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Mastery in our new digital environment isn't a single, linear skill set. Asking for basic knowledge of unconnected skills isn't going to cut it. We need a cohesive, connected digital skills continuum.
Should we be aiming for
survival or mastery? Is 50%
really good enough?
Damian Cooper is advocating for an 80% pass because this "is more representative of real learning" - raise the bar - but I don't think it's high enough...
What is mastery learning?
What does it look like?
How can we develop it?
It isn't trying,
it isn't guessing,
it isn't a percentage.
Mastery is a personal & complete
commitment to knowing & doing.
A case study in n00bism:
Tim learns to ride a motorbike
What skills are vital to mastery in
the digital realm?
How did you learn your computer kungfu?
Self direction underlies all of this, curiosity powers the initial contact, the ability to self correct allows the mastery seeker able to develop beyond ignorance and habitual use.
The mastery learner becomes resilient, less risk averse, more willing to experiment with new hardware and software...
Have you ever truly learned something from someone else?
Mustn't all learning be done by the learner? A good teacher is like an awesome roadie, ready to jump in to keep the show on the road, but they aren't the show itself
back to digital mastery...
How did they choose their phone?
Socio-economic factors most likely,
and what their friends have. Hardly
a decision based on digital mastery.
Is a smartphone really the best way to teach digital mastery? Education should be presenting a variety of tools to tackle the wealth of information at our finger tips.
We need to stop focusing on devices in hands and start focusing on hands on devices. It's the people we need to teach digital mastery too, we shouldn't be in the business of indoctrinating students in closed platforms, it's bad for their mastery learning - it makes them habitual users in a closed digital eco-system.
Have you ever seen a carpenter hammer in a nail with a sledgehammer because that is what is available? Could you imagine a carpentry class that only provided sledgehammers because that was easier to provide?
That is what educational technology does.
Differentiation and diversification is a key element in developing mastery in digital skills. Using locked down, out of date technology is pedagogically ineffective and expensive.
What can we start doing to facilitate mastery of digital tools in students? In ourselves?
is an ipad?
Teaching is an act of coercion, a moment of zen lightness where you maximize the environment to encourage engagement, but you can't force learning itself.
The motivational force to learn must come from the learner! No where is this more true than in the absurdly self empowering digital realm.
this?
Internalization of knowing most often happens by doing. No one else can do the doing but the learner. No one can give you skill, you MUST take it and do it to own it.
This is especially true in self directed environments like digital spaces...
is Windows?
OSX?
Linux?
the datasphere
https://plus.google.com/113881433443048137993/posts/47xcJtLyrsP
Smartphones are, at best, a stop gap measure for effective information access.
really the best way to access...
is this?
millwright
(in 2003!)
Are we ever really completely new at something? I'd never ridden a bike before, but I could draw on other experiences to assist me in getting up to speed
tools
mechanical
empathy
computer technician
auto mechanic
training
race driving experience
driving
working beyond the tools (software/hardware), using technology based on goal needs rather than personal bias
bicycle riding experience
performance driving training
Information access is a key feature of the datasphere, the best way to access it is to know many ways to access it... digital pedagogy, a learning based approach to technology, not a management based approach to technology.
hardware
software
26 years of driving in experience, 2+ yrs internationally
hardware
Mastery!
platform agnostic tools don't dictate choices, choices dictate tools
curiosity rekindled with
greater awareness leads
to ability to self regulate learning
key teachable moment
breaks the cycle of habitual use
software
this is a graphic of major network nodes in 2003... it's increased by a factor of 10^6 since!
repetition
hardware
habitual use
dictated by need!
not by habit!
not by ignorance!
not by marketing!
We're told to use what we have... smartphones?
entertainment
video
passive
balanced in active and passive technology use, aware of variety in media and how to use it, effective collaborator, able to use technology for a variety of tasks.
Tim's New Mastery Learning
gaming
active
content creation
writing
media
expression
information
Super User
Out of balance, tends to passive consumption, repetitive use of the same, often wrong tools
passive
active
gaming
tends to be habitual, limited to single genre and system
software
passive
weak
user
information
viewer
collaboration
collaboration
How did you teach yourself digital mastery?
http://temkblog.blogspot.ca/2013/04/objective-learning-humility-and-real.html
Why do we do this in every school computer lab?
http://prezi.com/u26blkzyzodh/?utm_campaign=share&utm_medium=copy&rc=ex0share
what is mastery?
http://temkblog.blogspot.ca/2012/11/digital-skills-continuum.html
Digital Mastery
Mid-level digital fluencies
for beginners
Access to diverse equipment & online environments
system designed to slowly open options as skills are demonstrated consistently
technically competent/confident
digitally self-aware (citizen, footprint)
learning evolves into a more open system
(when students demonstrate an ability to cope with it)
I might have rushed into mastery a bit quick there...
DIGITAL FLUENCIES TO BUILD IN BEGINNERS
The goal: to develop digital fluency around something other than an entertainment paradigm
ability to choose effective digital tools to maximize effectiveness of digitally enhanced learning
an experienced digital coach/digital mentor
able to maximize effectiveness on a variety of digital tools
develop familiarity with basic digital fluencies
BYOD: build your own device? Should students not have a working knowledge of the digital tools they are expected to use? Shouldn't educators?
secure, directed environment
http://temkblog.blogspot.com/2013/10/byod-build-your-own-device_9.html
The information revolution isn't something happening to other people...
development of awareness of personal style in approaching digital fluency
interrogative: questioning of online content
http://prezi.com/u26blkzyzodh/?utm_campaign=share&utm_medium=copy&rc=ex0share
we're developing broken people
http://temkblog.blogspot.ca/2012/05/i-just-wish-they-could-finish-thought.html
How do we overcome habitual decay and build digital mastery in education?
Who am I?
dusty world
dancing in the datasphere
a digital skills continuum
@tk1ng
http://temkblog.blogspot.ca/
http://temkblog.blogspot.ca/2011/09/dancing-in-datasphere.html
http://temkblog.blogspot.ca/2012/10/forming-ecoo-presentation.html
http://prezi.com/mlmks5pq65dz/?utm_campaign=share&utm_medium=copy&rc=ex0share
http://prezi.com/u26blkzyzodh/?utm_campaign=share&utm_medium=copy&rc=ex0share
Some final thoughts...