out, to "not do," to do things for the sake of pure enjoyment, to relax which allows for . . .
to allow your own essence, your distinct personality to come through 
in any form it wishes be it music, art, dance, writing, sports which 
gives you a sense of . . .
that special something in you that makes you distinctly you 
which leads to . . .
and one's connection to all things, to know that you are one small piece of the whole which liberates you to . . .
and control of your own destiny. Your choices, your intentions 
and your actions create your reality.
The Natural Step In (Inward) A Creative Perspective on Manfred Max-Neef’s Fundamental Needs By Ed Kopp http://homepages.mtn.org/iasa/naturalstepin.html
© January 8, 2007 Terry Gips tgips@sustainabilityassociates.com 612-374-4765 www.sustainabilityassociates.com Alliance for Sustainability 612-331-109 www.afors.org

a creative perspective on Manfred Max-Neef’s fundamental needs

a sustainable self is composed of a
the Hype Cycle
Is the technical foundation in place for an Internet of Things?
And will it ever be made open and accesible?
The people who have the need see the need - and therefore have the motivation to fulfill that need
Do you believe that there will be a movement of individuals or groups who will be creating truly valuable IoT solutions that will eventually inspire business to 'take a risk' and invest ?
Question
Question
Question
Question
Can you add more examples where IoT concepts or solutions are meeting these human needs? 
Philips
Direct Life
2008
Mobile scenario - Han
Personal fitness performance
Travel arrangements
In-flight services
Tourist information - navigation and proximity
Mobile scenario - Dad and Louise
Business meeting
Louise comes home
Gaming

© Koninklijke Philips Electronics N.V. 1999 All rights reserved
© Koninklijke Philips Electronics N.V. 1999 All rights reserved
Philips Design
Connected Pl@net
1999
Mobile scenario - Tom
Home hub
Music sharing
Restaurant booking
People finder
Lorna Goulden
Aylin Koca
Thibaut Sevestre
Manuel Mateo
Boris de Ruyter
Nicolas Nova
Jan Merckx
Peter Beyls
Karmen Franinovic
Hein Gorter de Vries
Chris Hand
Lieven Trappeniers
Usman Haque
Margret Verhulst
Amanda Strevens
France
Netherlands
Netherlands
Belgium
Switzerland
Belgium
France
Switzerland
Netherlands
UK
Belgium
UK
Netherlands
UK
Lead Creative Director at Philips Design responsible for innovation and strategic projects for external clients. Since joining Philips Design's Interaction Design team in Eindhoven in 1996 she has worked closely with Philips Research and Business groups in both Europe, Asia and the US on interaction concepts and new product development. In 1999 she set up and managed a reformed interactive design team developing an Experience Design approach that has evolved into being widely employed by Philips Design today.
England
Thibaut Sevestre is an IT Enterprise Architect with Philips Healthcare, interested in innovation, meaningful product service combinations available for the masses. He has a background in Internet portals, telecommunication engineering and distributed systems.

Visiting Scholar in Mechanical Engineering, PhD Candidate in Industrial Design, TU/e
http://softreliability.org
Working at Philips Research where he is a principal scientist. His research focuses on user modelling and psychometrics. Since 1999 he has been leading a research team of behavioral scientists that contributes to the Lifestyle research program of Philips Research. Since the completion of the Home Lab at the Philips Research headquarters in Eindhoven, Boris has been playing a key role in user planning and managing testing activities taking place inside this facility. He was the co-chair of the European Symposium on Ambient Intelligence and is active in several program committees of scientific events such as the CHI, AVI and MobileHCI conferences.
http://boris.borderit.com
http://be.linkedin.com/in/manuelmateo
Project and Policy Officer at European Commission
http://liftlab.com/think/nova
Nicolas is both Researcher and the editorial manager of the LIFT conferences. His research work is split between user experience studies and foresight research. He runs user studies that aim at uncovering people's behavior when using technologies to turn them into insights for designers, engineers and marketers (recommendations, constraints, ideas, inspiration, limits).
http://www.time2trace.com
UHF Gen2 RFID expert.coFounder of Time2Trace (T2T) focussed RFID solutions
with a vision to move RFID into the personal experience environment.
Creative Thinker (6thinking hats)
www.nod-1.com
http://www.beyls.org
Belgium
Artist/composer currently teaches aesthetics of new media at the St Lukas Hogeschool, Brussels, teaches theory of new media at University College Ghent and coordinates research at the Interaction Lab of KASK, Faculty of Fine Arts, University College Ghent. Beyls also pursues research in real-time evolutionary computing at the Interdisciplinary Centre for Computer Music Research (ICCMR) of the University of Plymouth, UK.
http://www.zero-th.org/people.html
An architect, artist, and interaction designer focused on the creative, critical and active use of technology in architecture, public space and everyday life. In her projects, she seeks to stimulate social and bodily movements, and to raise awareness of interaction with/in the urban surroundings and its diverse ecologies. Karmen leads sonic interaction design research projects at Zurich University of the Arts (ZHdK)  supported by European Science Foundation and European Commission Sixth Framework Programme.
http://www.gs1.nl
Director of Strategy - GS1 Netherlands
http://www.mungbean.net
Lecturer in Interaction Design and freelance interaction designer Working at Edinburgh Napier University, Scotland. Interested in our everyday relationships with electronic objects. After the 'death of cyberspace', how might we engage with on-line services and systems through physical, meaningful, intimate interaction with everyday objects in our own physical world? And what does it mean for these objects to participate in our on-line lives?
Leading the Ambient Media department at Alcatel-Lucent Bell Labs in Antwerp, Belgium. His work has addressed the next-generation of broadband family applications, with particular focus on new ways for users to interact with media and communication. Lieven Trappeniers was leading the team that created AmigoTV, a social TV application. Recently, as a result of the research of the ambient media team that Lieven is leading, the Alcatel-Lucent TouchaTag Venture on the Internet-of-Things was created.
http://www.haque.co.uk
Usman Haque is director of Haque Design + Research, founder of Pachube.com, and CEO of Connected Environments Ltd. He designs both physical spaces and the software and systems that bring them to life. He is a recipient of the 2009 World Technology Award (Art), 2008 Design of the Year Award (interactive) from the Design Museum, UK, a Wellcome Trust Sciart Award, a grant from the Daniel Langlois Foundation for Art, Science and Technology, the Japan Media Arts Festival Excellence prize and the Asia Digital Art Award Grand Prize.
http://www.xs4all.nl
Studied Dutch Law at the University of Amsterdam. Specialized in Intellectual Property and internet law. Worked as a lawyer at De Vos & Partners lawyers in Amsterdam and as a legal counsel for KPN and XS4ALL. Currently responsible for Public & Regulatory Affairs at internet service provider XS4ALL. XS4ALL opened to the public on 1 May 1993 and was the first ISP in the Netherlands. Because of her past, XS4ALL cherishes the original values of internet: a worldwide computer network that makes free and uncensored exchange of data, information and ideas possible for everyone.
Based in Brussels
+
=
participants
www.velocitypartners.co.uk
the curve describes the path a new technology takes towards maturity and adoption by the marketplace
1. "Technology Trigger"
The first phase of a Hype Cycle is the "technology
trigger" or breakthrough, product launch or other
event that generates significant press and interest.
(source: www.gartner.com)
2. "Peak of Inflated Expectations"
In the next phase, a frenzy of publicity typically
generates over-enthusiasm and unrealistic
expectation. There may be some successful
applications of a technology, but there are typically
more failures
(source: www.gartner.com)
3. "Trough of Disillusionment"
Technologies enter the "trough of disillusionment"
because they fail to meet expectations and quickly
become unfashionable. Consequently, the press usually
abandons the topic and the technology.
(source: www.gartner.com)
4. "Slope of Enlightenment"
Although the press may have stopped covering the
technology, some businesses continue through the
"slope of enlightenment" and experiment to 
understand the benefits and practical applications of the
technology.
(source: www.gartner.com)
5. "Plateau of Productivity"
A technology reaches the "plateau of productivity" as
the benefits of it become widely demonstrated and
accepted. The technology becomes increasingly stable
and evolves in second and third generations. The final 
height of the plateau varies according to whether the 
technology is broadly applicabale of benefits only a
niche market.
(source: www.gartner.com)
" the benefits become widely 
demonstrated and accepted" 
"experiment to understand the benefits and practical application"
"fail to meet expectations"
"frenzy of publicity"
"breakthrough . . generates 
significant press and interest"
Workshop: Accelerating the roadmap to an Internet of Things @ Home 
Philips Design with Philips I.T. Strategy and Innovation

A 2004 Business week article Machine to Machine Internet of Things cites that by 2008 machine-to-machine (M2M) communication could drive a $180 billion annual business. The author notes that among the large companies discovering new applications for wireless  "Dutch giant Royal Philips Electronics (PHG ) wants to put wireless links in all of its products, from entertainment gear to medical systems."

For this interactive workshop Philips Design has teamed up with Philips I.T. Strategy and Innovation to invite you to join them in taking a critical look at how far the roadmap to an IoT has really progressed, whilst posing the question - How can we speed up past the "trough of disillusionment" to reach the "plateau of productivity?" (Gartner Hype Cycle)

Who will invest in the hardware, software and services to enable the IoT scenarios that the visionaries have long been dreaming of? What will the currency of the Internet of Things be? What are the scenarios that will entice consumers to welcome the IoT into their homes to participate in their lives? At what cost and providing what value? Financial, social and environmental.

The workshop will be moderated by Lorna Goulden from Philips Design.
market driven
relevance and meaning
for people and society
media driven (both up and down) 
investment and recognition 
key drivers for success before during and after the 'Hype'
some famous examples
telescope
internet@home
rfid
virtual reality
1608 Dutch spectacle maker Hans Lipperhey is sometimes
credited with being the inventor of the telescope. Although  
not the first person to have thought of a telescope and built 
one he was the first to realize its potential - marketing 
the device to the government for its military application. 

Galileo developed the concept further and introduced the 
telescope to the field of Astronomy. 
Hans Lipperhey's patent application - denied as it was too easy to copy
E-ELT will answer fundamental questions regarding planet formation and evolution and will bring us one step closer to answering the question: are we alone? Apart from the obvious scientific interest, this would represent a major breakthrough for humanity. 
The European Extremely Large Telescope 
Some key events
1904    Effect of radar detected by Christian Huelsmeyer
 
1935    Radar invented by Sir Robert Watson-Watt for wartime application

1948    Harry Stockman paper "communication by reflected power"

1950's  Long range transponder systems of "identification, friend or foe (IFF)

1970's  US government investigating tracking nuclear materials and cows

1987  Norway
Toll collection system

2003  London 
Oyster card underground ticketing
image source: ESO www.eso.org
1971 Viewdata (Prestel)  - Sam Fedida (OBE) of General Post Office (former British Telecom)

1979 Prestel commercially launched 
Interactive content and display on a television including EMAIL
Cost of set-top box, monthly charge and phone bills proved prohibitive. HACKER Robert Schifreen accessed Prince Philips email 1984 gaining negative press for the service. Prestel survived in name only as FT info service, and also evolved into a Travel Agency info. service 

1979  Real-time transaction processing - Michael Aldrich of Redifon Computers Ltd. Demo using a prototype domestic TV with the Prestel chip set. Essentially the invention of teleshopping  (online shopping) 

1980s  Teleputer - Michael Aldrich of Redifon Computers Ltd
World's first travel industry system, the world's first vehicle locator system for one of the world's largest auto manufacturers and the world's first supermarket system

1982  Minitel - joint development France Télécom and British Telecom (BT)
Terminals given free by French government leading to it's huge success
Users could make online purchases, train reservations, check stock prices, search the telephone directory, and chat.

1957 The USSR launches Sputnik
United States forms the Advanced Research Projects Agency (ARPA) to establish US lead in science and technology applicable to the military. 

1964  RAND Corporation (a government agency) proposal  - Paul Baran
How to maintain command and control over U.S. Air Force missiles and bombers, after a nuclear attack. Final proposal was a packet switched network.

1968  ARPANET contract awarded to BNN
1969  The physical network constructed - BNN
Linking four nodes: University of California at Los Angeles, SRI (in Stanford), University of California at Santa Barbara, and University of Utah.

1968 Demo of NLS, or oN-Line System - Douglas Englebart
Vector based graphics, screen, keyboard and mouse. Connected.










1972  First simple email program - Ray Tomlinson of BBN and use of "@"

1973 TCP/IP - Vinton Cerf from Stanford and Bob Kahn from DARPA. 
This new protocol was to allow diverse computer networks to interconnect and communicate with each other.

1973  Alto computer - Xerox PARC
Display same size and orientation as a printed page, full raster-based, bitmapped graphics at a resolution of 606 by 808

1976 Apple computer founded - Steve Jobs
Lisa user interface developed

1981 Xerox Star 8010 Document Processor released - Xerox 
A stripped-down version of the Alto for US$17,000
 
1984 Apple launch the Macintosh computer selling for US$2,495

1885 Windows 1.0 launched  - Steve Jobs
Prestel system - image source: www.crowsnest.co.uk/prestel/index.htm
Viewdata - highly centralised
interactive content and display
from ARPAnet to Apple
The oN-Line System display, keyboard and mouse
http://www.youtube.com/watch?v=yo6eZSd8Ozg&feature=player_embedded
1940's DECCA (range 644)km; LORAN (range about 1,930 km)
Low frequency radio navigation system used by Allied forces WWII. LORAN used extensively by the US Navy and Royal Navy.

1957 Launch of Sputnik
1958 Development of satellite system by APL
1959 Launch of first prototype satellite which failed to reach orbit

1960 TRANSIT system, also known as NAVSAT 
first satellite navigation system launched and tested

1964 System in use by the Navy

1973 Decision by American Department of Defense to develop a satellite navigation based on the Navy system

1983 Decision made to allow commercial use of the system
after a civilian plane got lost and shot down over Russia

2000 Final deactivation of the selective availability and therefore improvement of the accuracy for civilian users from about 100 m to 20 m. 
satellite
navigation
One of the most influential antecedents of virtual reality was the flight simulator. 

Following World War II and through the 1990s, the military and industrial complex pumped millions of dollars into technology to simulate flying airplanes (and later driving tanks and steering ships).

Second Life launched on June 23, 2003 and is one of a number of virtual reality environments available The initial objective-driven, gaming focus of Second Life was shifted to a more user-created, community-driven experience.

Second Life has an internal currency, the Linden dollar which have enabled a few individuals to earn a living by selling virtual products and services.

In January 2007, OpenSimulator was founded as an open source simulator project. 

 
© Showface | Dreamstime.com
© Alxpin | Dreamstime.com
source: www.secondlife.com
What are the key enabling technologies for the internet of things? 
Have they reached the Hype Cycle yet, and if so where are they? 
frequently government and institution driven
war and conflict; security and control
Question
Do you believe that the internet of things will be in your home within the next five years ?
http://www.linkedin.com/in/lornagoulden
http://mungbean.org/blog/
http://liftlab.com/nicolas_nova.php
http://www.philips.com
Stéphanie is co-founder of nod-A, an agency which explores and  experiments the potential of innovation in digital Art

source: you tube  - prediction tv 
http://www.youtube.com/watch?v=QaDLEgcPc8k&feature=related
100 years of fantastic technology predictions
Internet@home has long been in our home. I am a 'google' addict, but also facebook, flickr and youtube, plus  online banking and supermarket all feature highly.

My home entertainment is coutesy of 'apple' - macmini, tv as screen, airport, itunes, and soon iphone to control.

IoT needs to look closely at the 'apple experience' - plug and play with meaningful applications - plus 'google' to find easy 'fix it' if anything goes wrong (as it often does).

I do struggle to think of really meaningful home solutions - with a value that will truly outweigh the cost, installation hassle, and lack of sustainability (energy consumption, material usage etc.) - And only seem to come up with rather mundane examples such as a rfid door key - perhaps coupled with a more connected security system (actually available today but I am not prepared to pay a monthly subscription for someone else to 'monitor' something that I want to monitor myself)

© Oculo | Dreamstime.com
© Photoroller | Dreamstime.com
Video ePaper
courtesy of Liquavista
http://www.youtube.com/watch?v=npPfeq9qDLM
Samsung
System Hauzen
2007
future 'smart' home scenarios
Microsoft
Surface - the possibilities
2007
Philips Design
Vision of the Future - Culinary Art
1999
© Koninklijke Philips Electronics N.V. 1999 All rights reserved
Concept scenario -  Dinner with friends
Philips Design
Vision of the Future - Culinary Art
1999
© Koninklijke Philips Electronics N.V. 1999 All rights reserved
Concept scenario -  Sunday lunch
Philips
Simplicity event
2008
Simplicity concepts - Green Cuisine
© Koninklijke Philips Electronics N.V. 2008, All rights reserved
Philips Design
Design Probes
2008
Electronic tattoo concept
© Koninklijke Philips Electronics N.V. 2008 All rights reserved
Philips Design
Connected Pl@net
1999
Philips Design
Connected Pl@net
1999
Philips Design
Vision of the Future
1995
© Koninklijke Philips Electronics N.V. 1995 All rights reserved
Emotion containers
© Koninklijke Philips Electronics N.V. 1999 All rights reserved
Philips Design
Multiple Intimate Media Environments
1999
MiME Glotags concept
Philips Design
Vision of the Future
1995
© Koninklijke Philips Electronics N.V. 1995 All rights reserved
Concept scenario -  Bathroom
Intel
UMPC vision
2007 
Open tools
Foundation
infrastructure, bandwidth
open-source, IP, licensing
New business, developed by users,
'reduced' risk ?, Start-up, venture capital,
critical mass, new business models 
Philips Design
Vision of the Future
1995
© Koninklijke Philips Electronics N.V. 1995 All rights reserved
Flexible lighting
A design strategy that shifts away from delivering a finished product or experience towards designing an 'unfinished' or 'open' solution that can be completed and evolved by the user or users.
traditionally occuring through  adaptation or 'mis-use' of an existing solution
http://youtube.com/watch?v=HrzeiUvDZog
http://www.youtube.com/watch?v=OYecfV3ubP8&feature=related
Philips
Lifeline medical alert service
http://www.lifelinesys.com
Philips Design and ABNAmro

incubator concept:
emotion sensing for home investors

Get active, stay fit, feel great
Activity monitor and coaching service
http://www.youtube.com/watch?v=rP5y7yp06n0
http://www.fastcompany.com/blog/chris-dannen/techwatch/11-killer-apps-microsoft-surface-videos
11 killer 
apps for 
Microsoft
surface
Philip Design
Next simplicity concept - Daylight window, 2007
2009 Philips launch NetTV
http://www.shapeways.com
http://www.arduino.cc
http://www.apple.com/iphone/apps-for-iphone
Philips
Scenario - Reassurance
© Koninklijke Philips Electronics N.V. 2008 All rights reserved
http://www.wired.com/gadgetlab/2009/11/the-illustrated-man-how-led-tattoos-could-change-the-face-of-humanity
Shaping things: Bruce Sterling, 2005
artificial objects, made by hand, used by hand , powered by muscle
Complex, precisely proportioned artifacts with many integral moving parts that have tapped some non-human, non-animal power source
widely distributed, commercially available objects, anonymously and uniformly manufactured in massive quantities using a planned division of labour.
Highly unstable, user-alterable, baroquely multifeatured objects, commonly programmable, with a brief lifespan
Manufactured objects that are sustainable, enhanceable and uniquely identifiable. With informational support that is so overwhelmingly extensive and rich that they can be regarded as material instantiations of an immaterial system
Entitites that are both object and person - "shape their own shape"
http://mitpress.mit.edu/catalog/item/default.asp?tid=10603&ttype=2
Violet
Nabaztag - smart rabbit
2006
http://www.nabaztag.com/en/index.html
Store, share & discover realtime sensor, energy and environmental data from objects, devices & buildings around the world. Pachube is a convenient, secure & scalable platform that helps you connect to & build the 'internet of things'
http://www.pachube.com
The next generation of electronic paper
renewable energy
smart power management
'intelligence'
environmentally friendly (renewable) materials
rfid
tags
readers
security
privacy
3D printing
'consumer' rfid guardian
context engine
GPS
internet
open source social media software
public virtual worlds
smart materials
wireless power
cloud computing
flexible, colour video e-ink
electronic paper
source: www.Liquavista.com
speech recognition
excerpt:
http://sugru.com/about
Sugru has the appearance of children's modelling clay, which once out of its airtight packet, can be moulded into any shape and fixed onto leather, metal, ceramic, wood and plastic. After about 24 hours it "cures" and will adhere to any substance with the strength of ultra strong glue but it does not become rock hard. Instead it stays slightly flexible.
Sugru
Sanguino
http://sanguino.cc
Makerbot
http://www.makerbot.com
affordable open-source
3-D printer
http://www.liquavista.com
courtesy of Liquavista
http://www.liquavista.com
Shapeways
on-line 3-D printing service from own design or from a selection of community created designs
an emerging
'open' toolbox
some examples
two possible
strategies
how accesible is this
develop accesible 
interfaces to the tools
rfid guardian
© Maxkateusa | Dreamstime.com
© Jiri Moucka | Dreamstime.com
© Yuri Arcurs | Dreamstime.com
© Michael Gray | Dreamstime.com
© Bryan Creely | Dreamstime.com
co-create 
meaningful solutions
© Mj23 | Dreamstime.com
for example, although more a technology rather than a true 'open tool' or solution
thinking beyond 'paper and books' to new display possibilities
rethinking 'display' technology, introducing a new sense of scale 
I don’t think it’ll be there, not in my home, not in the next five years. I have eight computers that are always on, but it’s still about accessing the Internet.  

Business models are important and driving the success.

What kind of transparency will  there be in my home? I just moved in Switzerland. As I move around a lot I wonder what do we really mean by home?  It is a question of hospitality and mobility. 

What about opening it up (even) more? Connecting  to and including the neighbours?
It is probably more interesting to evaluate IoT in the context of my parents’ home. We are all early adopters here. 

In the next 5 years? Yes.
I’m optimistic at work. At home I’m less optimistic, even my home. 

It really needs to start looking beyond RFID cases. 

In terms of networked objects, it’s already there. My pedometer, photoframe, etc. But this is essentially a collection of connected screens. 

For political and economical reasons,I don't expect it to change in the next 5 years. 
I hope IoT at home will be used by everyone. The roadmap has been made by the industry, then from there it is moving into homes. It’s there already. The question is: Are we going use it or not? 

My home is full of tags and chips. But they’re not yet connected to objects. 
I don’t see it in my home. Yes, there’s electronics, but not connected. They are not interacting or interactive. It is slowly getting there, but still with dedicated items that are not merged to one device or to the surrounding environment. 

Focus is needed for the size and granularity and where they can be embedded. But at the moment it is not so meaningful for everyone. 

Healthcare domain is perhaps the most promising start. 
There needs to be a services emphasis for support. I had a bad experience with Apple support outside the US, although the device purchased from the US. 

IoT could be there in the next 5 years if the necesary services/support is also available.
We already have Internet at home, but it is not there yet in terms of objects. The eReader is an interesting concept. But waht is the Internet of Things really? 

The initial dreams were about everything being tagged, I think we’re already in the next phase, it’s not so generic -  It has to be meaningful for the customer. 

I asked my wife, and agreed that monitoring the expiration date of perishable goods would be useful. Very practical. We can all be connected to the Internet. We have to think of all the broad applications. My wife is a physiotherapist, she uses Healthbuddy for healthcare monitoring. To monitor blood pressure, lung, breathing, etc. So connecting people as objects to the Internet. We have to think of useful objects. 
My kid doesn’t understand a thing but he does love to see the animated cartoon related to his toy. 

My home is an old, large Brussels home. Difficult to heat. Heat management at home would be useful. Smart wine cellar would be good, too.  At the moment I am juggling with the on/off of it, and it is a nightmare. 

Price comparison of things via the mobile phone, and allergy information from the mobile phone. There’s a business model flaw with the smart fridge, and that’s why it is still not everywhere yet.
IoT is not a useful concept. It’s not a useful framing, as it is just about the network of data. Better to think of ecosystems of environments. 

Relevant concepts that relate to  real world (and business) are important, for example we only replace our fridges every 8 years. That is why the smart fridge concept is not yet adopted everywhere.

I think it’ll take a while before everyone starts using it. Smart home will work in the next 5 years.

It’s not going be there in the next 5 years. The problem is in the  intelligence. The ubiquitous computing vision implies systems that will anticipate or predict the behavior of human beings. 

The real challenge is software and models for the interpretation of data for increasing the quality of life. The focus is currently still on the hardware.
Already is, and will be here. For example if you’re at work, and you want to heat the home from your phone before you leave from work, or the smart fridge (for grandma in Rome). 

workshop moderator
http://www.deltadore.com/index.php?lang=EN&profil=9456
Home
Automation
Deltadore
for example
heating control
air conditioning control
energy management
alarms and security
automatic controls for openings
lighting control systems
building management systems

http://www.sonos.com/experience/Default.aspx?rdr=true&LangType=2057
Sonos
multi-room music system
2005
http://www.thinkgeek.com/geektoys/science/907a/images/2050/
rfid experimentation kit
Arduino
Pachube
Experiment with RFID in the Privacy of Your Own Home
USB Based RFID Reader and Included Tags
Downloadable software allows you to read the ID of tags and use this data in various ways
Included RFID Toys book details various RFID based projects:
          RFID Door Lock
          RFID Login to Windows XP
          RFID Enabled Safe
          RFID Employee Time Clock
          RFID Enabled Smart Shelf 

This kit is for the tinkering type of geek. While it's relatively easy to get the software installed and the USB RFID Reader recognizing tags, to do more cool applications you will need some technical aptitude.
for everyone ?
Still very technical, not 'plug and play', requires large time investment, excludes the majority, questionable price/value ratio
http://www.rfidguardian.org/index.php/Main_Page
a mobile battery-powered device that offers personal RFID security and privacy management. 
or projects ?
form taskforces of toolbox experts, designers and social scientists and assign them to 'live' in selected volunteer 'open' households (or neighbourhoods). 

Over an extended period of time ask them to design and co-create IoT solutions with the residents - evolving the designs as actual use and experience emerges. 
develop an additional 'interface' layer to the open tools to make them accesible and usable by everyday people.

make it really plug and play, as easy as lego . . . (or an iphone)
http://www.directlife.philips.com
Philips Design
Vision of the Future
1995
© Koninklijke Philips Electronics N.V. 1995 All rights reserved
Concept scenario -  Kitchen
Philips Design
Vision of the Future
1995
© Koninklijke Philips Electronics N.V. 1995 All rights reserved
Concept scenario -  Living room
Philips Design
Vision of the Future
1995
© Koninklijke Philips Electronics N.V. 1995 All rights reserved
Hand powered toys
Philips Design
Vision of the Future
1995
© Koninklijke Philips Electronics N.V. 1995 All rights reserved
Kids room
Philips Design
Vision of the Future
1995
© Koninklijke Philips Electronics N.V. 1995 All rights reserved
Kids tools
Philips Design
Vision of the Future
1995
© Koninklijke Philips Electronics N.V. 1995 All rights reserved
Home office work
image courtesy of Melanie Rieback www.rfidguardian.org 
lorna.goulden@philips.com
Gentag
rfid cell phone sensor network
wide area non-GPS wireless geolocation
RFID Diagnostic Skin Patches
Diabetes Skin Patches
Prostate Cancer Immunoassays
Telemedicine
Homeland Security Cell Phones to Detect Radiation, Hazardous Chemicals, Explosives or Biological Agents
http://www.gentag.com/applications.html
Amazon
Kindle e-reader
2007
http://www.amazon.com/dp/B0015T963C/?tag=gocous-20&hvadid=4139305457&ref=pd_sl_7p2cs87an_b
a compact, electronic book with instant wireless access to 115,000 books sold by Amazon, an audiobook player, and a wireless Web browser. Kindle uses a cellular data network to deliver books, newspapers, magazines and weblogs to you immediately. This network, which Amazon calls "Whispernet", costs nothing to use; Amazon provides data connectivity free of charge as part of Kindle's purchase.
http://www.youtube.com/watch?v=qiP79vYsfbo&feature=player_embedded
We think
A new book by Charles Leadbeater, 'We Think' explores the potential of the latest developments of the internet
Rationalizer
2009
http://www.design.philips.com/philips/sites/philipsdesign/about/design/designnews/pressreleases/rationalizer.page
http://www.youtube.com/watch?v=4lRlp61jMpY
source: Pantv You Tube
2008
In IoT there are 2 kinds of objects: Practical objects (10-20%) and emotional objects.

In my home, IOT of thing is already here, but it's not really significant.
I'd like networked object to be linked to a global Artificial intelligence.
If I had to picture it, it would be Mary Poppins
sensors
© Koninklijke Philips Electronics N.V. 1999 All rights reserved
source: CharlesLeadbeater You Tube 
Ekatarina de Vries 
Belgium
2 masters in Civil Law and Cognitive Psychology and graduate of Oxford University (M.Jur.). She has worked as a research assistant in Theoretical Psychology and in Roman Law. Currently PhD student in Legal Philosophy at the Vrije Universiteit Brussel within the "Law and autonomic computing. A mutual transformation process"-project.

Her research is focused on the collisions and interactions between legal and technological modes of thinking. More in particular she studies the impact of advanced data technologies (e.g. profiling and data mining) on legal semantics. 
My partner has a runner’s watch for heart rate monitoring. 

When a device is enabling you to 'see' something which would not be visible without it then this is an key aspect of the IoT.  
http://www.nytimes.com/2009/12/17/technology/personaltech/17pogue.html?_r=3&8dpc
how might this evolve with an internet of things?
http://katjadevries.webs.com/

Created by Lorna Goulden

Workshop 1: Accelerating the roadmap towards an internet of things@home

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