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  • "physics had changed so much in the last year that the answers to the questions were now different " Einstein.
  • "Entrepreneurs and startup founders have always been asking themselves how to develop great products."

Stop REDESIGN,

Start TAKING ACTIONS.

The UX Research Plan That

Stakeholders Love

Beyond Wireframing: The

Real-Life UX Design Process

  • The most common UX processes:

Fixing A Broken User

Experience

  • Several Recurring Problems:

1- How to engage the whole team in the process.

2- Communication within the team.

3- Demonstrating the process to get buy-in.

  • Hierarchy of effort:

How to present the design process to stakeholders and developers to actually get buy-in, both formally and psychologically?

Stop Redesigning And Start

Tuning Your Site Instead

Lean Startup is Great UX Packaging:

You Already Know How To

Use It

  • Our brains like to find/recognize pattern.
  • If we think we recognize a pattern but are mistaken, or if the pattern doesn’t behave in the way we expect it to, then we do not get that second infusion of the neurochemical, and we readjust our expectations.
  • Inconsistencies across platforms, browsers and software can have many causes from patent issues to design legacies.
  • "The lean startup movement, like Einstein’s physics exam, talks about the same things that UX people have talked about for decades. The difference is that people are now listening"

This because

As soon as you put thoughts in writing, something happens, and UX designer finds holes in them. These holes help him/her to improve the plan. A written plan also helps him/her focus and better prepare for the study.

are probably interested in the study’s goal and the overall cost of the study.

1- Product managers and software engineers.

2- Managers and executives.

3- UX designer.

Stakeholders:

are mostly interested in the study’s goal, research questions and schedule.

1- Balsamiq.

2- Mockup-builder.

3- Mocking-bird.

Wireframes apps:

1- Invision.

2- Field Test.

3- Click Dummy.

Prototype apps:

* It talks about prototypes & wireframes apps

Interaction Design In The Cloud

1- Get a better feel of stakeholders.

2- Engage stakeholders.

3- Writing things down helps you.

The benefits of research planning:

Fitting Big-Picture UX Into Agile Development.

Designer Myopia: How To Stop Designing For Ourselves.

I face problems with following articles:

UX Design Process

By Smashing Magazine

  • Lean is considered as one of UX approaches which is based on iterative phases.

Just like the following

"lean startups take small steps forward"

1- Meeting with the client.

2- Benchmarking and trend analysis.

1- Collecting information about the problem. {

}

2- Getting ready to design.

{ }

3- Design.

{ }

4- Approval.

1- lo-fi sketches.

1- Refined Sketches.

  • Ex2: You want to build a huge ship, but instead of building the ship right from the beginning, you start by testing your idea with minimal design to see if it floats.

Ex1: You want to build the fastest ship? You try to build and test your hypothesis; you measure the result; and then you learn new knowledge that you can bring to your next ship design.

1- What’s useful?

What do people need? Who is the target audience?

2- What’s usable?

Does the design work for people, and how it can be improved?

UX research can answer two types of questions:

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