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The digital revolution is making data fluid. It no longer sits static on a printed page, out of date, irrelevant. This digital migration makes data dynamic, active, interrelated, and it's happening at an exponentially increasing rate.
Looking at data as facts in a book is becoming as outdated as looking at human biology in terms of humors; fictional and meaningless.
More people are leveraging Web2.0 to create public pieces of art than ever before in human history. The web is heavy with visual, written and musical art, and more is coming every day as more people discover the fluidity and access offered by digital delivery.
Social networking online is having an ongoing impact on how we share ideas and communicate with each other. Entire societies are migrating to this format while education stands back, belittling the evolution, much like foot draggers in former media revolutions (television, telephone, printed books)
Our science is being fed by the information revolution, our understanding of our place in the universe is changing moment by moment, but we are not keeping up with the data that swarms around us.
Are we training our students to become digital serfs? Illiterates who have no understanding or ability to access the knowledge around them?
Will our willful ignorance cause the failure of representative democracy and usher in an era of technology leveraged control under the only entities willing to engage in this brave new world (multi-national corporations) ?
It is encumbant upon us as teachers to prepare our students for the world they are about to face. They are entering a time of physical scarcity and mental abundance unprecidented in human history. If we send them into this fray unprepared, systematized interests will abuse their ignorance and naivity, and reduce them to servile tools.
Information Fluency
· Communication
· Information Processing, Reasoning & Synthesis
· Critical Thinking and Analysis
The ability to unconsciously and intuitively interpret information in all forms and formats in order to extract the essential knowledge, authenticate it, and perceive its meaning and significance. (21st Century Fluency Series) This also involves the ability to communicate face to face and digitally.
Collaboration Fluency
· Collaboration
· Teamwork
· Global Citizenship/Digital Citizenship
· Self Awareness
Collaboration fluency is team working proficiency that has reached the unconscious ability to work cooperatively with virtual and real partners in an online environment to create original digital products. (21st Century Fluency Series)
Working with others also requires one to be aware of their own role, circumstances and impact of their behaviour. One must practice life-long learning in order to ensure his/her readiness to participate in our changing world. That participation should reflect the principles of leadership, ethics, accountability, fiscal responsibility, environmental awareness, global citizenship and personal responsibility.
Creativity Fluency
· Creativity
· Innovation
· Artistic Proficiency
This is the process by which artistic proficiency adds meaning through design, art and storytelling. It regards form in addition to function, and the principles of innovative design combined with a quality functioning product.
Creative Fluency extends beyond visual creative skills, to using the imagination to create stories, a practice which is in demand in many facets of today’s economy. It is widely regarded by many successful industries that creative minds come up with creative solutions. (21st Century Fluency Series)
Media Fluency
· Technological Literacy
· Critical Thinking and Analysis
· Graphic Literacy
There are two components of Media Fluency. Firstly, the ability to look analytically at any communication media to interpret the real message, how the chosen media is being used to shape thinking, and evaluate the efficacy of the message. Secondly, to create and publish original digital products, matching the media to the intended message by determining the most appropriate and effective media for that message. (21st Century Fluency Series)
Solution Fluency
· Problem-solving and Application
· Adaptability
The ability to define a problem, creatively generate solutions, try a solution, review the outcome and modify the plan of action if needed. One must be flexible, willing to alter the chosen path and be open to opposing ideas before working to a solution.
We need to:
In a world of decreasing physical resources and burgeoning information, we have an opportunity to create complex meaning and interrelated forms of intelligence and understanding far beyond the limits of our predecessors. If we want any chance of overcoming the imminanent population and resource problems that face us, we need to begin teaching and encouraging frictionless knowledge in the datasphere, rather than frantically clutching to antiquated, paper based knowledge from our past.
@tk1ng
http://temkblog.blogspot.com/2011/09/dancing-in-datasphere.html
http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html
This is not an overpriced pipe dream. We would be replacing an outdated and expensive system with a lean, heterogeneous mix of technology that actually addresses educational needs.
4. Flexibility: There's always more than one way to win a game. To beat a particularly difficult sequence, gamers try different methods with tireless persistence. They tackle life's problems with the same flexibility. This allows for analytical, strategic, and open-minded thinking.
2. Sociability: Sitting alone at the �console isn't considered alone time - especially when it's spent playing massively multiplayer online games. The more a gamer plays, the more likely they are to identify themselves as sociable.
6. Insubordination: Logging thousands of hours in authority-free worlds teaches gamers to live by their own rules. Gen G accepts criticism exclusively from peers. Outsiders don't speak their language anyway.
paper
“I spend most of my time assuming the world is not ready for the technology revolution that will be happening to them soon,”
When I was a kid, there were 9 planets, that was it. My parents' text book said the same thing. In the past two years, we have discovered over 1200 planets, and average over a dozen new discoveries a week...
We cling to old icons and ideas just to make sense of it all...
Being produced at a prodigeous rate!
access is key, not capitol
democratized information
http://www.slideshare.net/PewInternet/the-internet-and-the-arts-how-new-technology-affects-old-aesthetics