http://goo.gl/XMgaJ
- Build Capacity for self directed and mediated learning
- Students play, earning badges and points to unlock "powers".
- Powers are used to exercise autonomy in directing own learning.
Produce ATP or some other energy molecule
Acquire resources
Reproduce
Repair
Defend
Regulate movement of substances between the inside and outside
Communicate within
Communicate with the external environment
Create proteins (enzymes and structures)
Goal
Q.U.E.S.T.T.
A conceptual framework for unit planning, designed to support learners in constructing their own knowledge in a mastery learning system.
To become master of your destiny!
U
Understandings
Applying principles of (video) game design to instructional scaffolding
What do we need to Learn?
Preconceptions
Badges
Rules
Skill Points
Raids
Extensive rules: http://goo.gl/7P6Ew
- Learners progress through Learning Q.U.E.S.T.T. levels
Earned per quest
Spent to acquire powers
Badges are earned for specific accomplishments / behaviors
E
T
Explore / Experiment
Some can be surprises!
"Hey, How did you earn that badge!"
80%
- Mastery system - Failure is a valid way to explore and get feedback before trying again
Take a Pause
Team Boss Raids
- 85% for all
- bonus skill point for the level
Research
Learning activities
Axioms
- Reflect
- Communicate
- Learning process & progress
- Flipped Resources
- Problem sets
- Simulations
- Case studies
- Readings
- Labs
Package in a Google Flip Stack
- Collaboration on all tasks is encouraged, but you must face the boss level alone.
Structure as Missions
- Collect: Goal is to collect/harvest x resources.
- Puzzle: Goal is to solve a problem (might also be called a Code Cracker Quest).
- Share: Goal is to share x resources.
- Drama: Goal is to enact a system or behavior.
- Conquest: is to capture a territory or resource.
- Spy or Scout: Goal is to observe and gather information and report back.
- Research: Research a question and return with the answer. This research might take any number of forms, from questioning friends and teachers for viewpoints to reading and more.
Q
- Engages via incremental challenges
Question
These accumulate
- You choose when to face the boss level
- Learning should be compelling
An open-ended question requiring a complex answer
How would you design a better cell?
Reluctant Reader + Pokemon = 1 Grade level / 1 Month
- Failure is a valid technique
Progression Based on Mastery
Many different models. The one below inverts the traditional grading scale.
- Progression can be leveled
S
T
Synthesize
Not because the class is ready to move on.
Take the Challenge (Test)
- Supports
- Differentiation
- Learner independence
- Collaboration
- Reflection
- Inquiry
Address the driving question
- Apply
- Create
- Interpret
- Design
Performance Task
The one in this prezi is designed to personalize learning
3 Badges
8 Badges
Explorer
Scout
Cost: 2 Skill Points
Cost: 5 Skill Points
Able to explore additional resources, sharing summaries with classes, in lieu of 30% of the explore phase.
Able to direct own learning during explore phase (readings, special task, videos and practice problems optional). Presents resources used, a learning product, and 80% on unit quiz to level.
Flipped
Moving aspects of teaching, typically lecture/ direct instruction, into the homework space, while moving practice and application tasks back into the classroom space.
resources & models
https://sites.google.com/site/udsdedtech/video/flipped-instruction
10 Badges
3 Badges
8 Badges
Tinker
Enables differentiation in gamified classroom
Cost: 2 Skill Points
Alchemist
Cost: 2 Skill Points
Cost: 5 Skill Points
Lore Master
One level of Oracle, Alchemist, or Explorer
or
Two levels of Tinker, Spirit Guide, Scout each
No Powers
Able to create models, artifacts of experiments, and demonstrations, sharing with classes, in lieu of 30% of the explore phase.
Able to direct own learning during explore phase(readings, special task, videos and practice problems optional). Presents resources used, an interactive learning product, and 80% on unit quiz to level.
The Lore Master directs own learning and may develop alternative ways to demonstrate mastery of learning objectives. No Longer needs to take unit quizzes.
Digital Classroom Space
Avatars made with
http://tektek.org/dream_avatar/
8 Badges
3 Badges
Oracle
Spirit Guide
Cost: 5 Skill Points
Cost: 2 Skill Points
Able to peer mentor/coach mini lessons, in lieu of 30% of the explore phase.
Able to direct own learning during explore phase (readings, special task, videos and practice problems optional). Designs and leads series of interactive lessons for the class, and 80% on unit quiz to level.
Click Me for resources and narrative
@pvinogradov
https://plus.google.com/+PhilipVinogradov/posts
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