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What is the business model?

  • Freedom and flexibility to innovate
  • Protection from traditional vendor lock-in
  • Reduced software license costs
  • Availability of development skills in-house

define rich

Start with free, be generous;

structure the model around:

  • tailored support
  • branded services
  • customization
  • premium paths-2-purchase

more than half of software spend in next 5 years to be open source.

You don't get to this scale without being open.

cloud

Upsell to users, not only to head of household / admin

What we learned re: upsell

  • in-application selling works
  • immediate buy, no big process
  • immediate fulfillment
  • generous trial period with opt-out
  • generous money back policy

10x!!!

adjacent

services

sell

how?

create

  • Second year: Your user base * 2% * $60 plus the above your second
  • Create adjacent services - up & cross-sell
  • In application storefront works better than app store
  • Consumer and business upsell paths
  • Business conversion rate between 1% and 10% per year
  • CMGR 6-10%, CAGR > 100%
  • From zero revenues for Mail to $60 per year/user
  • First year revenues: Your active webmail user base * 2% * $30

What we learned re: upsell

  • in-application selling works
  • immediate buy, no big process
  • immediate fulfillment
  • generous trial period with opt-out
  • generous money back policy

Upselling

  • Storage for Mail & Files, "Data Hub"
  • Family / SME accounts with Domain
  • Edge protection
  • Mobile device apps, web interface, push
  • Sharing / Collaboration = Business Mail

Cross Selling

  • Mobile phone & data plan plus synchronisation
  • DSL / Cable access plan residential or business with consumer or business package from above

Affiliate Revenues

  • Referral fees from e.g. LinkedIn, Google, Yahoo, MSFT Web Portals
  • Any cross selling of external services

Upselling makes money out of free

Upselling adjacent services with Open-Xchange

click!

Upsell city

App Store, Many or few?

vs.

  • Make or buy?
  • Many or few?
  • Same or different users?
  • Consumer, small or big corp?

Adjacent Products:

Upsell!

"In a digital world, the gift I give you almost always benefits me more than it costs."

Seth Godin

Author, Entrepreneur

BYOD

42M

2 0 1 1

The Industrial age

circa 1800

bring

your own

decoder

open

1800-1900: 100 years in the making

Financial age

Cloudification

Migration age

1915-1975: 60 years in the making

Global cloud computing market will grow from a $40.7 billion in 2011 to $241 billion in 2020, according to Forrester Research.

Forrester predicts that SaaS revenues will reach $92.8 billion by 2016, 26% of the total packaged software market.

IDC expects (SaaS) will grow to $40.5 billion by 2014 at a compound annual growth rate (CAGR) of 25.3%

personal

Mobilization

  • Mobile devices shipments: Nokia #1
  • Smartphone shipments: Samsung #1
  • Smartphone operating systems Android is nearly 50% shipped
  • Cellular subscriptions worldwide: 6 billion

push

http://mobithinking.com/mobile-marketing-tools/latest-mobile-stats

Feb. 2012

Mobile, Post-PC

Just getting started

Blurring personal and business happens in the Web

Webification

the boundaries

2 O X 6

professional

2 0 0 7

Delivering Productivity

0,4M

you

Trojan horse services climbing out of phone

World Class Web UI, Made for the Cloud, Proven

2 0 0 8

S cial X

Consumerization

2 0 1 0

2 0 0 9

from the Open Cloud

24M

technology doesn't solve problems, it builds the trust humans require to overcome them.

1945-1980: 35 years in the making

15M

http://www.zdnet.com/blog/btl/cloud-computing-market-241-billion-in-2020/47702

Prosperity age

Rafael Laguna, CEO

you

Mega-corp. age

trojan horse services climbing out of your phone

1980-1995: 15 years in the making

Internet age

1995-2005: 10 years in the making

Hyper-connected age

UX

2005-2011: 6 years in the making

IT should be easy

w e b a g e

light-weight technologies

on-demand

scalability and fast provisioning

low-cost

collaborative

agile

web socket

notifications

graphics

File/hardware Access API

the age of Distraction

speech input

Productivity in the web age.

pluggable

extensible

The Long Tail

Data is the Next Intel Inside

Users Add Value

Network Effects by Default

Some Rights Reserved

The Perpetual Beta

Cooperate, Don't Control

Software Above the Level of a Single Device

dynamic

collaborative

development

We share a common vision:

The Continuous Experience

semantics

form controls

geo location

cut out the fat, complexity and vendor lock-in that hampers the ability to deliver fast, efficient service to users.

history API

drag and drop

canvas

web storage

progress meter

Open source has gone mainstream and is in high growth mode.

56%

starts and ends with

freedom

user experiences

interoperabilty

open standards/formats