Machinima with OpenShot
by Keila Banks
Goal
Now that your machnima's been
published,'s time to let your audience enjoy your work!
Keila Banks
keila@myzooty.com
Topics we'll go over in this presentation...
myzooty.com
Email me presentation suggestions or bitcon donations!
See me next at Pycon 2014!
- Know the difference between machinima and Machinima!
- Know your options.
- Learn how to make Linux a gamer friendly environment.
- Machinima Tools
- How to make your machinima!
- Publishing.
- Spreading the word!
bitcoin:
OpenShot: Editing in OpenShot
Machinima Examples
- Now that we've got all of our components, its time to put all of the pieces together.
- For this, we will be using an OpenSource video editor called OpenShot.
Gathering your materials!
Of course, to make a machinima you'll need a game and a video editor. Since we're going open source, I'll use OpenShot, and for this presentation i'll be using an online game, and an offline game, The Sims 3.
Setting Up Files and Hacking The Game
- To play games on Linux, we will use Wine and PlayonLinux.
- We can hack into the game so we can make it easier to use.
- We will organize all of our files.
- We will come up with a storyboard.
- We will edit all of our files together.
Why machinima?
You may be thinking, why machinima? Well, because it will expand your creativity, and because you will benefit from joining the machinima community.
Going into the Game!
What is Machinima?
- Now that we have our storyboard, we will go inside and record everything.
- We will use the tips used earlier.
Machinima is the art of making a movie or short out of a game for non profitable purposes.
Finishing Up
- Now that we've got our machinima, it's time to look at everything from file types to rendering.
design by Dóri Sirály for Prezi